Difference between revisions of "Victory condition"

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(Undo revision 2480607 by Blueapple128 (talk) I liked ole' quote one better, sorry.)
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* Your opponent has no cards in his/her [[Main Deck]] when he/she is required to [[draw a card]].
 
* Your opponent has no cards in his/her [[Main Deck]] when he/she is required to [[draw a card]].
 
* Your opponent surrenders.
 
* Your opponent surrenders.
* Most major tournament duels are timed. If time runs out and the Duel has not ended, the player with more Life Points wins.
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* Most major tournament duels are timed for certain reason(s). The player with more Life Points by the end of the time limit wins the Duel.
  
 
==Special Victory conditions==
 
==Special Victory conditions==

Revision as of 14:59, 18 June 2013

Victory conditions (勝利条件, Shōri Jōken) refer to the various ways a player can win a Duel.

Normal Victory conditions

These are the typical ways to win in the game's mechanics.

  • Your opponent's Life Points are reduced to 0.
  • Your opponent has no cards in his/her Main Deck when he/she is required to draw a card.
  • Your opponent surrenders.
  • Most major tournament duels are timed for certain reason(s). The player with more Life Points by the end of the time limit wins the Duel.

Special Victory conditions

These cards allow you to win the duel through their effects.

Altering Victory Conditions

  • Relay Soul, Divine Serpent, and Zero Gate of the Void: These three cards remove all of the opponent's regular Victory Conditions (apart from surrendering), replacing them with the sole Victory Condition of destroying a particular monster on the field. Relay Soul and Divine Serpent are anime-only. Zero Gate of the Void is manga-only.
  • Infernity Zero: While this card is face-up on the field, it removes the opponent's Victory Condition of being able to win if the player's Life Points become 0. This card exists only in the anime and in the video game Tag Force 6.