Difference between revisions of "Card Tips:Gorz the Emissary of Darkness"
m |
m |
||
Line 1: | Line 1: | ||
{{Navigation}} | {{Navigation}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* If you know your opponent has Gorz in their hand and are pretty sure they won't summon it until your most powerful monster attacks, the following might be a smart move to make. Attack with your weaker monsters first making the opponent anticipate your strongest monster's attack. But don't attack with your most powerful monster and end your turn. Your opponent will be put in a tough spot on their turn if they really need to get Gorz out and '''will have to''' take damage next turn and/or not commit many cards to the field. | * If you know your opponent has Gorz in their hand and are pretty sure they won't summon it until your most powerful monster attacks, the following might be a smart move to make. Attack with your weaker monsters first making the opponent anticipate your strongest monster's attack. But don't attack with your most powerful monster and end your turn. Your opponent will be put in a tough spot on their turn if they really need to get Gorz out and '''will have to''' take damage next turn and/or not commit many cards to the field. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*Gorz is a great top deck after using an effect monster like [[Sky Scourge Norleras]] or [[Gandora the Dragon of Destruction]]. Even more so for decks based around Sky Scourge Norleras, as it can be used as material to summon yet another sky scourge when it is sent to the graveyard. | *Gorz is a great top deck after using an effect monster like [[Sky Scourge Norleras]] or [[Gandora the Dragon of Destruction]]. Even more so for decks based around Sky Scourge Norleras, as it can be used as material to summon yet another sky scourge when it is sent to the graveyard. | ||
− | *If you have [[Gorz the Emissary of Darkness]] on the field, use [[Compulsory Evacuation Device]] to send it back to your [[Hand]] for future use. [[Pot of Avarice]] also might help return [[Gorz the Emissary of Darkness]] to | + | *If you have [[Gorz the Emissary of Darkness]] on the field, use [[Compulsory Evacuation Device]] to send it back to your [[Hand]] for future use. [[Pot of Avarice]] also might help return [[Gorz the Emissary of Darkness]] to your deck after it has been destroyed. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*If you choose to allow a monster to attack you directly in order to summon Gorz and bring out an "Emissary of Darkness Token", use cards like [[Banner of Courage]] that boost attack after [[Gorz]] is summoned, to make the "Emmissary of Darkness Token" stronger than the monster that provided it's Attack and Defense Power. This is particularly effective against monsters that are substantially stronger than [[Gorz the Emissary of Darkness]] itself, which would allow the "Emissary of Darkness Token" to attack and destroy monsters such as [[Blue-Eyes Ultimate Dragon]] without destroying itself in a [[Suicide]] attack, allowing for the potential for two [[Beatstick]] monsters. | *If you choose to allow a monster to attack you directly in order to summon Gorz and bring out an "Emissary of Darkness Token", use cards like [[Banner of Courage]] that boost attack after [[Gorz]] is summoned, to make the "Emmissary of Darkness Token" stronger than the monster that provided it's Attack and Defense Power. This is particularly effective against monsters that are substantially stronger than [[Gorz the Emissary of Darkness]] itself, which would allow the "Emissary of Darkness Token" to attack and destroy monsters such as [[Blue-Eyes Ultimate Dragon]] without destroying itself in a [[Suicide]] attack, allowing for the potential for two [[Beatstick]] monsters. | ||
− | |||
− | |||
*If your opponent attacks directly with [[Five-Headed Dragon]], you can use the token that this card creates to [[Suicide]] into it, since the token is [[LIGHT]]. | *If your opponent attacks directly with [[Five-Headed Dragon]], you can use the token that this card creates to [[Suicide]] into it, since the token is [[LIGHT]]. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 23:56, 8 December 2011
- If you know your opponent has Gorz in their hand and are pretty sure they won't summon it until your most powerful monster attacks, the following might be a smart move to make. Attack with your weaker monsters first making the opponent anticipate your strongest monster's attack. But don't attack with your most powerful monster and end your turn. Your opponent will be put in a tough spot on their turn if they really need to get Gorz out and will have to take damage next turn and/or not commit many cards to the field.
- Gorz is a great top deck after using an effect monster like Sky Scourge Norleras or Gandora the Dragon of Destruction. Even more so for decks based around Sky Scourge Norleras, as it can be used as material to summon yet another sky scourge when it is sent to the graveyard.
- If you have Gorz the Emissary of Darkness on the field, use Compulsory Evacuation Device to send it back to your Hand for future use. Pot of Avarice also might help return Gorz the Emissary of Darkness to your deck after it has been destroyed.
- If you choose to allow a monster to attack you directly in order to summon Gorz and bring out an "Emissary of Darkness Token", use cards like Banner of Courage that boost attack after Gorz is summoned, to make the "Emmissary of Darkness Token" stronger than the monster that provided it's Attack and Defense Power. This is particularly effective against monsters that are substantially stronger than Gorz the Emissary of Darkness itself, which would allow the "Emissary of Darkness Token" to attack and destroy monsters such as Blue-Eyes Ultimate Dragon without destroying itself in a Suicide attack, allowing for the potential for two Beatstick monsters.
- If your opponent attacks directly with Five-Headed Dragon, you can use the token that this card creates to Suicide into it, since the token is LIGHT.