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Stall

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The Traditional Stall
==The Traditional Stall==
When someone asks if you are playing a '''Stall''' Deck, then chances are you are using this method. A stall deck is used to either have the opponent lose via card effects such as [[Wave Motion Cannon]], [[Final Countdown]] and [[Exxod, Master of The Guard]] or simply run out of cards .Over time, Konami has released dozens of great cards to protect yourself from both attacks and damage. These cards range from stopping attacks for a single turn, to locking your opponent down as long as they are on the field. The only downside to this method is that--as a player--you must commit a lot to the field in order to stay safe.
With this, comes a whole new problem: keeping it there. Unlike simply running an engine in your Deck (which is just a handful of cards) when you run a '''Stall''' deck, half to two thirds of your deck is devoted to your protection. This means that you have to play cards to protect yourself, and then cards to protect your protection. This tends to cause the consistency of your Deck to decrease.
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