Changes

Jump to: navigation, search

Card Rulings:Grandmaster of the Six Samurai

199 bytes added, 14 years ago
TCG Rulings
*If your opponent activates an effect to destroy one of your "[[Six Samurai]]" monsters and you use the effect of the "[[Six Samurai]]" monster to destroy your "[[Grandmaster of the Six Samurai]]", "[[Grandmaster of the Six Samurai]]'s" effect doesn't activate because it was destroyed by your "[[Six Samurai]]" monster and not by your opponent's card effect.<ref name="Netrep"/>
*If "[[Grandmaster of the Six Samurai]]" is destroyed by your opponent's card effect while
"[[Skill Drain]]" is active, then "[[Grandmaster of the Six Samurai]]'s" second effect does not activate.
===Mentions in Other Rulings===
* '''[[Card Rulings:Hero Mask|Hero Mask]]''': If you select "[[Grandmaster of the Six Samurai]]" and change its name with "[[Hero Mask]]'s" effect, and afterwards you Summon another "[[Grandmaster of the Six Samurai]]", when "[[Hero Mask]]'s" effect disappears in the End Phase the Summoned "[[Grandmaster of the Six Samurai]]" is destroyed because you cannot control more than 1 face-up "[[Grandmaster of the Six Samurai]]".
Anonymous user

Navigation menu