Difference between revisions of "Card Tips:T.G. Power Gladiator"
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− | * Use this card with [[Ojama Trio]] to do 1600 damage every time you attack. | + | * Use this card with "[[Ojama Trio]]" to do 1600 damage every time you attack. |
− | * You can easily summon with "[[Junk Synchron]]" and "[[ | + | * You can easily summon this monster with "[[Junk Synchron]]" and "[[T.G. Catapult Dragon]]". |
− | * Combine with "[[Armory Arm]]" | + | * Combine with "[[Armory Arm]]" to deal massive damage to your opponent. |
+ | |||
+ | * Since many of the "T.G." monsters have 0 DEF, you can give your opponent a Set T.G. monster (e.g., "[[TG1-EM1]]"), then attack it with this card for a psuedo-Direct Attack and a search at the End Phase. | ||
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+ | * This card is a good alternative to "[[T.G. Wonder Magician]]" if you want to Synchro Summon a [[Floater]] and you're the only one with Spell/Trap cards on the field. |
Revision as of 22:20, 5 January 2014
- Use this card with "Ojama Trio" to do 1600 damage every time you attack.
- You can easily summon this monster with "Junk Synchron" and "T.G. Catapult Dragon".
- Combine with "Armory Arm" to deal massive damage to your opponent.
- Since many of the "T.G." monsters have 0 DEF, you can give your opponent a Set T.G. monster (e.g., "TG1-EM1"), then attack it with this card for a psuedo-Direct Attack and a search at the End Phase.
- This card is a good alternative to "T.G. Wonder Magician" if you want to Synchro Summon a Floater and you're the only one with Spell/Trap cards on the field.