Difference between revisions of "User:IPlay4Fun"

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==About me==
 
Hi everyone I've been using this website for a few years now hmm... I had another account before but I forgot my password. :S I first started playing YGO around the time the Red-Eyes and the Vampire structure decks first came out in Japan. Don't know when that was though.
 
  
I really dislike players that just get into the game and decide to rip off a powerful deck made by somebody else. There's no creativity in it at all. Players who have played for a while and tried out different dueling styles, that choose to netdeck or use a popular deck, eg. Blackwings, are ok though. Because at least they like it and are not just trying to win without having fun.
 
 
I like monsters that are strong by themselves, and I look down on monsters that are weak individually, even if they can be a force to be reckoned with in larger numbers, eg. Frogs. Monsters that are strong on their own AND work well together are the best, though. This is why I main a beatdown deck. However, since the advent of synchro monsters, I'm also running a psychic deck, which I now use most of the time. Only when someone consistently beats me easily do I feel the need to switch to my beatdown deck. To clarify, I don't look down on decks consisting of weak monsters, just the monsters themselves. For example, I acknowledge that a frognarchs deck is strong, but the frog cards themselves are just puny. Come on. And why do I hate on frogs? My ex-flatmate played a frogs deck before it was such a huge thing. And he always beats me. Argh...annoying...hmph.
 
 
A consistent theme with every single deck I've ever built is that I always include a single monster card that is ridiculously overpowered, but is also usually impossibly difficult to summon. I just love summoning one of these bosses to the field, along with some spell/trap support it becomes unstoppable!
 
 
Anyway, here are lists of my current decks. Any '''constructive''' criticism would be appreciated, thank you very much.
 
 
{{Decklist|Beatdown Deck
 
|color = white
 
|color2 = black
 
|monsters =
 
* [[Obelisk the Tormentor]] x1
 
* [[Chainsaw Insect]] x3
 
* [[Thunder King Rai-Oh]] x3
 
* [[Mist Valley Soldier]] x3
 
* [[Jinzo]] x1
 
* [[Guardian Sphinx]] x1
 
* [[Evil Hero Malicious Edge]] x1
 
* [[Drillroid]] x1
 
* [[D.D. Warrior Lady]] x1
 
* [[Neo-Spacian Grand Mole]] x1
 
* [[Marshmallon]] x1
 
* [[Beast King Barbaros]] x3
 
|spells =
 
* [[Pot of Avarice]] x1
 
* [[Savage Colosseum]] x1
 
* [[Lightning Vortex]] x1
 
* [[Bait Doll]] x1
 
* [[Monster Reborn]] x1
 
* [[Swords of Revealing Light]] x1
 
* [[United We Stand]] x1
 
* [[Shrink]] x1
 
* [[Mystical Space Typhoon]] x2
 
|traps = 
 
* [[Magic Cylinder]] x1
 
* [[Compulsory Evacuation Device]] x1
 
* [[Mirror Force]] x1
 
* [[Torrential Tribute]] x1
 
* [[Skill Drain]] x1
 
* [[Call of the Haunted]] x1
 
* [[Dark Bribe]] x3
 
* [[Solemn Judgment]] x1
 
}}
 
 
I am purposely not using synchro monsters in this deck, because I don't like them. Sure, I think they're cool, but they kinda ruined the game for me. I only use synchro monsters in my other deck out of necessity, and also since they play such a huge part in today's metagame. So that makes Mist Valley Soldier kind of redundant, I suppose. I don't know what I could use in its place, though. You may have noticed that I favour stats over effects in this deck. Most of my spell/traps are just staples.
 
 
{{Decklist|Psychic Synchro Deck
 
|color = white
 
|color2 = Purple
 
|monsters =
 
* [[Psychic Snail]] x3
 
* [[Destructotron]] x2
 
* [[Mind Protector]] x2
 
* [[Final Psychic Ogre]] x2
 
* [[Prime Material Dragon]] x2
 
* [[Doctor Cranium]] x3
 
* [[Mind Master]] x1
 
* [[Krebons]] x2
 
* [[Psychic Commander]] x3
 
* [[Magical Android]] x1
 
* [[Psychic Nightmare]] x1
 
* [[Psychic Lifetrancer]] x1
 
* [[Thought Ruler Archfiend]] x1
 
* [[Hyper Psychic Blaster]] x1
 
* [[Ultimate Axon Kicker]] x1
 
|spells =
 
* [[Brain Research Lab]] x2
 
* [[Psychokinesis]] x2
 
* [[Dark Hole]] x1
 
* [[Monster Reborn]] x1
 
* [[Telekinetic Charging Cell]] x2
 
* [[Emergency Teleport]] x1
 
* [[Miracle Synchro Fusion]] x1
 
|traps =
 
* [[Psychic Overload]] x1
 
* [[Telepathic Power]] x2
 
* [[Mirror Force]] x1
 
* [[Psychic Tuning]] x2
 
* [[Dark Bribe]] x3
 
* [[Solemn Judgment]] x1
 
}}
 
 
I don't know how to use mind master to his full potential...I just added it because it was limited so obviously it was somehow a threat, but most of the time I just play him because he's a level 1 tuner. I am trying to go for a pure psychics deck, but I decided that Prime Material Dragon was just too good to not include in this deck.
 
 
{{Decklist|Angel Lords Deck
 
|color = white
 
|color2 = black
 
|monsters =
 
* [[Splendid Venus]] x1
 
* [[Hecatrice]] x2
 
* [[Harvest Angel of Wisdom]] x2
 
* [[Meltiel, Sage of the Sky]] x3
 
* [[Tethys, Goddess of Light]] x2
 
* [[Freya, Spirit of Victory]] x2
 
* [[Marshmallon]] x1
 
* [[Athena]] x2
 
* [[Guardian Angel Joan]] x1
 
* [[Majestic Mech - Goryu]] x1
 
* [[Honest]] x2
 
* [[Tualatin]] x1
 
* [[Archlord Kristya]] x1
 
|spells =
 
* [[Valhalla, Hall of the Fallen]] x2
 
* [[Court of Justice]] x1
 
* [[Lightning Vortex]] x1
 
* [[Cold Wave]] x1
 
* [[Monster Reborn]] x1
 
* [[Swords of Revealing Light]] x1
 
* [[Mystical Space Typhoon]] x2
 
* [[Reload]] x1
 
|traps = 
 
* [[Mirror Force]] x1
 
* [[Divine Wrath]] x2
 
* [[Dark Bribe]] x3
 
* [[Solemn Warning]] x2
 
* [[Solemn Judgment]] x1
 
}}
 
 
I am basically trying to make [[Reggie MacKenzie]]'s deck in the GX manga, but maybe powered up a little so I can play it ok against today's meta...[[Splendid Venus]] is this deck's main card, although I don't really need it since nearly all my traps are counter traps. However her effect to drop all my opponent's monster's ATK by 500 is still useful. [[Hecatrice]] is for searching out [[Valhalla, Hall of the Fallen]] of course. [[Harvest Angel of Wisdom]] and [[Meltiel, Sage of the Sky]] are for counter trap support and also because they are low level. [[Freya, Spirit of Victory]] is my favourite card because she's so beautiful~ and it can also go with [[Court of Justice]], which I know is OCG only but that's ok since I play a hybrid deck anyway. [[Marshmallon]] is just awesomely annoying, as well as [[Honest]]. I have [[Athena]] for burn, [[Guardian Angel Joan]] for lifepoint recovery, and [[Majestic Mech - Goryu]] for damage. [[Tualatin]]'s effect is great if I ever pull it off, and [[Archlord Kristya]] is a must even though I special summon so much with this deck. I have [[Tethys, Goddess of Light]] as well as [[Reload]] for much needed draw power, but I don't know if it's enough. And finally I just threw in some good old [[Staple]]s for spell/trap support.
 
 
==Cards I Want==
 
 
[[The Seal of Orichalcos]] FORBIDDEN
 
* This card is just hacks, full stop.
 
 
[[Monster Reborn]] LIMITED
 
* This is a game winning card for sure. Revive a monster from EITHER graveyard and summoned in ANY position, with no cost whatsoever! It's no wonder this card's been forbidden so many times.
 
 
[[Dark Hole]] LIMITED
 
* Wipe out all monsters on the field, then summon one of your own, and attack for game! This card makes [[Black Rose Dragon]] rather redundant unless you play a [[Plant]] deck, and it was probably made legal for that purpose too.
 

Latest revision as of 16:17, 27 February 2015