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Ritual Monster

72 bytes removed, 1 year ago
Ritual Summoning: Reduced wordiness
{{main|Ritual Summon}}
In some ways, Level 5 or higher Ritual Monsters are easier to Summon than [[Normal Monster|Normal]] or [[Effect Monster]]s of the same Level, since their Tributes do not need to be on the field. However, they do require a number of specific cards to be in the hand at once, which can be quite difficult to achieve. Some [[Ritual Spell Card]]s such as "Advanced Ritual Art" can ameliorate this by using monsters from the Main Deck instead, as opposed to using monsters from your the hand and/or side of the field.  Cards such as "[[Preparation of Rites]]" and "[[Manju of the Ten Thousand Hands]]" help the player to assemble the necessary components for a Ritual Summon, while cards such as "[[Ascending Soul]]" and "[[Ritual Buster]]" help alleviate the costs of Ritual Summoningcosts. The "[[Djinn of Rituals]]" monsters can serve dual purposes, as they make by making the Ritual Spell Card's monster requirement easier to fulfill by banishing themselves from the Graveyard, as well as granting an additional effect effects when used for the Ritual Summon of a Ritual Monster.
== Playing style ==
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