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Card Tips:Destiny HERO - Diamond Dude

26 bytes removed, 13 years ago
Advanced Format
* A word of note: Diamond Dude WILL NOT activate spells in such a way that spell counters will be generated. The wording on "Destiny Hero - Diamond Dude" says that "you can activate its effect", which does not mean the same thing as regular "activate". In simple terms, the effect, NOT THE CARD (which is required for spell counter generation given the current cards) will be activated. (Then again, you don't pay costs or need to fulfill requirements on the cards that you can activate.)
* Use practical normal spells with a cost/activation requirement that's possible to fulfill in your deck, like "[[Lightning Vortex]]" so that you do not get stuck if you draw them. For example, "[[Destiny Draw]]" is allows a better choice over "[[Draw Engine]] while [[The Beginning of the End]]" due gets to being easily usable without this card's effectmake you draw 3 cards with no furher costs. You can also use "[[A Feather of the Phoenix]]" or "[[Pigeonholing Books of Spell]]" to make getting this effect easier.** "[[Summoner Monk]]" can help you discard a spell should Normal Spells so that you draw a normal spell at a bad time, like "may use [[Magical Stone Excavation]]", while letting you get another copy of via this cardmonster's effect later to recover them.
* Use this monster's effect to activate "[[Trade-In]]", turning it into a costless "[[Pot of Greed]]", thus granting an instant [[Draw Engine]]
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