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Class System

43 bytes removed, 11 years ago
credit goes to User Ryusui for translation!
|attribute = Spell
|typest = Quick-Play
|animelore = [[Activate]] only when an opponent's [[Effect Monster]] would destroy 1 a [[Monster Card|monster]] you [[control]], is [[select]]ed as an [[attack target]] or when an Effect Monster by the [[declareeffect]]of an opponent's an [[attackEffect Monster]]. If the [[Level]] of that Effect Monster monster is equal to or less than that of the targeted selected monster's, [[negate]] that attack or effect that targets your monster.
|jpanimelore = 相手のモンスターが自分のモンスターに攻撃、特殊効果を発動させた時に発動させてよい。そのモンスターのレベルが自分のモンスターのレベルを上回っていない場合、その攻撃および効果を無効にする。
|anime_dm = 140, 141

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