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Victory condition

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'''Victory conditions''' (勝利条件, Shōri Jōken) refer to the various ways a player can win a [[Duel]] or [[Match]].
==Normal Victory conditions==
These are the typical ways to win a [[Duel]] in the game's mechanics.
* Your opponent's [[Life Points]] are reduced to 0.
* Your opponent is required to [[draw a card]], but has no cards left in their [[Main Deck]]. ''(Your opponent being Note that this only applies to drawing. Being unable to reveal, [[pick up]], add, send cards from their Deck to the Graveyard when resolving an effect that forces them to do so, such as or [[Needle Wormexcavate]], cards from the Deck will '''not''' create result in a Win Conditionloss.)''A player can also win a Duel if their opponent [[surrender]]s, or is issued a [[Game Loss]] or [[Match Loss]] penalty in a tournament. In addition, most tournament Duels are timed; if time runs out and the Duel has not ended, the player with more Life Points wins. If Life Points are tied, the Duel will continue until the first change in Life Points happens ("sudden death"). A [[Match]] is typically won by winning two Duels. In tournaments, Matches can also be won by the opponent receiving a [[Match Loss]] penalty or by having time run out when the player has won 1 Duel while the opponent has won 0.
==Alternate Victory conditions==
===Match Winners===
{{main|Match Winner}}
If a Match Winner attacks your opponent [[Direct attack|directly]] and makes their Life Points 0 by the [[Battle Damagebattle damage]] it inflicted (sometimes with additional conditions required), you win the entire Match instead of just the Duel. All Match Winners printed are [[Illegal]], except for "[[Victory Dragon]]", which is instead currently Forbidden.
==Changing/Removing Victory Conditions==
These cards have effects that change or remove the normal victory conditions. Currently, none of the cards in this category exist in the ''[[TCG]]'' or ''[[OCG]]''.
*"[[Divine Serpent Geh]]": While you control this face-up card, you cannot lose the Duel. This is an anime-only card.*"[[Relay Soul]] " and "[[Zero Gate of the Void]]": When successfully activated, these cards make destroying a particular monster on the field the opponent's only victory condition. (This presumably means that if the monster should leave the field without being destroyed, then the opponent will have no way to win the Duel, although such a possibility has never been explicitly mentioned.) "Relay Soul" is an anime-only card, while "Zero Gate of the Void" is a manga-only card.*"[[Deuce]]": While this card is face-up on the field, neither player can lose the Duel if their Life Points become 0. Instead, a player wins the Duel if they damage their opponent twice in a row. This is an anime-only card.*"[[Infernity Zero]]": While you control this face-up card, you do not lose the Duel if your Life Points become 0. This card exists only in the anime and in ''[[Tag Force 5]]'' and ''[[Tag Force 6]]''.
==Other==
*"[[Yata-Garasu]]": In most video games, if a player successfully inflicts Battle Damage to their opponent with "Yata-Garasu" while the opponent controls no cards and has no cards in their hand, the opponent will automatically surrender the Duel at the start of their next turn, because of "Yata"'s [[Yata-Garasu Lockdown|lockdown effect]].<ref>http://www.youtube.com/watch?v=AezdHXC6nLg&t=3m27s</ref> This applies to both human and CPU players, and will occur even if not surrendering would have been beneficial (such as if the controller of "Yata-Garasu" had no cards left in their Deck and would have lost had the opponent not surrendered).
{{Gameplay}}
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