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Card Tips:Exchange

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* Use This card can be [[Searcher|searched]] by "[[ExchangeTriple Tactics Thrust]]" when you only have one card in your hand besides , "[[ExchangeEndymion, the Mighty Master of Magic]]" . Your opponent will be forced to take it, while you get to pick any and other [[List of their cards while also getting a look at their current handgeneric searchers#Spells|generic searchers]].
* Use [[Exchange]] if you know that your opponent As the artwork implies, this card is using excellent for countering an [[Exodia Deck]], by taking one of their "Exodia " pieces, so they cannot and preventing them from fulfilling the win the duel. Also use this card when you know your opponent has a strong card in his/her [[hand]]condition.
* If you know some of your opponent's strong cards, use "has a powerful card in their [[Dark Designatorhand]]" so , use this to take it.** If you know your opponent will have has a strong powerful card still in their [[hand]]. After that Deck, use "[[ExchangeDark Designator]] " to bring it to take that their hand before using this card and use it. ** For this reason, this card can be a good choice to include in a [[Yu-Gi-Oh! - Episode 096|Yami Bakura used this strategy.Side Deck]].** It can also be a good choice to include in a side deck for mirror matches. For example: if you need a card that they added to their hand or you know is in their hand
* This Use when you only have one card fits nicely in a Side Deck, just in case your opponent plays a Deck similar to yours (Ihand aside from this card.E. If you play a[[Lightsworns]] Deck, you can steal his/her [[Judgment Dragon]] or any lightsworn monster/support and give a [[Wulf, Lightsworn Beast]], or any other Card. If you Play [[Tele-DAD]], you You can take your opponent's [[Dark Armed Dragon]]best card, [[Emergency Teleport]], [[Destiny Draw]], Etc., and give to Him/Her a but your opponent is stuck taking the only card with little use)left in your hand.
* Consider Before playing this card, Set every card in place of your hand that could be potentially useful to your opponent so that they don't get anything useful. Try to leave them with a card that is specific to your deck (e.g. "[[Power Capsule]]").** Also, you can give them a card that'll help you, like "[[An Unfortunate Report]]" or "[[Mind CrushThe Gift of Greed]]; although ".*** If your opponent will not lose hand advantagesets the card you give them, it allows you can use "[[Bait Doll]]" to both see your opponent's handforce its activation. In the event confirmation is needed, and take away use a potentially dangerous cardsuch as "[[Mind Haxorz]]" to look at it.
* If you have only Using [[Exchange]] in your hand while having a , [[GraverobberD.D. Designator]] face-down, and [[Mind Crush]] in one deck may prove beneficial.** Any card that allows you can add any spell card from to see your opponent's graveyard to have a hand before using this card will help in deciding when to exchange, this way you gain a card and your opponent discard his/her ''useless card'' during your End Phaseactivate it.
* Consider this card in place of "[[Mind Crush]]"; although your opponent will not lose hand advantage, it allows you to both see your opponent's hand and take away a potentially dangerous card. *Use this card in a [[Spirit monster]]s deck, ; even if your opponent summons one of your strong [[spirit monster]]stronger Spirit monsters, it will return to your hand at the end of the turn, effectively giving you a two-card advantage (the Spirit monster and the card you took from their hand) in exchange for only one (this action will leave him without card that you had to draw). * This card can be used as a monster counter to protect his Life points[[hand trap]]s that might disrupt the player's plays.
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