Difference between revisions of "Victory condition"

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(Special win conditions)
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* [[Final Countdown]]: Once Final Countdown is [[activate]]d, you win in twenty turns.
 
* [[Final Countdown]]: Once Final Countdown is [[activate]]d, you win in twenty turns.
  
* [[Last Turn]]: When you activate Last Turn you choose one monster on your side of the field, all other cards on the field are and in player's [[hand]]s are sent to the graveyard.  Your opponent [[Special Summon]]s a monster from his/her [[Deck]].  A special Battle Phase occurs in which the two monsters battle (battle damage is ignored).  The player whose monster remains alone on the field at the [[End Phase]] of this turn wins the Duel.
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* [[Last Turn]]: When you activate Last Turn you choose one monster on your side of the field, all other cards on the field are and in player's [[hand]]s are sent to the graveyard.  Your opponent [[Special Summon]]s a monster from his/her [[Deck]].  A special Battle Phase occurs in which the two monsters battle (battle damage is ignored).  The player whose monster remains alone on the field at the [[End Phase]] of this turn wins the Duel. This strategy is currently forbidden in the advanced format.
  
 
* [[Vennominaga the Deity of Poisonous Snakes]]: If Vennominaga the Deity of Poisonous Snakes on your side of the field has three [[Hyper-Venom Counter|Hyper-Venom Counters]] on it you win the duel.  Vennominaga the Deity of Poisonous Snakes gains a Hyper Venom Counter every time it inflicts [[Battle Damage]] to your opponent's [[Life Points]].
 
* [[Vennominaga the Deity of Poisonous Snakes]]: If Vennominaga the Deity of Poisonous Snakes on your side of the field has three [[Hyper-Venom Counter|Hyper-Venom Counters]] on it you win the duel.  Vennominaga the Deity of Poisonous Snakes gains a Hyper Venom Counter every time it inflicts [[Battle Damage]] to your opponent's [[Life Points]].

Revision as of 22:58, 31 July 2009

You are declared the Winner when any of the following conditions are met:

Normal win conditions

These are the typical ways to win in the game's mechanics.

  • Your opponent's Life Points drop to 0.
  • Your opponent runs out of cards when he/she is required to draw a card, either as part of his/her Draw Phase, or as part of a card effect, such as Morphing Jar. Note the difference between "draw" and "pick up", you do not win if your opponent is required to pick up a card from his/her deck and he/she can't comply.

Special win conditions

These cards allow you to win the duel through its effect.

  • Last Turn: When you activate Last Turn you choose one monster on your side of the field, all other cards on the field are and in player's hands are sent to the graveyard. Your opponent Special Summons a monster from his/her Deck. A special Battle Phase occurs in which the two monsters battle (battle damage is ignored). The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. This strategy is currently forbidden in the advanced format.
  • Match Winners: If a Match Winner attacks your opponent directly and makes his/her Life Points 0 by the Battle Damage it inflicted, you win the entire Match.