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X-Saber

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{{Infobox archetypearchseries| image = XSaber.png| caption = [[Yaiba TodoKit Blade]] with "[[X-Saber Souza]]", "[[XX-Saber Ragigura]]" "[[XX-Saber Faultroll]]" and "[[XX-Saber Boggart Knight]]".| ja_name = {{Ruby|X|エックス}}-セイバー| romaji = Ekkusu-Seibā| fr_name = Sabre X| de_name = X-Säbel| it_name = Sciabola-X| es_name ko_name = SableX-세이버| ko_romanized = X-Seibeo| pt_name = Sabre-X| th_name es_name = เอ็กซ์Sable-เซเบอร์|ko_name=X-세이버|ko_romanizedth_name =Xเอ็กซ์-Seibeoเซเบอร์| sets = * [[Duel Terminal - Synchro Awakening!!]]* [[Duel Terminal - Invasion of Worms!!]]
* [[Ancient Prophecy]]
* [[Starter Deck 2009]]
* [[Hidden Arsenal]]
* [[Absolute Powerforce]]
* [[Duel Terminal 1 (TCG)Hidden Arsenal: Special Edition]]|tcg =* [[Starter Deck: Yu-Gi-Oh! 5D's 2009]]* [[Ancient Prophecy Sneak Peek Participation Card]]* [[Collectible Tins Exclusive 2009]]* [[Duel Terminal 1]]* [[Hidden Arsenal 2The Shining Darkness Sneak Peek Participation Card]]
* [[The Shining Darkness]]
* [[Starter Deck: Duelist Toolbox]]
* [[Turbo Pack: Booster Three]]
* [[X-Saber Power-Up]]
* [[Collectible Tins 2011 Wave 2]]
* [[Turbo Pack: Booster Seven]]
* [[Order of Chaos]]
* [[Shonen Jump Vol. 10, Issue 3 promotional card]]
* [[Duel Terminal 7a]]
* [[Collectible Tins 2012 Wave 2]]
* [[Battle Pack 3: Monster League]]
* [[Star Pack ARC-V]]
* [[Master of Pendulum Structure Deck]]
* [[Duelist Saga]]
* [[Battles of Legend: Light's Revenge]]
| ocg =
* [[Duel Terminal - Synchro Awakening!!]]
* [[Duel Terminal - Invasion of Worms!!]]
* [[Starter Deck 2009]]
* [[Extra Pack Volume 3]]
* [[Tournament Pack 2010 Vol.3]]
* [[V Jump Edition 4]]
* [[Extra Pack Volume 4]]
* [[Duel Terminal - Sacred Star Knights!!]]
* [[Duelist Box 2012]]
* [[Order Duel Terminal Chronicle 1 - Chapter of ChaosAwakening]]* [[Duelist Edition Volume 4]]* [[Advanced Tournament Pack 2014 Vol.3]]
* [[Booster SP: Raging Masters]]
* [[Structure Deck: Master of Pendulum]]* [[Advanced Tournament Pack 2016 Vol.4]]| korea =* [[Starter Deck 2011: Special Edition]]* [[X-Saber: Special Edition]]* [[Advanced Event Pack 2014 Vol.4]]| anime =
* [[Yu-Gi-Oh! 5D's]]
* [[Yu-Gi-Oh! ARC-V]]
}}
"'''X-Saber'''" ({{Ruby|X|エックス}}-セイバー, ''Ekkusu-Seibā'') is an [[archetype]] of [[EARTH]] [[AttributeMonster Card|monster]] s whose [[monsterType]]s are mainly of the [[Beast-Warrior]] and [[Beast-Warrior]]-[[Type]]s, although there are several that are [[Beast]], and as well as one [[Insect]] and one [[Reptile]]each. They are used by [[Yaiba TodoKit Blade]] in the ''[[Yu-Gi-Oh! ARC-V]]''anime. It is a sub-archetype of the "[[Saber]]" archetype and itself has its own sub-archetype, "[[XX-Saber]]".
While Many were introduced in the past they have been associated with ''[[Duel Terminal - Synchro Awakening!!]]'' followed by further support in ''[[handDuel Terminal - Invasion of Worms!!]] control, and to a limited degree still are, ''. With the archetype is now more focused around Summoning many monsters in very short periods release of time with powerful cards such as "[[Gottoms' Emergency Call", the "X-Saber" monsters are the first [[Duel Terminal]]" archetype to receive Spell and Trap support. With the ''[[Ancient Prophecy]]'' pre-release exclusive "[[XX-Saber FaultrollGardestrike]]". The , "X-Sabers" were the first Duel Terminal archetype is largely known for to have its mass Synchro Summoning capabilities, own ''TCG''-exclusive card. They also received more support in ''Ancient Prophecy'' in the form of the "XX-Saber" sub-[[series]] and were released to the ''TCG'' with the ability to summon powerful Synchro Monsters at rapid ease2009 Starter Deck==Lore=={{Main|Duel Terminal Master Guide card storylines|Master Duel card storylines#Alliance for Justice}}
==Etymology==
The name "X-Saber" may be a reference to the fact of the original "X-Saber" archetype consisting of ten monsters ("X" is the roman numeral for "10") - hence, the "ten sabers". The "XX-Saber" archetype also consists of ten members, making a total of twenty monsters ("XX" is the roman numeral for "20") - the "twenty sabers".
Also, the word "Saber" in these Monsters' names indicates that they are mostly using swords, sabers and blade-like weapons.
==Overview and Playstyleplaystyle==Many were introduced While in ''the past they have been associated with [[Duel Terminal - Synchro Awakening!!hand]]'' followed by further support control, and to a limited degree still are, the archetype is now more focused around Summoning many monsters in ''very short periods of time with powerful cards such as "[[Duel Terminal - Invasion of Worms!]]''. With the release of "Gottoms' Emergency Call", the "X-Saber" monsters are the first [[Duel Terminal]] archetype to receive Spell " and Trap support.  With the ''[[Ancient Prophecy]]'' pre-release exclusive "[[XX-Saber GardestrikeFaultroll]]", "X-Sabers" were the first Duel Terminal . The archetype to have is largely known for its own ''TCG''-exclusive card. They also received more support in ''Ancient Prophecy'' in the form of mass Synchro Summoning capabilities, with the "[[XX-Saber]]" sub-[[series]] and were released ability to the ''TCG'' with the 2009 Starter Decksummon powerful Synchro Monsters at rapid ease.
The archetype is well known for its explosive Synchro Summoning plays, and can make Level 5, 6, 7 and 8 Synchro monsters very easily, with the ability to search and pull out their Tuners via "[[XX-Saber Emmersblade]]" and "[[XX-Saber Darksoul]]". Because they are all EARTH monsters, the archetype also has easy access to several very powerful Synchro monsters such as "[[Naturia Barkion]]" and "[[Naturia Beast]]".
"[[XX-Saber Darksoul]]" gives the ability to search out any "X-Saber" monster from the Deck, even high Level ones such as "XX-Saber Faultroll". Two copies of "Darksoul" can be summoned with "[[XX-Saber EmmersbladeRescue Cat]]" has given the archetype its own version of for a Link Summon, or one copy can be summoned along "[[Giant RatX-Saber Airbellum]]"for a Synchro Summon, and gives the player an immediate access both options will allow to almost all monsters in their Deck, allowing the player to easily pull out whatever monster they may need at a specific timeuse its searching effect.  "[[XX-Saber Boggart Knight]]" with its ability to summon a second X-Saber from your hand when Normal Summoned provides easy set-up for large swarms of Synchro Summoning and Graveyard resurrecting via "[[XX-Saber Faultroll]]" (whom you must control at least 2 XX-Saber monsters to summon).
The key Tuners in most current XX-Saber builds are "[[X-Saber Pashuul]]" and "[[XX-Saber Fulhelmknight]]". Pashuul allows easy Level 8 or 6 Synchro Summoning when combined with "Boggart Knight" or "Faultroll", whilst "Fulhelmknight" allows easy Level 9 or Level 7 Synchro Summoning when combined with the two. They also work well in conjunction with "[[XX-Saber Darksoul]]", as when Synchro Summoning with "Darksoul", you will have both a Synchro and a search for another "X-Saber" monster at your End Phase. "Fulhelmknight" also provides the ability to summon an "X-Saber" from your Graveyard if it destroys a Defense Position monster, giving you more potential Synchro Summoning in a turn.
"[[Gottoms' Emergency Call]]" is another key card in any "X-Saber" Deck, acting as an "[[Infernity Launcher]]" for the Deck and allowing even more rapid and consistent Synchro Summoning.
The Deck has several other Spell/Trap support in addition to the staple Trap card, "[[Gottoms' Emergency Call]]". These include "[[Saber Slash]]", "[[Saber Vault]]", and "[[Saber Hole]]". However, it is usually recommended to avoid using these cards, as "Saber Slash" will require you to destroy your own cards if not enough are on your opponent's field, "Saber Hole" is very situational, requiring you to control an "X-Saber" monster and does not stop non-inherit Special Summons, and the ATK gain from "Saber Vault" usually does not benefit the player in modern formats.
More modern builds use "Giant Rat" and can even use EARTH monsters such as"[[Gigantes]]" and "[[Wind-Up Kitten]]" and or Field Spells like "[[Closed Forest]]" to support the archetype. The Deck has several other Spell/Trap support in addition to the staple Trap card, "[[Gottoms' Emergency Call]]". These include "[[Saber Slash]]", "[[Saber Vault]]", and "[[Saber Hole]]". However, it is usually recommended to avoid using these cards, as "[[Saber Slash]]" will require you to destroy your own ===Recommended cards if not enough are on your opponent's field, "[[Saber Hole]]" is very situational, requiring you to control an "X-Saber" monster and does not stop non-inherit Special Summons, and the ATK gain from "Saber Vault" usually does not benefit the player in modern formats. ==Offensive X-Sabers=={{Decklist|Recommended Cards|monsters =cards
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[X-Saber Airbellum]]* [[X-Saber Pashuul]]|effect monsters =
* [[XX-Saber Boggart Knight]]
* [[XX-Saber Darksoul]]
* [[XX-Saber Emmersblade]]
* [[XX-Saber Faultroll]]
* [[XX-Saber FulhelmknightGardestrike]]
* [[XX-Saber Ragigura]]
* [[Gorz the Emissary of Darkness]]* [[XX-Saber Gardestrike]]|synchro monsters =* [[XX-Saber Gottoms]]* [[XX-Saber Hyunlei]]* [[X-Saber Souza]]* [[Naturia Beast]]* [[Naturia Barkion]]* [[Gaia Knight, the Force of Earth]]* [[Colossal Fighter]]|xyz monsters =* [[M-X-Saber Invoker]]* [[Soul of Silvermountain]]* [[Gagaga Cowboy]]* [[Constellar Ptolemy M7]]|spells =<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Enemy Controller]]* [[Reinforcement of the Army]]* [[The Warrior Returning Alive]]* [[Forbidden Lance]]* [[Forbidden Dress]] * [[Fire Formation - TenkiRescue Cat]]|traps =<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Gottoms' Emergency Call]]* [[Reinforce Truth]]* [[Starlight Road]]* [[Tyrant's Temper]]* [[Fiendish Chain]]* [[Spiritual Earth Art - Kurogane]]}} ==Control X-Sabers=={{Decklist|Recommended Cards|tuner monsters =<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[X-Saber Airbellum]]
* [[X-Saber Pashuul]]
* [[XX-Saber Boggart Knight]]
* [[XX-Saber Darksoul]]
* [[XX-Saber Emmersblade]]
* [[XX-Saber Faultroll]]
* [[XX-Saber Fulhelmknight]]
|fusion monsters =* [[Super-Nimble Mega HamsterNaturia Gaiastrio]]* [[Gorz the Emissary of Darkness]]Level 3 to 6 Non-Effect Earth Fusion monsters as targets for "Ready Fusion"
|synchro monsters =
* [[X-Saber Souza]]
* [[X-Saber Wayne]]
* [[XX-Saber Gottoms]]
* [[XX-Saber Hyunlei]]
* [[X-Saber SouzaColossal Fighter]]* [[X-Saber Urbellum]]* [[X-Saber WayneNaturia Barkion]]
* [[Naturia Beast]]
* [[Naturia Barkion]]
* [[Colossal Fighter]]
|xyz monsters =
* [[M-X-Saber Invoker]]''(OCG and Traditional Format only)''
* [[Soul of Silvermountain]]
|link monsters =* [[Brotherhood of Aussa the Earth Charmer, Immovable]]* [[Fire Fist - Tiger KingFighting Daruma Doll]]* [[Diamond Dire WolfIsolde, Two Tales of the Noble Knights]]|spells =<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Enemy ControllerMissus Radiant]]|normal spells =* [[Sword of SparklesGottoms' Second Call]]
* [[Saber Slash]]
* [[Miracle Synchro Fusion]]* [[Reinforcement of the Army]]* [[Gravity Balance]]* [[Ready Fusion]]* [[Synchro Creed]]* [[Synchro Rumble]]|traps field spells =* [[Saber Vault]]|continuous spells =<!* [[Fire Formation -Tenki]]|quick-This is not an exact Decklist. Please do not add multiples or staples.-->play spells =* [[Saber Reflection]]|normal traps =
* [[Gottoms' Emergency Call]]
* [[Reinforce Truth]]
|counter traps =
* [[Saber Hole]]
* [[Mannadium Reframing]]
}}
===Weaknesses===Due to the use of the [[Graveyard]] on many of these cards' effects ("Gottoms' Emergency Call", "[[XX-Saber Ragigura]]", etc.), cards that banish can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul". X-Sabers will not be able to operate as effectively, as the monsters will be removed from play or stripped of graveyard power. Cards that negate Graveyard effects such as "[[Soul Drain]]" and "[[Abyss Dweller]]" will also prove problematic for a X-Saber player, as it will strip the player of "[[XX-Saber Emmersblade]]" and "[[XX-Saber Darksoul]]"'s effects. Because "[[XX-Saber Darksoul]]" must be sent to the Graveyard in order to search for a X-saber card, the Deck can sometimes be slow as they must at times use up their Normal Summon/Set to Set a Darksoul. 
Cards that prevent [[Special Summon]]ing, such as "[[Vanity's Emptiness]]", "[[Vanity's Fiend]]", "[[Archlord Kristya]]" etc., can prove to be critical obstacles for the "X-Saber" player.
 
Further, the dreaded "[[Evilswarm Ophion]]" and his effect to prevent Level 5 and higher monsters from being Special Summoned will prove a major problem for a X-Saber player, as the archetype focuses primarily on Synchro Summoning high Level monsters.
 
In accordance to a more reliant Graveyard strategy, the "[[Gravekeeper's]]" archetype has a natural advantage over the "X-Saber" player due mostly to the key cards "[[Necrovalley]]" and "[[Royal Tribute]]".
 
If using the discard strategy, cards from both the "[[Dark World]]" and "[[Fabled]]" archetypes would be triggered by the "X-Saber" cards, leaving the opponent at an advantage.
 
"Gottoms' Emergency Call", although an "X-Saber" support card, could also be used to combat the X-Saber Deck as it can target "X-Saber" monsters in either player's Graveyard, not just your own.
 Cards that destroy multiple monsters will hinder this Deck. For example, a [[Dragon]] Deck containing multiple copies of "[[Burst Breath]]" may dramatically devastate its swarms if activated at a right timing. "X-Saber" and "XX-Saber" Decks often focus on searching for cards through the Deck, and "[[Thunder King Rai-Oh]]" will completely shut down the searching ability. Another problem for the Deck can be "[[Rivalry of Warlords]]", as the key monsters in the Deck contain many different Types. Cards that negate effects, such as "[[Skill Drain]]", also pose threats. 
A good way to counter a lot of these problems is with "[[XX-Saber Hyunlei]]". By using "[[Trap Stun]]" in combination with "[[XX-Saber Hyunlei]]"'s powerful ability to destroy up to 3 Spells and Traps when Synchro Summoned, you will easily be rid you of many potential problems such as "[[Dimensional Fissure]]", "[[Rivalry of Warlords]]", "[[Macro Cosmos]]", "[[Necrovalley]]", "[[Royal Decree]]", and so on, without your opponent being able to respond.
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