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Victory condition

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You are declared [[Victory condition]]s ({{Ruby|勝|しょう}}{{Ruby|利|り}}{{Ruby|条|じょう}}{{Ruby|件|けん}} ''Shōri Jōken'') refer to the Winner when any of the following conditions are met:various ways a player can win a [[Duel]] or [[Match]].
* You possess all 5 pieces of [[Exodia the Forbidden One]] in your hand==Standard victory conditions==* [[Exodios the Ultimate Forbidden God]] is on your side of the field and all 5 pieces of ''Exodia These are the Forbidden One'' have been sent typical ways to the Graveyard by its effect* win a [[Destiny BoardDuel]] is on you side of in the field, and all 4 Spirit Messages are present. They game'''must''' be present in that order, to spell '''FINAL'''. If they are out of order in any way, such as '''FINLA''', then you '''cannot''' declare a Destiny Board Victory. This, however, only applies to the order the cards came onto the field, not to the order of the Spell/Trap Card Zones you put them ins mechanics.* [[Final Countdown]] is activated and 20 turns have passed since then* When your monster remains alone on the field at the end of your turn, after you have activated the effect of [[Last Turn]]* Your opponent's [[Life PointsLP]] drop are reduced to 0.* Your opponent runs out of cards when he/she is required to [[draw a card]], either as part of his/her but does not have enough cards left in their [[Draw PhaseMain Deck]], or (referred to as part of a card effect, such as "[[Morphing JarDeck out]]").* Your A player can also win a Duel if their opponent [[Vennominaga the Deity of Poisonous Snakessurrender]] on your side of the field has three [[Hyper Venom Counters]] on its,or is issued a Game Loss penalty in a tournament.
A In addition, most tournaments are timed. If time runs out and the current Duel is declared a Draw has not ended, the player with more LP wins; if LP are tied, the following conditions are met:Duel continues until the first change in LP happens (unofficially known as "sudden death").
* Both If both players satisfy a victory condition at the same time, then the Duel ends in a [[DRAW]]. If one of these victory conditions is met while an effect is still resolving (i.e. "[[Ring of Destruction]]" or "[[Flowerbot]]"), the Duel ends immediately without resolving the rest of that effect.<ref name="Change">[https://yugiohblog.konami.com/articles/?p=7038 Konami TCG Strategy Site]: Updates: F&L Cards List, PGL2 Card Text, Rules for Winning During a Chain</ref> A [[Match]] is typically won by winning two Duels, making them best-of-3 contests. In tournaments, Matches can also be won by the opponent forfeiting the Match or receiving a Match Loss penalty, or by time running out when the player has won one Duel while the opponent has not. (If time runs out and both players simultaneously draw all 5 pieces have won an equal number of Duels, the current Duel is decided by LP or by "sudden death" if applicable.) ==Alternate victory conditions==If one of these special victory conditions is met while resolving a card effect, victory cannot be declared until after that effect completely resolves and the victory condition still remains true.<ref name="Change"/>===Duel winners==={{main|Duel winner}}Since the beginning of the game, there have existed cards with [[condition]]s that provide alternate ways to win a Duel without making your opponent's LP 0 or making them [[Deck out]]. The first and arguably the most famous of these is "[[Exodia the Forbidden One]]". There are currently a total of fifteen Duel winner cards in the ''[[Yu-Gi-Oh! Official Card Game|OCG]]'' or ''[[Yu-Gi-Oh! Trading Card Game|TCG]]'' (not all of which are [[legal]] for tournament play). ===Match winners==={{main|Match winner}}A [[series]] of [[Monster Card|monsters]], such known as during Match winners, share the condition that if one successfully attacks your opponent [[Direct attack|directly]] and makes their LP 0 by the [[battle damage]] it inflicted (sometimes with additional requirements), then you win the first draw entire Match instead of just the Duel. All Match winners printed are [[illegal]] to use in official Duels, except for "[[Victory Dragon]]", which is instead currently [[Forbidden]]. ===In the gameanime===In the anime, five duels have been won using an alternate victory condition: [[Yami Yugi]] against [[Seto Kaiba]]<ref>{{episode|Yu-Gi-Oh!|1|ref}}</ref>, [[Seeker]] against [[Joey Wheeler]]<ref>{{episode|Yu-Gi-Oh!|55|ref}}</ref>, [[Noah Kaiba]] against Seto Kaiba<ref>{{episode|Yu-Gi-Oh!|116|ref}}</ref>, [[Jaden Yuki]] against [[Harrington Rosewood]]<ref>{{episode|Yu-Gi-Oh! GX|15|ref}}</ref>, and [[Adrian Gecko]] against [[Aster Phoenix]]<ref>{{episode|Yu-Gi-Oh! GX|145|ref}}</ref>. Other Duelists such as [[Yami Bakura]], Seto Kaiba, [[Dartz]], Harrington Rosewood, [[Thelonious Viper]], [[Yubel (character)|Yubel]] (through [[Marcel Bonaparte]]), [[Quattro]], [[Don Thousand]], or via card effects like and [[Morphing JarNash]] have attempted to win using an alternate victory condition, albeit unsuccessfully. ==Removing or replacing victory conditions==These cards have effects that remove or replace the standard victory conditions. Currently, no such effects exist in the ''TCG'' or ''OCG''.* "[[Card DestructionDivine Serpent Geh (anime)|Divine Serpent Geh]]": In the anime, while you control this face-up card, you cannot lose the Duel.* Both players' "[[Life PointsRelay Soul (anime)|Relay Soul]] drop ": In the anime, this card's effect allows you to Special Summon a monster from your hand when your LP become 0 simultaneously, such as with and makes destroying that monster your opponent's only victory condition, replacing all others. (This card has a different effect in the ''TCG''/''OCG''; see "Duel winners" above.)* "[[SelfDeuce]]": While this card is face-Destruct Buttonup on the field, neither player can lose the Duel if their LP become 0. Instead, a player wins the Duel if they damage their opponent twice in a row. This is an anime-only card.* "[[Infernity Zero]] or ": While you control this face-up card, you do not lose the Duel if your LP become 0. This card exists only in the anime and in the ''[[Ring Yu-Gi-Oh! Tag Force]]'' series of Destructionvideo games from ''[[Tag Force 5]]'' onward.* When "[[Zero Gate of the Void]]": Similar to "[[Relay Soul]]", this card's effect allows you to Special Summon "[[Void Ogre Dragon]]" if your monster LP become 0 while your field and hand are empty, and your opponent's only victory condition becomes the destruction of that monster . This is a manga-only card. ==Video game automatic surrender==* "[[Yata-Garasu]]": In most video games, if a player successfully inflicts battle damage to their opponent with "Yata-Garasu" while the opponent controls no cards and has no cards in their hand, then the opponent is programmed to automatically surrender the Duel at the start of their next turn, as a reference to the [[Yata-Garasu Lockdown]] strategy.<ref>http://www.youtube.com/watch?v=AezdHXC6nLg&t=3m27s</ref> This forced surrender applies to both remain on human and CPU players, and will occur even if not surrendering would have been beneficial (such as if the controller of "Yata-Garasu" had no cards left in their Deck and would have lost via deck out had the opponent not surrendered).* In most video games where the player has to duel under timed conditions, a player will lose if they run out of time (regardless of LP).* In ''[[Yu-Gi-Oh! Master Duel]]'', a player may also unexpectedly lose if they have been reported prior to the duel. In such cases, the result screen displays "No winner in # turns". ==Trivia==* Prior to March 20, 2015 in the ''[[TCG]]'', it was the rule that a Duel could not end in the middle of resolving a card effect. For example:** If a player [[activate]]d "[[Berserker Soul]]" and [[excavate]]d a Monster Card, lowering the opponent's LP to 0 as a result, that player would still be required to keep excavating cards until they excavated a non-Monster Card or excavated a total of 8 Monster Cards, before the opponent would actually lose.<ref>[https://yugiohblog.konami.com/articles/?p=6105 Konami TCG Strategy Site]: Drawing the Pharaoh’s Ire</ref>** On March 20, 2015, the field rules were changed for standard victory conditions only, stating that a Duel ends immediately if a player's LP reaches 0 or both they are forced to draw a card when there are destroyedno cards in their Deck (even while an effect is still resolving). This change does not carry over to alternate victory conditions (i.e. a player draws a fifth "[[Forbidden One]]" monster by the effect of "[[Dark World Dealings]]", on but cannot declare victory until after they discard). This change was presumably made in response to the turn that then-new [[erratum]] of "[[Last TurnCard Errata:Ring of Destruction|Ring of Destruction]] is activated" in the ''TCG''==In other languages=={{In other languages| fr_name = Condition de victoire| de_name = Siegbedingung| it_name = Condizione di Vittoria| pt_name = Condição de Vitória| es_name = Condición de Victoria| ja_name = {{Ruby|勝|しょう}}{{Ruby|利|り}}{{Ruby|条|じょう}}{{Ruby|件|けん}}| ja_romaji = Shōri Jōken| ko_name = 승리 조건| ko_rr = Seungni Jogeon| tc_name = 勝利條件| tc_pinyin = Shènglì Tiáojiàn}} ==References==<references />
{{Gameplay}}
 
[[Category:Gameplay]]

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