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* You can combo special summon this card with "[[Brionac, Dragon of Grandsoil the Ice BarrierElemental Lord]]" by returning cards , then use its effect to return "Grandsoil" to your hand so you control and then can special summon Grandsoil again to use its effect once more.* Return "Brionac[[Elemental HERO Absolute Zero]]" to the [[Extra Deck]] to destroy all of the opponent'smonsters. Similarly, use "[[Mind Control]]" effect to discard them to return your an opponent's cardsFusion, Synchro and Xyz Monster to the Extra Deck. However, since the monster was unable to return to the hand, this card will not gain an ATK boost.
* You can return "This card is useful in returning [[Elemental Hero Absolute ZeroFlip monster|Flip Effect Monsters]]or monsters whose effects activate when flipped face-up, like " to the [[Extra DeckPenguin Soldier]] to destroy all of your opponent's monsters. Similarily, using " or "[[Mind ControlNightmare Penguin]]" can return an opponent's Synchro or Fusion monster to the deck. Although it will not gain an ATK boost since the monster was unable to return , to the hand, this card will not gain an ATK boost.
* This card is useful in returning If you control "[[FlipIce Barrier]] effect " monsters or monsters whose effects activate when flipped face-up, like and have "[[Penguin SoldierMagic Triangle of the Ice Barrier]]" or in your hand, you can return the monsters to the hand in order to fulfill the requirements for that card's effect and moreover give this card an ATK boost.** You can also use this card's effect to bounce back an "Ice Barrier" monster and be able to activate the effect of "[[Nightmare PenguinDance Princess of the Ice Barrier]]".
* You can return Return cards that stop both players from attacking like "[[Nightmare's Steelcage]]" or "[[Gravity Bind]]" so you can attack on your turn and just then play the cards again after the [[Battle Phase]]. Using ** Additionally, This can be used to reset cards that have a turn count like Nightmare's Steelcage or "[[Mist BodySwords of Revealing Light]]" could help prevent the destruction of this monster by battle during your opponent's turn.
* This card can also work well with Return cards that when they leave the field, your opponent get some troubles, like "[[monstersSafe Zone]] that have effects that activate when they are Normal Summoned such as ", "Elemental HERO Absolute Zero", etc, cards whose effect can be re-used, like "[[Breaker the Magical WarriorSwords of Revealing Light]]" or , "[[Marauding CaptainSnowman Eater]]". Just return the , etc, or a monster to your you control that is immobilized by "[[handFiendish Chain]] and ", "[[Normal SummonSpellbinding Circle]] it again", etc.
* Have a This card can also work well with monsters that have effects that activate when they are Normal Summoned such as "[[Raiza Breaker the Storm MonarchMagical Warrior]]" on the field and some recyclable tribute fodder (e.g. or "[[D.D. SurvivorMarauding Captain]]" with "[[Macro Cosmos]]") . Just return the monster to the hand and summon "Raiza" each turn for a semi-lockdownNormal Summon it again.
* You can use Have a "[[Raiza the Storm Monarch]]" on the field and some recyclable [[Tribute]] fodder (e.g. "[[D.D. Survivor]]" with "[[Macro Cosmos]]") and Summon "Raiza" each turn for a semi-lockdown. * Use Continuous, Equip and Field Spell Cards to raise this card's ATK by up to 3000 (a maximum of 6) and then simply reactivate the cards with no loss to the player. This can also be done using Continuous Trap Cards, but is slower.** Use with "[[Mage Power]]" for an incredible attack boost. If all Spell and Trap card zones Zones are filled along with the [[Field SpellZone]] zone, this card gains 3000 ATK when they are returned. If "Mage Power" is used after, this card gains an additional 3000 ATK, giving this card 8000 ATK total. Using "[[Giant Trunade]]" beforehand will clear the opponent's Spells and Traps as well as return yours to your hand.** Use this card to return "[[Burden of the Mighty]]" to your the hand, then play it again. Your monster "Dewloren" will gain 500 ATK and theirs the opponent's monsters will still lose 100 x their levelLevel.** Any card that can only be used 'Once per turn' like "[[Herculean Power]]", "[[Court of Justice]]", "[[Swords of Concealing Light]]", "[[Valhalla, Hall of the Fallen]]", "[[Water Hazard]]" or "[[Call of the Mummy]]" can be used twice if they are returned between uses.** "[[Jam Breeding Machine]]" prevents you its controller from Summoning while it is active. By having it on the field, you receive After receiving a free token to tribute and then can follow up by removing Tribute, return "Jam Breeding Machine" so that you can tribute to the hand to be able to Tribute something with the said token.
** Use this card with "[[Boss Rush]]" (another card which prevents Normal Summons and [[Set]]s.)
** "[[Morale Boost]]" can be used before you activate Equip cards like "[[Mist Body" and "[[Big Bang Shot]]" and ATK raising Equips like "[[Axe of Despair]]" to gain 1000 LPLife Points. You can then remove it from the field with this card before the Equip cards are destroyed, preventing the 1000 LP Life Points damage. *** If you use Use "[[Big Bang Shot]]" on an opponent's monster and return it to your the hand with the effect of "Dewloren, Tiger King of the Ice Barrier" you can to effectively remove [[banish]] an opponent's monster from play and increase the ATK of "Dewloren's" attack by 500at the same time.** "[[Toll]]" can be abused to only force your the opponent to pay to attack.** Combo this card with "[[Spell Absorption]]", gaining you to gain 500 Life Points each time you bounce a Spell Card is bounced back to your the hand and reactivate itreactivated.** Use This card can be used with "[[Black Garden]]" to make only your the opponent's monsters lose half their ATK and give you the controller of "Black Garden" a "[[Rose Token]]"for each monster they Summon.** "[[Chain Energy]]" can be removed to prevent the owner from having to pay. If you are using more than one, set any Spells you want to activate before activating a "Chain Energy".** "[[Prohibition]]" prevents one card of your its player's choice from being used. Reselect which card can not be used by using this effect.** "[[Miracle Fertilizer]]" is destroyed if a monster it Special Summoned is removed from the field. Removing it from the field not only allows a player to use its ability twice per turn, but also breaks the effect of "Miracle Fertilizer's" effect on that monster, preventing its destruction should it be removed from the field.** "[[Future Fusion]]" can be used to reduce cards in the deck and fill your graveyard by bouncing it back to your hand once a turn.** "[[Vengeful Bog Spirit]]" can be removed so you monsters can summon a monster and allow it to attack on the same turnthey are Summoned. Replay it before your the turn ends so your the opponent faces the downsides of that card.
** "[[D.D. Borderline]]" prevents players from attacking. Remove it, attack, and reactivate.
** "[[Power Filter]]" prevents players from Special Summoning monsters with 1000 or less attack. Remove it, Special Summon, reactivate.
* To activate Use this card with "[[Ground CollapseXing Zhen Hu]]" you have as to select two different Set Spell or Trap Cards. * This card works well with cards that are not always removed from the field when their targets are removed, like "Spellbinding Circle". * This card works well in a "[[Fortune Lady]]" Deck with "[[Future Visions]]" in hand, along with "[[Fortune Lady Light]]". With "Dewloren" on the field, play "Future Visions", Summon "Fortune Lady Light", use its effect in tandem with Future Vision to Special Summon another Fortune Lady. With "[[Light of Intervention]]" activated on the opponent's turn, the opponent's Normal Summoned monster zonesgets banished. Return it On the player's next turn, when "Fortune Lady Light" comes back onto the field, use the effect of "Dewloren" to return "Future Vision" and "Fortune Lady Light" back to your the hand to Summon another "Fortune Lady", and you can reselect prevent the return of the opponent's monster zones. This strategy works similarly combination can be combined with cards like "[[Xing Zhen HuDark Simorgh]]" and "[[Anti-Spell Fragrance]]" to lock the opponent down. * Use this card to recycle a used "[[Call of the Haunted]]" . Alternatively, activate "Call of the Haunted" and Summon a monster, bounce the Summoned monster back to the hand, and then bounce "Call of the Haunted" back as you can select two different Set well. This will give a boost of 1000 ATK, a monster to Summon or discard for effects such as "[[Brionac, Dragon of the Ice Barrier]]" ''(Traditional Format only)'' and re-use of "Call of the Haunted" for another monster. * Return "[[XX-Saber Faultroll]]" after having Summoned an "[[X-Saber]]" from the Graveyard, then Summon "Faultroll" and use its effect again. * Special Summon a card like "[[SpellSangan]]" ''(sTraditional Format only) '' or "[[Card Trooper]]" via "[[TrapLimit Reverse]](" and then return "Limit Reverse" to your hand and get the monster's) cardseffect. * Use the effect of "[[Genex Undine]]" and "[[Double Summon]]" to [[Synchro Summon]] this card easily.
* This Large amounts of damage can be dealt when this card works well is combined with cards that are not always removed from the field when their targets are removed, like "[[Spellbinding CircleTempest Magician]]", a [[Spell Counter]] generator, and a lot of Continuous Spell Cards. Use this card to return cards back to the hand to play again to gain Spell Counters, repeating this process to gain Counters to use to inflict burn damage to the opponent. Stall cards are strongly recommended for this tactic.
* This card works well Amazing in a "[[Fortune LadyAtlantean]]" deck with -"[[Future VisionsMermail]]" in handhybrids, along with "[[Fortune Lady Light]]". With "Dewloren" on turning the field, play "Future Visions", summon "Fortune Lady Light", use her effect in tandem with Future Vision to Special Summon Summon another Fortune Lady. With "[[Light of Intervention]]" activated on your opponent's turn, you end up forcing presence into resources for the removal effects of the opponent's card. On your next turn, when "Fortune Lady Light" comes back onto the field, you can use "Dewloren"'s effect to return "Future Vision" and "Fortune Lady Light" back to your hand, summon another "Fortune Lady", and prevent the return of the opponent's monster. This combination can be combined with cards like "[[Dark Simorgh]]" and "[[Anti-Spell Fragrance]]Mermail" to lock your opponent downmonsters.
* You "Fiendish Chain" works exceptionally well with this card, as it both negates a monster's effect and stops it from attacking; then on your turn you can bounce it and continuously use this card to recycle it as a used sort of infinite "[[Call of the HauntedEffect Veiler]]". By activating Where "Fiendish Chain"Call of has the Haunted" and summoning a monsteredge, though, is that not only does it hold back attacks, you it can bounce also be sprung in the summoned monster back Battle Phase to your hand and then bounce "Call of catch unwitting opponents by surprise at the Haunted" back afterwards. This will give a boost of 1000 ATK, a monster to summon or discard for effects such as "Brionac, Dragon of the Ice Barrier" and re-use of "Call of the Haunted" for another monsterlast minute.
==Traditional Format==
* You This card combos well with "[[Royal Oppression]]". Return an activated "Royal Oppression" to your hand in your turn so you can Special Summon, and then set it again so the opponent won't Special Summon on their turn.* Use "[[Premature Burial]]" to revive this card, then use its effect to return "Premature Burial" to your hand so you can activate it again.* This card's owner can combo this card with "[[Brionac, Dragon of the Ice Barrier]]" by returning cards they control and then using the effect of "Brionac" to recycle discard them to return the opponent's cards.* "[[Future Fusion]]" can be used to reduce cards in the Deck and fill the Graveyard by bouncing it back to the hand once a used turn.* This card combos really well with "[[Premature BurialImperial Order]]". Return an activated "Imperial Order" you control to your hand in your turn so you can use Spell Cards, and then set it again so the opponent won't use Spell Cards on their turn.
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