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* You can keep returning "[[Swords of Revealing Light]]" to your hand to prevent your opponent from attacking while increasing this card's attack.
* This You can special summon this card's recycling capabilities are perhaps better than with "[[Grandsoil the Elemental Lord]]", then use its effect to return "Grandsoil" to your hand so you can special summon Grandsoil again to use its intended abilityeffect once more. Use it on monsters whose effects activate when Summoned or * Return "[[SpellElemental HERO Absolute Zero]]/" to the [[TrapExtra Deck]] cards that would otherwise only temporarily stay on to destroy all of the field (as above and with opponent's monsters. Similarly, use "[[Premature BurialMind Control]] like one would do with [[Brionac" to return an opponent's Fusion, Synchro and Xyz Monster to the Extra Deck. However, Dragon of since the monster was unable to return to the Ice Boundary]])hand, this card will not gain an ATK boost.
* You can return This card is useful in returning [[Elemental Hero Absolute ZeroFlip monster|Flip Effect Monsters]] to the or monsters whose effects activate when flipped face-up, like "[[Penguin Soldier]]" or "[[Extra DeckNightmare Penguin]] ", to destroy all of your opponent's monsters. Dulauren won't get a boost from Absolute Zero thoughthe hand.
* You can return cards that stop both players from attacking like If you control "[[Nightmare's SteelcageIce Barrier]] or " monsters and have "[[Gravity BindMagic Triangle of the Ice Barrier]] so only " in your hand, you can attack return the monsters to the hand in order to fulfill the requirements for that card's effect and just replay the cards after moreover give this card an ATK boost.** You can also use this card's effect to bounce back an "Ice Barrier" monster and be able to activate the effect of "[[Battle PhaseDance Princess of the Ice Barrier]]".
* This card can also work good with [[monsters]] that have effects Return cards that activate when they are Normal Summoned such as stop both players from attacking like "[[Breaker the Magical WarriorNightmare's Steelcage]]", or "[[Creeping Doom MantaGravity Bind]]", or "and then play the cards again after the [[Marauding CaptainBattle Phase]]".** Additionally, just return the monster This can be used to your reset cards that have a turn count like Nightmare's Steelcage or "[[handSwords of Revealing Light]] and [[Normal Summon]] it again".
* Return cards that when they leave the field, your opponent get some troubles, like "[[Safe Zone]]", "Elemental HERO Absolute Zero", etc, cards whose effect can be re-used, like "[[Swords of Revealing Light]]", "[[Snowman Eater]]", etc, or a monster you control that is immobilized by "[[Fiendish Chain]]", "[[Spellbinding Circle]]", etc. * This card works great can also work well with monsters that have effects that activate when they are Normal Summoned such as "[[Breaker the Magical Warrior]]" or "[[Marauding Captain]]". Just return the monster to the hand and Normal Summon it again. * Have a "[[Raiza the Storm Monarch]]" on the field and some recyclable [[Tribute]] fodder (e.g. "[[D.D. Survivor]]" with "[[Macro Cosmos]]") and Summon "Raiza" each turn for a semi-lockdown. * Use Continuous, Equip and Field Spell Cards to raise this card's ATK by up to 3000 (a maximum of 6) and then simply reactivate the cards with no loss to the player. This can also be done using Continuous Trap Cards, but is slower.** Use with "[[Mage Power]]" for an incredible attack boost. If all Spell and Trap Zones are filled along with any the [[Field Zone]], this card gains 3000 ATK when they are returned. If "Mage Power" is used after, this card gains an additional 3000 ATK, giving this card 8000 ATK total.** Use this card that allows you to take control return "[[Burden of your the Mighty]]" to the hand, then play it again. "Dewloren" will gain 500 ATK and the opponent's monsters will still lose 100 x their Level.** Any card that can only be used 'Once per turn' like "[[Herculean Power]]", "[[Court of Justice]]", "[[Valhalla, Hall of the Fallen]]", "[[Water Hazard]]" or "[[Call of the Mummy]]" can be used twice if they are returned between uses.** "[[Jam Breeding Machine]]" prevents its controller from Summoning while it is active. After receiving a free token to Tribute, return "Jam Breeding Machine" to the hand to be able to Tribute something with said token.** Use this card with "[[Boss Rush]]" (another card which prevents Normal Summons and [[Set]]s.)** "[[Morale Boost]]" can be used before you activate Equip cards, since like "[[Mist Body]]" and ATK raising Equips like "[[Axe of Despair]]" to gain 1000 Life Points. You can then remove it from the field with this card states that before the Equip cards are returned destroyed, preventing the 1000 Life Points damage.*** Use "[[Big Bang Shot]]" on an opponent's monster and return it to YOUR the handwith the effect of "Dewloren, not Tiger King of the OWNERIce Barrier" to effectively [[banish]] an opponent's monster and increase the ATK of "Dewloren" by 500 at the same time.** "[[Toll]]" can be abused to only force the opponent to pay to attack.** Combo this card with "[[Spell Absorption]]", to gain 500 Life Points each time a Spell Card is bounced back to the handand reactivated. Use ** This card can be used with "[[Mind ControlBlack Garden]] " to take control make only the opponent's monsters lose half their ATK and give the controller of "Black Garden" a "[[Rose Token]]" for each monster they Summon.** "[[Chain Energy]]" can be removed to prevent the owner from having to pay.** "[[Prohibition]]" prevents one card of their monstersits player's choice from being used. Reselect which card can not be used by using this effect. That ** "[[Miracle Fertilizer]]" is destroyed if a monster cannot attack or be offered as it Special Summoned is removed from the field. Removing it from the field not only allows a tribute anywayplayer to use its ability twice per turn, but also breaks the effect of "Miracle Fertilizer" on that monster, preventing its destruction should it be removed from the field.** "[[Vengeful Bog Spirit]]" can be removed so you monsters can send attack on the same turn they are Summoned. Replay it before the turn ends so the opponent faces the downsides of that card.** "[[D.D. Borderline]]" prevents players from attacking. Remove it, attack, and reactivate.** "[[Power Filter]]" prevents players from Special Summoning monsters with 1000 or less attack. Remove it , Special Summon, reactivate. * Use this card with "[[Xing Zhen Hu]]" as to your select two different Set Spell or Trap Cards. * This card works well with cards that are not always removed from the field when their targets are removed, like "Spellbinding Circle". * This card works well in a "[[Fortune Lady]]" Deck with "[[Future Visions]]" in hand , along with Dulauren"[[Fortune Lady Light]]". With "Dewloren" on the field, play "Future Visions", Summon "Fortune Lady Light", use its effect in tandem with Future Vision to Special Summon another Fortune Lady. With "[[Light of Intervention]]" activated on the opponent's turn, the opponent's Normal Summoned monster gets banished. On the player's next turn, when "Fortune Lady Light" comes back onto the field, use the effectof "Dewloren" to return "Future Vision" and "Fortune Lady Light" back to the hand to Summon another "Fortune Lady", and prevent the return of the opponent's monster. This combination can be combined with cards like "[[Dark Simorgh]]" and "[[Anti-Spell Fragrance]]" to lock the opponent down.  * Use this card to recycle a used "[[Mark Call of the RoseHaunted]]". Alternatively, activate "Call of the Haunted" and Summon a monster, bounce the Summoned monster back to the hand, and then bounce "Call of the Haunted" back as well. This will give a boost of 1000 ATK, a monster to Summon or discard for effects such as "[[Brionac, Dragon of the Ice Barrier]]" ''(Traditional Format only)'' and re-use of "Call of the Haunted" for another monster. * Return "[[XX-Saber Faultroll]]" after having Summoned an "[[X-Saber]]" from the Graveyard, then Summon "Faultroll" and use its effect again. * Special Summon a card like "[[Sangan]] " ''(Traditional Format only)'' or "[[Card Trooper]]" via "[[Brain ControlLimit Reverse]] " and then return "Limit Reverse" to take control your hand and get the monster's effect. * Use the effect of "[[Genex Undine]]" and "[[Double Summon]]" to [[Synchro Summon]] this card easily. * Large amounts of damage can be dealt when this card is combined with "[[Tempest Magician]]", a [[Spell Counter]] generator, and a lot of your Continuous Spell Cards. Use this card to return cards back to the hand to play again to gain Spell Counters, repeating this process to gain Counters to use to inflict burn damage to the opponent. Stall cards are strongly recommended for this tactic. * Amazing in "[[Atlantean]]"-"[[Mermail]]" hybrids, turning the field presence into resources for the effects of "Mermail" monsters. * "Fiendish Chain" works exceptionally well with this card, as it both negates a monster's monstereffect and stops it from attacking; then on your turn you can bounce it and continuously use it as a sort of infinite "[[Effect Veiler]]". Where "Fiendish Chain" has the edge, though, is that not only does it hold back attacks, attack it can also be sprung in the Battle Phase to catch unwitting opponents by surprise at the last minute. ==Traditional Format== * This card combos well with "[[Royal Oppression]]". Return an activated "Royal Oppression" to your hand in your turn so you can Special Summon, and then set itagain so the opponent won't Special Summon on their turn.* Use "[[Premature Burial]]" to revive this card, and then use Dulaurenits effect to return "Premature Burial" to your hand so you can activate it again.* This card's owner can combo this card with "[[Brionac, Dragon of the Ice Barrier]]" by returning cards they control and then using the effect of "Brionac" to discard them to return the opponent's cards.* "[[Future Fusion]]" can be used to send reduce cards in the Deck and fill the Graveyard by bouncing it back to the hand once a turn.* This card combos really well with "[[Imperial Order]]". Return an activated "Imperial Order" you control to your hand in your turn so you can use Spell Cards, and then set it again so that your the opponent does not regain control of itwon't use Spell Cards on their turn.
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