Difference between revisions of "Victory condition"

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(Including Yata because it's forced and automatic, it occurs even if not surrendering would have guaranteed a win, and it displays a special message in Tag Force games.)
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==Altering Victory Conditions==
 
==Altering Victory Conditions==
 
*[[Divine Serpent]]: While this card is face-up on the field, its controller cannot lose the Duel. This is an anime-only card.
 
*[[Divine Serpent]]: While this card is face-up on the field, its controller cannot lose the Duel. This is an anime-only card.
*[[Relay Soul]],  and [[Zero Gate of the Void]]: When successfully activated, these cards permanently replace all of the opponent's Victory Conditions with the sole Victory Condition of destroying a particular monster on the field. Relay Soul is an anime-only card, while Zero Gate of the Void is a manga-only card.
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*[[Relay Soul]],  and [[Zero Gate of the Void]]: When successfully activated, these cards permanently replace all of the opponent's Victory Conditions with the sole Victory Condition of destroying a particular monster on the field. This also means that if that monster later leaves the field without being destroyed, the opponent will have no way to win the Duel, apart from the player voluntarily surrendering. Relay Soul is an anime-only card, while Zero Gate of the Void is a manga-only card.
 
*[[Infernity Zero]]: While this card is face-up on the field, it removes the opponent's Victory Condition of being able to win if the player's Life Points become 0. This card exists only in the anime and in the video game Tag Force 6.
 
*[[Infernity Zero]]: While this card is face-up on the field, it removes the opponent's Victory Condition of being able to win if the player's Life Points become 0. This card exists only in the anime and in the video game Tag Force 6.
  

Revision as of 17:31, 23 July 2013

Victory conditions (勝利条件, Shōri Jōken) refer to the various ways a player can win a Duel.

Normal Victory conditions

These are the typical ways to win in the game's mechanics.

  • Your opponent's Life Points are reduced to 0.
  • Your opponent has no cards in his/her Main Deck when he/she is required to draw a card.
  • Your opponent surrenders.
  • Most major tournament duels are timed for certain reason(s). The player with more Life Points by the end of the time limit wins the Duel.

Special Victory conditions

These cards allow you to win the duel through their effects.

Altering Victory Conditions

  • Divine Serpent: While this card is face-up on the field, its controller cannot lose the Duel. This is an anime-only card.
  • Relay Soul, and Zero Gate of the Void: When successfully activated, these cards permanently replace all of the opponent's Victory Conditions with the sole Victory Condition of destroying a particular monster on the field. This also means that if that monster later leaves the field without being destroyed, the opponent will have no way to win the Duel, apart from the player voluntarily surrendering. Relay Soul is an anime-only card, while Zero Gate of the Void is a manga-only card.
  • Infernity Zero: While this card is face-up on the field, it removes the opponent's Victory Condition of being able to win if the player's Life Points become 0. This card exists only in the anime and in the video game Tag Force 6.

Other

  • Yata-Garasu: In most video games, if a player successfully inflicts Battle Damage to their opponent with "Yata-Garasu" while the opponent controls no cards and has no cards in their hand, the opponent will automatically be forced to surrender the Duel during their next Main Phase, thanks to "Yata-Garasu"'s lockdown effect. This automatic surrender applies to human players as well as CPU players, and occurs even if, for example, the controller of "Yata-Garasu" had no cards left in their Deck and would have lost had their opponent not surrendered.