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Control

170 bytes removed, 5 years ago
the location of banished cards isn't a zone (though there may be better wording choices than "banished pile"); bypass redirects and other tweaks
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{{Infobox/Archetype/ExtendedName
| kanji = コントロール | japanese = | furigana = | romaji = Kontorōru | japanese translated = | english = control | french = contrôle<br>Verb: contrôler | german = Kontrolle<br>Verb: kontrollieren | italian = controllo<br>Verb: controllare | korean = 컨트롤 ''Keonteurol''|chinese =控制權 ''Kòngzhìquán / Hung3 zai3 kyun4''|portuguese =controle<br>Verb: controlar | spanish = control<br>Verb: controlar
}}
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[[File:BrainControl-LCYW-EN-ScR-1E.png|200px|right|"[[Brain Control]]", one of the first cards that changes control.]]
'''Control''' (Japanese: コントロール ''Kontorōru'') refers to the side of the [[Playing Field|field]] a card is on. The card's controller is distinct from its [[owner]].
Only a card's controller can look at it while it is [[face-down]]. Unless otherwise specified, players can only use monsters they control as [[Tribute]]s, [[Synchro Material Monster|Synchro Materials]] s or [[Xyz Material Monster|Xyz Materials]]s. Players can only [[attack]] using monsters they control, and can only target monsters their opponent controls for an attack (or [[Direct attack|attack directly]]). Players can only change the [[battle position]] of monsters they control (except by effects), and can only activate the effects of monsters they control.
==Changing control==
By default, cards remain under the control of their [[owner]]s, but several cards can [[changes control|change control]] of cards, such as "[[Change of Heart]]", "[[Brain Control]]", "[[Creature Swap]]" and "[[Enemy Controller]]". When a monster switches control, it is placed on the new controller's side of the field. The new controller of the card choose chooses the appropriate [[Zone]] the card would be placed on.
Some monsters, such as "[[Mataza the Zapper]]" and "[[Blindly Loyal Goblin]]", [[cannot change control]].
If a monster is treated as an [[Equip Card]], it is moved to the [[Spell & Trap Card Zone]] of the player who controls the effect that caused it to be treated as one, and thus that player becomes its controller. For example, if "[[Relinquished]]" takes control of an opposing "[[Ryu-Kishin]]", it is placed in the Spell & Trap Card Zone of the controller of "Relinquished". Monsters that cannot change control cannot be equipped to monster in a way that would change their controller.
Changing control only takes place when the monster is on the field. A monster [[Special Summon]]ed from the opponent's [[hand]], [[Main Deck|Deck]], [[Graveyard]], or [[Banished Zonebanish]]ed pile; such as by the effects of "[[Grapha, Dragon Lord of Dark World]]", "[[Conscription]]", "[[Goyo Guardian]]" and "[[Leviair the Sea Dragon]]", respectively; is not considered to change control.
If a control of a monster in an [[Extra Monster Zone]] changes to the other player, it will go to the new controller's [[Main Monster Zone]] instead. When a card [[leaves the field]], is returned to the [[Main Deck]], or is [[detach]]ed, it is moved to the [[owner]]'s [[hand]], [[Main Deck]], [[Extra Deck]] or [[Banished Zonebanish]] ed pile (depending on where the card would be sent), regardless of controller.
==See also==

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