Difference between revisions of "Effect Monster"

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(Replaced content with "Per ogni mostro con effetto nel cimitero guadagna 100 atk.")
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{{Infobox/Archetype/Start
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Per ogni mostro con effetto nel cimitero guadagna 100 atk.
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{{Infobox/Archetype/ExtendedName
 
        | arabic              = وحوش التأثير
 
| kanji                = <ruby><rb>効</rb><rp>(</rp><rt>こう</rt><rp>)</rp></ruby><ruby><rb>果</rb><rp>(</rp><rt>か</rt><rp>)</rp></ruby>
 
| romanji              = Kōka
 
| japanese translated  = Effect
 
| english              = Effect Monsters
 
| french              =
 
| german              = Effektmonster
 
| italian              = Mostro con Effetto
 
| korean              =
 
        | portuguese          = Monstros Efeito
 
| spanish              = Monstruo Efecto
 
}}
 
{{Infobox/Archetype/Yu-Gi-Oh!
 
| list                = List of Effect Monsters
 
| support list        = List of Effect Monster support cards
 
| anti-support list    = List of Effect Monster anti-support cards
 
}}
 
{{Infobox/Archetype/End}}
 
 
 
'''Effect Monsters''' are [[Monster Cards]] with an orange color border. Unlike [[Non-Effect Monster]] (particularly [[Normal Monsters]]), these monsters have an effect (''Special Ability'' in the anime), which is demonstrated clearly by the fact that they have the [[Type]] 'Effect' beside their regular sub-type ([[Reptile]], [[Spellcaster]], etc.). Effects vary greatly, and are classed in five different types:
 
 
 
* [[Continuous Monster Effect|Continuous]]
 
* [[Ignition Monster Effect|Ignition]]
 
* [[Trigger Monster Effect|Trigger]]
 
* [[Flip Monster Effect|Flip]]
 
* [[Quick Effect|Quick]]
 
 
 
There is also a sub-effect Type, [[Pseudo-Flip Effect]]s, which is essentially a [[Flip Monster Effects|Flip]], without the printed word 'FLIP:', and with the effect treated as a Trigger Monster Effect.
 
 
 
Some [[Fusion Monster|Fusion]], [[Ritual Monster|Ritual]], [[Synchro Monster|Synchro]], and  [[Xyz Monster]]s have effects, and are therefore also treated as Effect Monsters. [[Toon monster|Toon]], [[Union Monsters|Union]], [[Gemini monster|Gemini]], [[Spirit monster|Spirit]], and some [[Tuner monster|Tuner]] monsters are all still types of Effect Monsters.
 
 
 
An Effect Monster's effect, if particularly powerful, may be balanced out by the monster itself being comparatively weak in ATK and DEF for its level (such as cards like "[[Ancient Gear Engineer]]" or "[[Needle Burrower]]"). Additionally, some cards with ATK that is too high for a monster of its Level may have negative effects detrimental to their use (such as cards like "[[Giant Kozaky]]" or "[[Giant Orc]]").
 
 
 
Some Effect Monsters have a dot (•) with an effect written after it. This dot usually represents an effect that is active while certain requirements are met, and sometimes this effect can be negated on its own when those requirements are no longer met (ex, the [[Gadjiltron]] monsters have different effects based on which monster is used to [[Tribute Summon]] it,the [[Infernity]] monsters have effects that are only active while the controller has no cards in their hand, and the [[Morphtronic]] monsters have two different effects, and either one of those effects can be active while that monster is in a certain [[Battle position]]). Some Effect Monsters that have 2 or more dots usually have effects that give the controller a choice on what they want to do at a certain time (ex, "[[Don Zaloog]]", or "[[Flying Fortress SKY FIRE]]"), but some of these effects have a basis for the activation (ex, "[[Neo-Spacian Glow Moss]]" and all [[Fusion Monsters]] with "[[Neo-Spacian Glow Moss]]" as a [[Fusion Material Monster]], "[[Gorz the Emissary of Darkness]]" and "[[Dark Hunter]]").
 
 
 
==Example==
 
[[File:Endymion,theMasterMagicianSDSC-EN-UR-1E.png|center]]
 
 
 
{{Gameplay}}
 
 
 
[[Category:Types of Monster Cards]]
 

Revision as of 16:07, 20 March 2012

Per ogni mostro con effetto nel cimitero guadagna 100 atk.