104,650
edits
Changes
Replace: "Activates if it inflicts battle damage" ==> "Activates if battle damage is inflicted"
{{CardTable2
| de_name = Raubender Goblin
| fr_name = Gobelin de Robbin
| ja_name = {{Ruby|追|お}}い{{Ruby|剥|は}}ぎゴブリン
| romaji_name = Oihagi Goburin
| image = RobbinGoblin-GLD4MRD-EN-CR-LEUE-25thAnniversaryEdition.png| attribute card_type = Trap| typest property = Continuous| password = 88279736| effect_types = Trigger| number = 88279736-like| lore = Each time a [[Monster Card|monster]] you [[control]] inflicts [[Battle Damage]] to your opponent, your opponent [[discard]]s 1 [[random]] card.| fr_lore = Chaque fois qu'un monstre que vous contrôlez inflige des dommages de combat à votre adversaire, votre adversaire défausse 1 carte au hasard.
| de_lore = Jedesmal, wenn 1 Monster, das du kontrollierst, den Life Points deines Gegners Kampfschaden zufügt, wähle 1 zufällige Karte aus der Hand deines Gegners und lege sie auf den Friedhof.
| it_lore = Ogni volta che 1 mostro che controlli infligge danno da combattimento al tuo avversario, il tuo avversario scarta 1 carta a caso.| pt_lore = Cada vez que 1 [[Monster Card|monstro]] no seu [[Playing Field|Campo]] infligir [[Battle damage|dano de batalha]] aos [[Life Points]] do seu adversário, o seu adversário [[Discard|descarta]] 1 card da sua [[Hand|mão]] aleatoriamente.| it_lore = Ogni volta che 1 [[Monster Card|mostro]] che [[control]]li infligge [[Battle Damage|danno da combattimento]] al tuo avversario, il tuo avversario [[discard|scarta]] 1 carta a [[random|caso]].| es_lore = Cada vez que un [[Monster Card|monstruo]] en tu Campo que controles inflige [[Battle Damage|daño de batalla]] en a los Life Points de tu adversario, tu adversario [[Discard|descarta]] 1 carta al azar de su mano.| zh_lore = 自己場上的怪獸每次造成對方玩家的戰鬥傷害時,對方隨機丟棄1張手卡。
| ja_lore = 自分フィールド上のモンスターが相手プレイヤーに戦闘ダメージを与える度に、相手はランダムに手札を1枚捨てる。
| ko_lore = 자신 필드 위의 몬스터가 상대에게 전투 데미지를 줄때마다. 상대는 무작위로 패를 1장 버린다.
| en_sets =
| na_sets =
| eu_sets =
| fr_sets =
| de_sets =
| it_sets =
| pt_sets =
| sp_sets =
| jp_sets =
| ae_sets =
| kr_sets =
| ntr_sets =
'''[[Infinite Illusion (NTR-BP)|Infinite Illusion]]''' ([[Rare]])
| ygo_sets =
'''[[Pack 14 (YGOO-BP)|Pack 14]]'''
| gx1dp archseries = 1000Goblin| gx1_number related_to_archseries = 0414Zombie counterpart| action1 action = * Activates if battle damage is inflicted* Your opponent discards| archetype1 = Goblin| archrelated1 = Zombie counterpart
| database_id = 4876
}}