Difference between revisions of "Card Tips:Gear Golem the Moving Fortress"
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** Tip 2: "[[Ring of Destruction]]" can mean you only need 1 "[[Gear Golem the Moving Fortress]]".''(Traditional Only) | ** Tip 2: "[[Ring of Destruction]]" can mean you only need 1 "[[Gear Golem the Moving Fortress]]".''(Traditional Only) | ||
* You can also use [[Cybernetic Magician]] or [[Unstable Evolution]] to increase Gear Golem's ATK to over 2000 and use [[Megamorph]], then use [[Limiter Removal]] for an [[OTK]]. | * You can also use [[Cybernetic Magician]] or [[Unstable Evolution]] to increase Gear Golem's ATK to over 2000 and use [[Megamorph]], then use [[Limiter Removal]] for an [[OTK]]. | ||
− | + | *Works well in an [[Ojama Deck]]. | |
[[OTK Name::Gear Golem OTK| ]] | [[OTK Name::Gear Golem OTK| ]] | ||
[[OTK Format Compliance::Advanced Format| ]] | [[OTK Format Compliance::Advanced Format| ]] |
Revision as of 23:16, 5 November 2009
- If you have "Gear Golem the Moving Fortress" on your side of the field, follow these steps:
- Use "Shield & Sword" or "Weapon Change" giving "Gear Golem the Moving Fortress", 2200 Attack Points.
- Then equip "Gear Golem the Moving Fortress" with "Megamorph" and / or use "Limiter Removal. Now you only need to pay 800 Life Points to do 4400 (or 8800) damage to your opponent.
- For an OTK move, also use "Limiter Removal" to do a total of 8800 damage to your opponent.
- Tip 1: Use "Heavy Storm" or "Giant Trunade" first, to remove threats such as "Mirror Force", "Magic Cylinder", "Sakuretsu Armor" etc.
- Tip 2: "Ring of Destruction" can mean you only need 1 "Gear Golem the Moving Fortress".(Traditional Only)
- You can also use Cybernetic Magician or Unstable Evolution to increase Gear Golem's ATK to over 2000 and use Megamorph, then use Limiter Removal for an OTK.
- Works well in an Ojama Deck.