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Effect Monster

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{{For}}
{{For|the Tip Card|""Effect Monster + Equip Spell Card""}}
{{Infobox/Archetype/Start
| image name = DMindVGDMind-TF03-EN-VG.jpg
| image size =
| image caption =
| arabic = وحوش التأثير
| kanji = {{Ruby|効|こう}}{{Ruby|果|か}}(モンスター)<ref group=Notes>The parentheses here specify what part is not shown on the cards' [[Type]]/[[Ability]] line.</ref>
|japanese =効果(モンスター) |furigana =こうか(モンスター)
| romaji = Kōka (Monsutā)
| japanese translated =
| portuguese = (Monstro de) Efeito
| spanish = (Monstruo de) Efecto
|chinese =效果(怪獸) ''Xiàoguǒ (Guàishòu) / Haau6 gwo2 (Gwaai3 sau3)''
}}
{{Infobox/Archetype/Yu-Gi-Oh!
{{Infobox/Archetype/End}}
'''Effect Monsters''' (Japanese: {{Ruby|効|こう}}{{Ruby|果|か}}モンスター ''Kōka Monsutā'') are [[Monster Cards]] with an orange color border. Unlike [[Non-Effect Monster]] (particularly [[Normal Monsters]]), these monsters have an effect (''Special Abilityand were first introduced in the '' in the English anime), which is demonstrated clearly by the fact that they have the [[TypeVol.3]] '' booster pack. Effect' beside their regular sub-type (Monsters necessarily have at least one [[Reptilecard effect]], or [[Spellcastercondition]], etc.). Effects vary greatly, and are classed in five different types:
* Effect Monsters are designated by the text "/Effect" on the [[Type]]/[[Continuous Monster ability]] line. Originally, EffectMonsters which also had [[Ability|Continuousabilities]]* (such as [[Ignition Monster EffectToon monster|IgnitionToon]]* and [[Trigger Monster EffectGemini monster|TriggerGemini]]* ) or were [[Flip Monster EffectTuner monster|FlipTuners]]* would display their subtype and not "/Effect". From ''[[Quick Effect|QuickBattle Pack 3: Monster League]]'' onward, all Effect Monsters now include "/Effect" regardless of their abilities or status as a Tuner monster. Regardless, monsters that have abilities are always Effect Monsters (although this is not the case for Tuner monsters).
There is also a sub-effect Type[[Fusion Monster|Fusion]], [[Ritual Monster|Ritual]], [[Pseudo-Flip EffectSynchro Monster|Synchro]]s, which is essentially a [[Flip Xyz Monster Effects|FlipXyz]], without the printed word 'FLIP:'[[Pendulum Monster|Pendulum]], and with the effect treated as a Trigger [[Link Monster ]]s can also be EffectMonsters.
Prior to the Some effect monsters have powerful effects, but low ATK and DEF for their [[Problem-Solving Card TextLevel]], many Effect monsters which were also other subtypes (such as "[[ToonAncient Gear Engineer]]" and "[[Needle Burrower]]"). Additionally, some cards with higher ATK or DEF for their Level have [[Gemini monster|Gemininegative effects]] and (such as "[[Tuner monster|TunersGiant Kozaky]] would display their subtype instead of "/EFFECTor "[[Giant Orc]]". Since the introduction of the PSCT, this is no longer the case to make identifying Effect Monsters easier).
Some [[Fusion ==Monstereffects=={{main|Fusion]], [[Ritual Monster|Ritual]], [[Synchro effect}}Monster|Synchro]], and [[Xyz Monster]]s have effectsvary greatly, and are therefore also treated as Effect Monsters. classified into four different types:* [[Toon MonsterContinuous Effect|ToonContinuous]], * [[Union MonstersIgnition Effect|UnionIgnition]], * [[Gemini monsterTrigger Effect|GeminiTrigger]], (including [[Spirit monster|SpiritFlip effect]], and some [[Tuner monster|Tuner]] monsters are all still types of Effect Monsters. An Effect Monster's effect, if particularly powerful, may be balanced out by the monster itself being comparatively weak in ATK and DEF for its level (such as cards like "[[Ancient Gear Engineer]]" or "[[Needle Burrower]]"). Additionally, some cards with ATK that is too high for a monster of its Level may have negative effects detrimental to their use (such as cards like "[[Giant Kozaky]]" or "[[Giant Orc]]"). Some Effect Monsters have a dot (•) with an effect written after it. This dot usually represents an effect that is active while certain requirements are met, and sometimes this effect can be negated on its own when those requirements are no longer met (ex, the [[Gadjiltron]] monsters have different effects based on which monster is used to * [[Tribute Summon]] it,the [[Infernity]] monsters have effects that are only active while the controller has no cards in their hand, and the [[Morphtronic]] monsters have two different effects, and either one of those effects can be active while that monster is in a certain [[Battle position]]). Some Quick Effect Monsters that have 2 or more dots usually have effects that give the controller a choice on what they want to do at a certain time (ex, "[[Don Zaloog]]", or "[[Flying Fortress SKY FIRE]]"), but some of these effects have a basis for the activation (ex, "[[Neo-Spacian Glow Moss|Quick]]" and all [[Fusion Monsters]] with "[[Neo-Spacian Glow Moss]]" as a [[Fusion Material Monster]], "[[Gorz the Emissary of Darkness]]" and "[[Dark Hunter]]").
==ExampleExamples==[[File:<gallery widths="200" position="center" captionalign="center">DarkMagicianGirl-YSYR-EN-C-1E.png | Effect MonsterSymphonicWarriorSynthess-RATE-EN-C-1E.png | Flip monsterToonBusterBlader-MP16-EN-R-1E.png | Toon monsterShinobirdCrow-RATE-EN-C-1E.png | Spirit monsterBBusterDrake-SDKS-EN-SR-1E.png |centerUnion monsterChemicritterOxyOx-INOV-EN-C-1E.png | Gemini monsterWindwitchSnowBell-RATE-EN-UR-1E.png |360px]]Effect Tuner monster</gallery>
==Notes==
[[Category:Types of Monster Cards]]
[[fr:Monstre à Effet]]

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