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Card Tips:Gorz the Emissary of Darkness

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*Summon [[Gorz the Emissary of Darkness|Gorz]] without the risk of Battle Damage by keeping only an [[Enchanted Javelin]] on the field and using it when a powerful monster attacks. Because it's activated during the Battle Step rather than the Damage Step, [[Enchanted Javelin]] will resolve before damage is taken, essentially cancelling out damage to your life points, as well as clearing your field before the Damage Step, allowing you to summon [[Gorz the Emissary of Darkness|Gorz]].
 
*The best thing to do with this card is to have the first turn. Pass on the turn, and let your opponent attack you directly. Then summon Gorz, summon the two tokens, and if they attacked with a monster that had more than 1600 attack points, you would beat them instantly.
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