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Fiery Fervor

692 bytes added, 1 year ago
top: Imported revision from yaml-yugipedia. (2022-06-24 01:23:51+00:00)
{{CardTable2
| fr_name = Ferveur Ardente
| hr_name = Vatrena Jarost
| de_name = Feurige Inbrunst
| es_name = Fiero Fervor
| card_type = Trap
| property = Normal
| passcode password = 68054593
| effect_types = Effect, Continuous-like
| lore = [[Target]] 1 [[face-up]] [[Monster Card|monster]] you [[control]]; [[equip]] this card to that target. If your opponent controls a monster with [[ATK]] higher than that same monster's [[Original ATK and DEF|original ATK]], the ATK of the equipped monster becomes double the equipped monster's original ATK, during the [[Damage Step]] only.| fr_lore = Ciblez 1 monstre face recto que vous contrôlez ; équipez cette carte à la cible. Si votre adversaire contrôle un monstre avec une ATK plus haute que son ATK d'origine, durant la Damage Step uniquement, l'ATK du monstre équipé devient le double de son ATK d'origine.| de_lore = Wähle 1 offenes Monster, das du kontrollierst; rüste das gewählte Ziel mit dieser Karte aus. Falls dein Gegner ein Monster kontrolliert, dessen ATK höher sind als seine Grund-ATK, werden die ATK des ausgerüsteten Monsters nur während des Damage Steps zumm Doppelten der Grund-ATK des ausgerüsteten Monsters.| it_lore = [[Target|Scegli come bersaglio]] 1 mostro scoperto che controlli; [[equip]]aggia equipaggia questa carta a quel bersaglio. Se il tuo avversario controlla un mostro con [[ATK]] superiore all'[[Original ATK and DEF|ATK originale]] di quel mostro, l'ATK del mostro equipaggiato diventa il doppio dell'ATK originale del mostro equipaggiato, solo durante il Damage Step.| pt_lore = | es_lore = Selecciona 1 monstruo boca arriba que controles: equipa esta carta a ese objetivo. Si tu adversario controla un monstruo con ATK más alto que el ATK original de ese mismo monstruo, el ATK del monstruo equipado se convierte en el doble del ATK original del monstruo equipado, sólo durante el Damage Step.
| ja_lore = 発動後このカードは装備カードとなり、自分フィールド上に表側表示で存在するモンスター1体に装備する。元々の攻撃力よりも攻撃力が高いモンスターが相手フィールド上に存在する場合、装備モンスターの攻撃力はダメージステップの間、元々の攻撃力の倍になる。
| ko_lore = 발동 후, 이 카드는 장착 카드가 되어, 자신 필드 위에 앞면 표시로 존재하는 몬스터 1장에 장착한다. 원래 공격력보다도 공격력이 높은 몬스터가 상대 필드 위에 존재할 경우, 장착 몬스터의 공격력은 데미지 스텝 동안, 원래 공격력의 배가 된다.
| en_sets =
{{Card table set/header|en}}{{Card table set|PHSW-EN064|; Photon Shockwave|; Common}}{{Card table set/footer}}
| fr_sets =
{{Card table set/header|fr}}{{Card table set|PHSW-FR064|; Photon Shockwave|; Common}}{{Card table set/footer}}
| de_sets =
{{Card table set/header|de}}{{Card table set|PHSW-DE064|; Photon Shockwave|; Common}}{{Card table set/footer}}
| it_sets =
{{Card table set/header|it}}{{Card table set|PHSW-IT064|; Photon Shockwave|; Common}}{{Card table set/footer}}
| sp_sets =
{{Card table set/header|sp}}{{Card table set|PHSW-SP064|; Photon Shockwave|; Common}}{{Card table set/footer}}
| jp_sets =
{{Card table set/header|jp}}{{Card table set|PHSW-JP064|; Photon Shockwave|; Common}}{{Card table set|DP12-JP026|; Duelist Pack: Yuma|; Common}}{{Card table set/footer}}
| kr_sets =
{{Card table set/header|kr}}{{Card table set|PHSW-KR064|; Photon Shockwave|; Common}}{{Card table set|DP12-KR026|; Duelist Pack: Yuma|; Common}}{{Card table set/footer}}
| action = Equips self from field
| stat_change = Changes ATK value of equipped

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