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Card Rulings:Wave-Motion Cannon

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==TCG Rulings==
* Sending "[[Wave-Motion Cannon]]" to the [[Graveyard]] is a cost, so when you send it to the Graveyard, it's too late for your opponent to chain "[[Mystical Space Typhoon]]", etc., to destroy "[[Wave-Motion Cannon]]", because "[[Wave-Motion Cannon]]" is already in the [[Graveyard]].<ref name="Netrep">[http://netrep.net/ Netrep]: Individual Card Rulings on [[Netrep]]</ref>
 
* Your opponent cannot chain "[[Magic Jammer]]", or use "[[Dark Paladin]]", etc., when you send "[[Wave-Motion Cannon]]" from the field to the [[Graveyard]]. Your opponent CAN chain "[[Magic Jammer]]" or use "[[Dark Paladin]]", etc., when you first activate "[[Wave-Motion Cannon]]" (meaning when you place it face-up on the field).<ref name="Netrep"/>
 
* If "[[Imperial Order]]" is active on the field, count [[Standby Phase]]s as normal for "[[Wave-Motion Cannon]]".<ref name="Netrep"/>
 
* You can activate "[[Wave-Motion Cannon]]" (place it face-up on the field) and send it to the [[Graveyard]] during the same turn, but it will not do any damage.<ref name="Netrep"/>
 
* If the [[Standby Phase]] is skipped with "[[Solomon's Lawbook]]" or the turn is skipped with "[[Gamble]]", increase the count for "[[Wave-Motion Cannon]]" anyway.<ref name="Netrep"/>
 
* You cannot use "[[Pyro Clock of Destiny]]" with "[[Wave-Motion Cannon]]".<ref name="Netrep"/>
 
===Mentions in Other Rulings===
* '''[[Card Rulings:Barrel Behind the Door|Barrel Behind the Door]]''': You cannot activate "[[Barrel Behind the Door]]" against a Continuous Spell Card... So you cannot activate it against..."[[Wave-Motion Cannon]]"... *'''[[Card Rulings:Damage Eater|Damage Eater]]''': You cannot [[Chain]] the effect of '''[[Damage Eater]]''' to the activation of '''[[Wave-Motion Cannon]]''', but you CAN [[Chain]] it to the activation of the effect of '''[[Wave-Motion Cannon]]''' that inflicts damage.<ref name=KonamiDREV>[http://www.yugioh-card.com/en/gameplay/rulings/DREVRulebook_100803.pdf Konami Gameplay FAQ]: Duelist Revolution Sneak Peek -- Card Rulings (Version 1.0)</ref> * '''[[Card Rulings:Lifeforce Harmonizer|Lifeforce Harmonizer]]''': This effect can only be chained to the activation of a card that is confirmed to inflict damage at [[resolution]]. It cannot be used against the activation of “[[Wave-Motion Cannon]]” or the activation of the effect of “[[Wave-Motion Cannon]]”. .... * '''[[Card Rulings:Sonic Jammer|Sonic Jammer]]''': While "[[Sonic Jammer|Sonic Jammer's]]" effect is applied, your opponent can still use the effects of "[[Wave-Motion Cannon]]"...when sent to the Graveyard...
* '''[[Card Rulings:Spell CountersLifeforce Harmonizer|Spell CountersLifeforce Harmonizer]]''': When you use This effect can only be chained to the effect activation of a card that is confirmed to inflict damage at resolution. It cannot be used against the activation of “[[Continuous Spell Cards|Continuous Spell CardWave-Motion Cannon]] that is already face-up on ” or the activation of the field, such as...sending "effect of “[[Wave-Motion Cannon]]" to the Graveyard...you do NOT place a It cannot be used against “[[Spell Counters|Spell CounterThestalos the Firestorm Monarch]] on this monster” since you don’t know if damage will be inflicted.
==OCG Rulings==
*Sending this card from the field to the Graveyard during your [[Main Phase]] is a [[cost]] to activate its the effectthat inflicts damage.<refname="No.3763">[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=26717&event=FE0006 Konami OCG FAQ]: Spell Card > Wave-Motion Cannon</ref>
*The effect of "[[Lifeforce Harmonizer]]" can only be chained to the [[activation]] of a card when that card would inflict damage. You cannot activate it when "[[Wave-Motion Cannon]]" is first activated, since it is not inflicting damage. You cannot activate it when "[[Wave-Motion Cannon]]" is sent to the Graveyard, since you are not activating a card. The same applies to other Continuous Spell/Trap Cards that inflict damage.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46642&event=FE0006 Konami FAQ]: Can the effect of "Lifeforce Harmonizer" be activated in chain to the effect of "Wave-Motion Cannon"?</ref>
===Mentions in Other Rulings===
*"[[Divine Fowl King Alector, Sovereign of Birds]]" only negates effects that activate on the field. It will not stop "[[Sangan]]", since its effect activates in the Graveyard. It will negate "[[Exiled Force]]", since his effect activates on the field.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=43656&event=FE0006 Konami FAQ]: If an effect that activates in the Graveyard, or if the monster is not face-up on the field when its effect resolves, will the effect of "Divine Fowl King Alector, Sovereign of Birds" negate it?</ref> ==Previously Official Rulings=={{Previously Official Rulings |UDE's Rulings =* Sending "[[Wave-Motion Cannon]]" to the [[Graveyard]] is a cost, so when you send it to the Graveyard, it's too late for your opponent to chain "[[Mystical Space Typhoon]]", etc., to destroy "[[Wave-Motion Cannon]]", because "[[Wave-Motion Cannon]]" is already in the [[Graveyard]]. * Your opponent cannot chain "[[Magic Jammer]]", or use "[[Dark Paladin]]", etc., when you send "[[Wave-Motion Cannon]]" from the field to the [[Graveyard]]. Your opponent CAN chain "[[Magic Jammer]]" or use "[[Dark Paladin]]", etc., when you first activate "[[Wave-Motion Cannon]]" (meaning when you place it face-up on the field). * If "[[Imperial Order]]" is active on the field, count [[Standby Phase]]s as normal for "[[Wave-Motion Cannon]]". * You can activate "[[Wave-Motion Cannon]]" (place it face-up on the field) and send it to the [[Graveyard]] during the same turn, but it will not do any damage. * If the [[Standby Phase]] is skipped with "[[Solomon's Lawbook]]" or the turn is skipped with "[[Gamble]]", increase the count for "[[Wave-Motion Cannon]]" anyway. * You cannot use "[[Pyro Clock of Destiny]]" with "[[Wave-Motion Cannon]]". ===Mentions in Other Rulings===* '''[[Card Rulings:Barrel Behind the Door|Barrel Behind the Door]]''': You cannot activate "[[Barrel Behind the Door]]" against a Continuous Spell Card... So you cannot activate it against..."[[Wave-Motion Cannon]]"... * '''[[Card Rulings:Sonic Jammer|Sonic Jammer]]''': While "[[Sonic Jammer|Sonic Jammer's]]" effect is applied, your opponent can still use the effects of "[[Wave-Motion Cannon]]"...when sent to the Graveyard... * '''[[Card Rulings:Spell Counter|Spell Counter]]''': When you use the effect of a [[Continuous Spell Card]] that is already face-up on the field, such as...sending "[[Wave-Motion Cannon]]" to the Graveyard...you do NOT place a [[Spell Counter]] on this monster.}}
==References==
<references/>

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