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Rocket Warrior

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{{Unofficial nameNot archetype member|ArabicWarrior (archetype)|Croatian|Greek|Portugueseウォリアー}} 
{{CardTable2
|arname = المحارب الصاروخيّ|crname = Raketni Ratnik|frname fr_name = Guerrier Roquette|dename de_name = Raketen Racketen-Krieger|grname it_name = Πολεμιστής ΠύραυλοςGuerriero Razzo|itname ko_name = Guerriero Razzo로켓 전사|ptname pt_name = Guerreiro Foguete|spname es_name = Guerrero Cohete|kanji ja_name = ロケット{{Ruby|戦|せん}}{{Ruby|士|し}}|jpname = ロケット戦士|jphira = ロケットせんし|phon romaji_name = Roketto Senshi|wc6name = Rocker Warrior|image = RocketWarrior-CT2SBC1-EN-ScRC-LE1E.png|attribute = LightLIGHT|type types = Warrior|type2 = / Effect|level = 4|atk = 1500|def = 1300|number password = 30860696|effect effect_types = Continuous, Trigger|lore = This [[Card effect|effect]] is only active during the During your [[Battle Phase]] of your [[turn]]. [[Battle Damage]] to , this card and this card's cannot be [[controllerdestroyed by battle]] that they , also you take from a battle involving this card becomes 0. After no [[battle damage calculation]], decrease the [[ATK]] of the [[Monster Card|monsterdamage]] that was from [[attackbattle]]ed by s involving this card by 500 points until the end of this turn.|jplore = 自分のバトルフェイズ時、このカードは戦闘では破壊されず、このカードの戦闘によって発生する自分への戦闘ダメージは0になる。このカードがモンスターを攻撃した場合、ダメージ計算後に攻撃対象モンスターの攻撃力はエンドフェイズ時まで500ポイントダウンする。|mangalore = While If this card is attacks a [[attackmonster]]ing, it cannot be [[destroyed by battle]] and [[Battle Damage]] to this card and this card's [[controller]] that they take from a battle involving this card becomes 0. After after [[damage calculation]], the : That [[attack target]] [[Monster Card|monster]] loses 500 [[ATK]] equal to until the [[Original ATK and DEF|original ATK]] end of this monster while it is [[face-upturn]] on the [[Playing Field.|field]]fr_lore = Durant votre Battle Phase, cette carte ne peut pas être détruite au combat, et aussi, vous ne recevez aucun dommage de combats impliquant cette carte. Si cette carte attaque un monstre, après le calcul des dommages : jusqu'à la fin de ce tour, la cible de l'attaque perd 500 ATK.|animelore de_lore = When this card attacks Während deiner Battle Phase kann diese Karte nicht durch Kampf zerstört werden, zusätzlich erhältst du keinen Schaden aus Kämpfen, an opponentdenen diese Karte beteiligt ist. Falls diese Karte ein Monster angreift, nach der Schadensberechnung: Jenes gewählte Angriffsziel verliert bis zum Ende dieses Spielzugs 500 ATK.| it_lore = Durante la tua Battle Phase, questa carta non può essere distrutta in battaglia, inoltre non subisci danno da battaglie che coinvolgono questa carta. Se questa carta attacca un mostro, dopo il calcolo dei danni: quel bersaglio dell's [[Monster Cardattacco perde 500 ATK fino alla fine di questo turno.|monster]]pt_lore = Durante sua Fase de Batalha, este card não pode ser destruído em batalha e, além disso, it cannot be [[destroyed by battle]] and you take no [[Battle Damage]] from that battlevocê não sofre dano das batalhas envolvendo este card. After [[damage calculation]]Se este card atacar um monstro, the [[attack target]] monster loses depois do cálculo de dano: o alvo desse ataque perde 500 [[de ATK]] until the [[End Phase]]até o final deste turno.|dbtlore es_lore = Only effective during the [[Durante tu Battle Phase]] of your [[turn]], [[Battle damage]] received by this card is reduced to esta carta no puede ser destruida en batalla, y además no recibes daño de batallas que involucren esta carta. Si esta carta ataca un monstruo, después del cálculo de daño: hasta el final de este turno el objetivo de ese ataque pierde 500 ATK.| ja_lore = ①:{{ruby|自|じ}}{{ruby|分|ぶん}}バトルフェイズ{{ruby|中|ちゅう}}、このカードは{{ruby|戦|せん}}{{ruby|闘|とう}}では{{ruby|破|は}}{{ruby|壊|かい}}されず、このカードの{{ruby|戦|せん}}{{ruby|闘|とう}}で{{ruby|発|はっ}}{{ruby|生|せい}}する{{ruby|自|じ}}{{ruby|分|ぶん}}への{{ruby|戦|せん}}{{ruby|闘|とう}}ダメージは0になる。②:このカードがモンスターに{{ruby|攻|こう}}{{ruby|撃|げき}}したダメージ{{ruby|計|けい}}{{ruby|算|さん}}{{ruby|後|ご}}に{{ruby|発|はつ}}{{ruby|動|どう}}する。{{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}}モンスターの{{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|力|りょく}}はターン{{ruby|終|しゅう}}{{ruby|了|りょう}}{{ruby|時|じ}}まで500ダウンする。| ko_lore = ①: 자신 배틀 페이즈 중, 이 카드는 전투로는 파괴되지 않으며, 이 카드의 전투로 발생하는 자신에게로의 전투 데미지는 0이 된다. [[Monster Card|Monster]]s that are [[attack]]ed by this card lose ②: 이 카드가 몬스터에 공격한 데미지 계산 후에 발동한다. 공격 대상 몬스터의 공격력은 턴 종료시까지 500 [[ATK]] until the end of the turn내린다.|en_sets ='''[[CT2-EN005; Collectible Tins 2005 Collectors Tins]]; Secret RareLCJW-EN042; Legendary Collection 4: Joey''' ([[CT2s World Mega Pack; CommonDPBC-EN023; Duelist Pack: Battle City; CommonLDK2-ENJ13; Legendary Decks II; CommonSBCB-EN005]] EN172; Speed Duel: Battle City Box; CommonSBC1- [[ScR]])ENB04; Speed Duel: Streets of Battle City; Common|fr_sets ='''[[2005 Collectors CT2-FR005; Collectible Tins|Boîtes à Collectionner 2005]]; Secret RareLCJW-FR042; Legendary Collection 4: Joey''' ([[CT2s World Mega Pack; CommonDPBC-FR023; Duelist Pack: Battle City; CommonLDK2-FRJ13; Legendary Decks II; CommonSBCB-FR005]] FR172; Speed Duel: Battle City Box; CommonSBC1- [[ScR]])FRB04; Speed Duel: Streets of Battle City; Common|de_sets ='''[[2005 Collectors Tins|SammelCT2-DE005; Collectible Tins 2005]]; Secret RareLCJW-DE042; Legendary Collection 4: Joey''' ([[CT2s World Mega Pack; CommonDPBC-DE023; Duelist Pack: Battle City; CommonLDK2-DEJ13; Legendary Decks II; CommonSBCB-DE005]] DE172; Speed Duel: Battle City Box; CommonSBC1- [[ScR]])DEB04; Speed Duel: Streets of Battle City; Common|it_sets =LCJW-IT042; Legendary Collection 4: Joey'''[[2005 Collectors Tins]]''' ([[CT2s World Mega Pack; CommonDPBC-IT023; Duelist Pack: Battle City; CommonLDK2-ITJ13; Legendary Decks II; CommonSBCB-IT005]] IT172; Speed Duel: Battle City Box; CommonSBC1- [[ScR]])ITB04; Speed Duel: Streets of Battle City; Common|sp_sets pt_sets ='''[[2005 Collectors CT2-PT005; Collectible Tins|Latas Coleccionables 2005]]; Secret RareLCJW-PT042; Legendary Collection 4: Joey''' ([[CT2s World Mega Pack; CommonDPBC-PT023; Duelist Pack: Battle City; CommonLDK2-SP005]] PTJ13; Legendary Decks II; CommonSBC1- [[ScR]])PTB04; Speed Duel: Streets of Battle City; Common|jp_sets sp_sets = '''[[CT2-SP005; Collectible Tins 2005; Secret RareLCJW-SP042; Legendary Collection 4: Joey Structure Deck]]''' ([[JYs World Mega Pack; CommonDPBC-SP023; Duelist Pack: Battle City; CommonLDK2-SPJ13; Legendary Decks II; CommonSBCB-13]] SP172; Speed Duel: Battle City Box; CommonSBC1- [[C]])SPB04; Speed Duel: Streets of Battle City; Common| jp_sets = '''[[VB-03; The Valuable Book Promotional Cards: Series 3]]''' ([[VBpromotional cards; Ultra RareJY-03]] 13; Structure Deck: Joey; CommonTP06- [[UR]]) '''[[JP006; Tournament Pack 2008 Vol.2]]''' ([[TP06; CommonDP16-JP006]] - [[C]])JP022; Duelist Pack: Battle City; Common|gx02_sets kr_sets ='''[[A Machine's Soul Never Sleeps (GX02TP06-KR006; Tournament Pack 2010 Vol.6; CommonDP16-BP)|A Machine's Soul Never Sleeps]]''' ([[KR022; Duelist Pack: Battle City; Common]])|ntr_sets =
'''[[Visitor from Beyond (NTR-BP)|Visitor from Beyond]]'''
|wc6_sets = '''[[Warrior Collection A (WC6-BP)|Warrior Collection A]]''' '''[[All Effect Monsters (WC6-BP)|All Effect Monsters]]''' ([[Common]]) '''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])|ygo_sets =
'''[[Pack 19 (YGOO-BP)|Pack 19]]'''
|vid related_to_archseries = [[Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist]]/[[Yu-Gi-Oh! The Falsebound Kingdom]]|anime = [[Yu-Gi-Oh! The Movie: Pyramid of Light]]|anime_dm = 069, 076, 077, 086, 087, 104, 112, 120, 125, 126, 127, 135, 144, 152, 160, 161, 170, 171, 183|manga_d = 138|manga_r = 005|anime_mov = [[Present]]Legendary Dragon|stats1 stat_change = OpponentYour opponent's monsters lose ATK|lp1 life_points = Reduces Battle DamagePrevents battle damage|archrelated1 database_id = Legendary Dragon|tfknumber = 1735067|database_id tcg_speed_duel_status = 5067Unlimited
}}
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