Victory condition

From Yugipedia
Revision as of 11:06, 5 May 2012 by Falzar FZ (talk)
Jump to: navigation, search

Victory Conditions refer to the various ways a player can win a Duel.

Normal Victory conditions

These are the typical ways to win in the game's mechanics.

  • Your opponent's Life Points are reduced to 0.
  • Your opponent has no cards in their Main Deck when he/she is required to draw a card.
  • Your opponent surrenders.
  • Most major tournament duels are timed for certain reason(s). The player with more Life Points by the end of the time limit wins the Duel.

Special Victory conditions

These cards allow you to win the duel through their effects.

"Pseudo" Victory Conditions

  • Yata-Garasu: In most video games, such as the Tag Force series and the World Championship series, if you successfully inflict damage by an attack from Yata-Garasu while your opponent controls no cards and has no cards in his/her hand, your opponent will surrender at his/her Main Phase 1. This is because "Yata-Garasu" skips the opponent's next Draw Phase each time it inflicts damage, so with nothing in their hand or field, they will be stuck in an inescapable Lockdown loop, never able to play any cards. This card is currently Forbidden in the Advanced Format.