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Macro
,→Macro City
{{Delete|reason=Basically the same thing as [[Different Dimension]].}}
{{DecksAZ}}
A '''Macro Deck''' revolves heavily around [[removing from play]] cards on the [[field]]. The main strategy of this [[Deck]] is to either remove from play your and your opponent's cards and swarm with [[Return from the Different Dimension]] or using [[monster]]s that power-up when cards are removed from play banished such as [[Golden Homunculus]] or [[Gren Maju Da Eiza]].
Due to the September 2013 list limiting both "[[Macro Cosmos]]" and "[[Dimensional Fissure]]", it will be more harder to get either of them consistently, making the deck less playable. [[Dimensional Fissure]] is a must in this Deck so always put 2 or more copies 1 copy of it, as sometimes you cannot [[draw]] [[Macro Cosmos]]. You should have 3 copies a copy of [[Macro Cosmos]] because it removes all sorts of cards, not just monsters. Since September 2013 list limit both cards, it is even less consistent.
[[Caius the Shadow Monarch]] is a great addition to this Deck as it removes from play 1 card on the field and can inflict 1000 points of [[damage]] to your opponent if the removed card is a [[DARK]] monster.
[[Different Dimension]] cards are a great addition to this Deck because they have many ways to remove monsters from play such as [[D.D. Warrior Lady]] and [[D.D. Assailant]].
[[Dark Hole]] is a great card to have (but limited) because when having a Blackwing deck or a Hero deck it can banish up to 5 monsters not including all your opponents monsters, when [[Dimensional Fissure]] is in play. However, Dimensional Fissure is Limited.
[[D.D. Survivor]] is also a must, as if it's [[destroy]]ed or [[Tribute]]d while [[Macro Cosmos]] or [[Dimensional Fissure]] is in play, it will be removed from play banished instead and will be [[Special Summon]]ed during the [[End Phase]] of that [[turn]], which gives you field presence and Tribute fodder.
The [[Macro Cosmos]]/[[Gravekeeper's Servant]] lockdown can prevent your opponent from [[attack]]ing, because you have to [[send]] cards from the top of your Deck to the [[Graveyard]], but you can't, because they would be removed from play banished instead. However is more hard to get this combo out with Macro Cosmos limited.
[[Necrovalley]] is also a good addition to this deck. That way, if you get some of your opponent's cards in the Graveyard, they won't be able to get them back. Use this with caution though, because you won't be able to [[Banish|clean out]] your opponent's Graveyard with cards like [[D.D. Crow]] or [[Soul Release]].
Great finishers for this Deck would be [[Black Luster Soldier - Envoy of the Beginning]] which once per turn it can remove from play one monster on field, and [[Chaos Sorcerer]] which once per turn you can remove from play one face-up monster on the field. Keep in mind that with [[Macro Cosmos]] or [[Dimensional Fissure]] it may be difficult to meet the summoning conditions. [[Chaos Zone]] is very useful in this deck, as it piles up counters with Dimensional Fissure.
==Synchro Cosmos==
* [[Macro Cosmos]]
* [[Return from the Different Dimension]]
* [[Solemn Warning]]
|spells =
* [[Allure of Darkness]]
* [[Mystical Space Typhoon]]
* [[Chaos Zone]]
* [[Dimensional Fissure]]
|traps =
* [[Macro Cosmos]]
* [[Dark Bribe]]
* [[Bottomless Trap Hole]]
* [[Divine Wrath]]
* [[Seven Tools of the Bandit]]
'''Macro Monarch Decks''' are extremely effective against [[Graveyard|graveyard]]-based Decks, such as the now old "[[Tele-DAD]]", since they completely eliminate the [[Graveyard]] and can take advantage of the situation to revive [[Tribute]] material to keep [[summon]]ing [[Monarchs]]. A draw engine is found in constantly summoning Kuraz with D.D.R., combined with Cyber Valley and Allure. Lightsworns banishing the top few cards of the deck is a small price to pay to speed it up, and, like a toolbox, you can choose around any combination of the eight "Monarchs".
This Deck is also good against [[Lightsworns]], if cards are sent to the [[Graveyard]] by the effect of [[Lightsworns]], they will be [[removed from playbanish]] ed instead; It can also be good against [[Zombie]] and [[Gladiator Beast]] Decks just by adding cards like [[Royal Oppression]] (Traditional only), [[Royal Prison]], [[Snowman Eater]], [[Legendary Jujitsu Master]], [[Wall of Illusion]] and [[G.B. Hunter]] to your [[Side Deck]].
However, this Deck has many inconsistency issues, such as [[draw]]ing too many [[Monarchs]]/[[Macro Cosmos]]. To protect [[Dimensional Fissure]]/[[Macro Cosmos]] add a [[Magic Reflector]]/[[Card Guard]]/[[Imperial Custom]].
{{Decklist|Recommended Cards
* [[Macro Cosmos]]
* [[Mirror Force]]
* [[Starlight Road]]
* [[The Huge Revolution is Over]]
== Macro City ==
This [[Deck]] combines the recycling ability of [[Big City|Big City Deck]]. It is similar to [[Big City Charge]]Charge, but doesn't use any of the [[Elemental HeroHERO]] [[fusion]]s.
It utilises "[[Elemental Hero HERO Voltic]] " to recycle [[removed from playbanished]] [[Elemental HeroesHERO]] es to make large [[chain]]s of [[attack]]ing [[monster]]s and to recycle "[[Elemental Hero HERO Stratos]] " to abuse his [[effect]].
"[[Elemental Hero HERO Captain Gold]] " and "[[Skyscraper]] " are almost essential and make for a good way to boost [[the attack of "Elemental Hero HERO Voltic]]'s attack".
Cards like "[[D.D. Survivor]] " and "[[Elemental Hero HERO Wildheart]] " are good choices because they work well with the playing style of the Deck.
"[[Gravekeeper's Servant]] " and "[[Exiled Force]] " are good ways to keep [["Elemental Hero HERO Voltic]] " alive and to make it easier for it to [[attack directly]]. This Deck can also be combined with Voltic [[OTK]] to make for a powerful option depending on the situation.
==Macro Burn/Mill==
You may use cards like [[Allure of Darkness]] to draw 2 cards from your [[Deck]] and then remove [[Necroface]] in your [[Hand]] from play again, thus triggering the effect of [[Necroface]] again and removing from play the top 5 cards from both player's [[Deck]]s.
[[Future Visions]] is another card that helps activate the effect of [[Necroface]]. [[Soul Absorption]] is another great card that works in synergy with the effect of [[Necroface]], where you can gain 500 [[Life Points]] per [[Soul Absorption]], each time [[Necroface]] [[Banish]]es 11 cards ([[Necroface]] + 5 from the top of both player's [[Deck]]s). However, this can only be use in the Traditional Format.
To help reduce the opponent's [[Deck]] even further, cards such as [[Needle Worm]], [[Morphing Jar]] and [[Card Destruction]] are used to thin down the opponent's [[Deck]].
[[Bazoo the Soul-Eater]] gets more powerful by removing cards from play. 1 popular combo is to remove as many cards as possible and use [[Return from the Different Dimension]] to bring back [[Gren Maju Da Eiza]], [[Golden Homunculus]] and [[Helios Trice Megistus]] to [[attack]] for game.
Because a lot of these cards revolve around cards removed from playbanished, [[Necroface]] would be a nice addition to this [[Deck]] as long as you don't [[Normal Summon]] it.
Running 3 [[D.D. Dynamite]]s is a good idea because you can weaken your opponent with them and finish up with your beefed up [[monster]]s for game.
* [[Dimensional Prison]]
* [[Graverobber's Retribution]]
* [[Karma Cut]]3x
* [[Macro Cosmos]]
* [[Skull Lair]]
* [[Bottomless Trap Hole]]
==Defensive Macro Deck==
A defensive Macro Deck is a [[Deck]] that uses self-cure cards (Such as [[Soul Absorption]]) to Heal it's user, and use Monsters that Cannot be Destroyed by Battle to protect it's user, while cards like [[Gren Maju Da Eiza]] and [[Golden Homunculus]] gain more power from the cards that were removed from play banished earlier. The deck uses the combination of [[Macro Cosmos]] and [[Gravekeeper's Servant]] to prevent the opponent from attacking, while [[D.D. Assailant]] and [[D.D. Warrior Lady]] clear the field.A common trick in this deck, is using [[Gold Sarcophagus]] while [[Macro Cosmos]] and [[Soul Absorption]] are face up on the field, to remove from play [[Necroface]], and gain 6000 LP. Two turns later, by Normal Summoning [[Necroface]] to the field, all removed from play banished cards are sent back to their owner's decks, and [[Necroface]] gains a massive attack. If [[Necroface]] is removed from play banished again (thanks to [[Macro Cosmos]], the user gains additional 5,000 LP thanks to [[Soul Absorption]].
====[[Monsters]]====
==Ancient Macro Deck==
An Ancient Macro Deck is a [[Deck]] that revolves heavily on [[Macro Cosmos]] and [[Ancient Forest]] and also cards that come back that have been [[removed from playbanish]]ed, such as [[D.D. Survivor]] and [[D.D. Scout Plane]], to continuously [[attack]] your opponent without worrying about their [[monster]]s since they will be [[destroy]]ed at the end of their [[Battle Phase]].
====[[Monsters]]====
* [[Gren Maju Da Eiza]]
* [[Breaker the Magical Warrior]]
* [[Strike NinjaDark Crusader]]
* [[Kycoo the Ghost Destroyer]]
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
* [[Macro Cosmos]]
[[Category:Deck Type]]