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Bounzer Guard

2,788 bytes added, 1 year ago
top: Imported revision from yaml-yugipedia. (2022-08-13 16:03:25+00:00)
{{Unofficial name|English}}
{{Unofficial lore|English}}
 
{{CardTable2
|kanji fr_name = Garde Bounzer| de_name = Rausschmeißer-Wache| it_name = Guardia Buttafuori| es_name = Guardia Rebotador| ja_name = バウンサー・ガード|phon ko_name = 바운서 가드| romaji_name = Baunsā Gādo| trans_name = Bouncer Guard|image = BouncerGuardBounzerGuard-JPGAOV-AnimeEN-ZXC-1E.jpgpng|attribute card_type = Trap|typest property = Normal| password = 48582558| effect_types = Effect|lore = [[Target]] 1 [[face-up]] "[[BouncerBounzer]]" [[Monster Card|monster]] you [[control]]; this [[turn]], that target it cannot be targeted by other card [[card effect]]s , or be [[destroyed by battle]]. This turn, and your if an opponent's monsters must monster [[targetattack]] s, it must target that monster for any an attack if it is still on the [[attackfield]].| fr_lore = Ciblez 1 monstre "Bounzer" face recto que vous contrôlez ; ce tour, il ne peut ni être ciblé par d'autres effets de carte ni détruit au combat. Ce tour, si un monstre de votre adversaire attaque, il doit cibler le monstre avec une attaque s they declare this turn'il est encore sur le Terrain. |jplore de_lore = Wähle 1 offenes „Rausschmeißer“-Monster, das du kontrollierst; in diesem Spielzug kann es weder als Ziel für andere Karteneffekte gewählt noch durch Kampf zerstört werden. In diesem Spielzug, falls ein Monster deines Gegners angreift, muss es das gewählte Monster als Ziel für einen Angriff wählen, falls es sich noch auf dem Spielfeld befindet.|animelore it_lore = When a [[monster]] your opponent [[control]]s [[declare]]s an [[attack]]: You can make Scegli come bersaglio 1 [[face-up]] mostro "[[Bouncer]]Buttafuori" monster you control the [[target]] of that attack insteadscoperto che controlli; in questo turno, esso non può essere scelto come bersaglio da altri effetti delle carte, o essere distrutto in battaglia. In questo turno, se un mostro dell'avversario attacca, deve scegliere come bersaglio per un attacco quel mostro, se è ancora sul Terreno.|jpanimelore es_lore =Selecciona 1 monstruo "Rebotador" boca arriba que controles; este turno, no puede ser seleccionado por efectos de otras cartas, o ser destruido en batalla. Este turno, si un monstruo de tu adversario ataca, debe seleccionar para el ataque a ese monstruo si todavía está en el Campo.|anime_zx ja_lore = 038自分フィールド上の「バウンサー」と名のついたモンスター1体を選択して発動できる。このターン、選択したモンスターはカードの効果の対象にならず、戦闘では破壊されない。このターン、相手モンスターが攻撃する場合、選択したモンスターを攻撃対象にしなければならない。|archetype1 ko_lore = Bouncer자신 필드 위의 "바운서" 라는 이름이 붙은 몬스터 1장을 선택하고 발동할 수 있다. 이 턴에, 선택한 몬스터는 카드 효과의 대상이 되지 않고, 전투로는 파괴되지 않는다. 이 턴에, 상대 몬스터가 공격할 경우, 선택한 몬스터를 공격 대상으로 해야만 한다.|archsupport1 en_sets = BouncerGAOV-EN069; Galactic Overlord; Common|attack1 fr_sets = Cannot be destroyed by battleGAOV-FR069; Galactic Overlord; Common|attack2 de_sets = Manages attack targetsGAOV-DE069; Galactic Overlord; Common|mst1 it_sets = Cannot be destroyed by card effectsGAOV-IT069; Galactic Overlord; Common|jp_sets sp_sets ='''[[GAOV-SP069; Galactic Overlord]]''' - ([[; Common| jp_sets = GAOV-JP069]] ; Galactic Overlord; Common| kr_sets = GAOV- [[C]])KR069; Galactic Overlord; Common| archseries = Bounzer| supports_archetypes = Bounzer| m/s/t = Cannot be targeted by card effects| attack = * Cannot be destroyed by battle* Prevents other cards being targeted for attacks* Prevents direct attacks| database_id = 10092
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