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Victory condition

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[[Victory condition]]s ({{Ruby|勝|しょう}}{{Ruby|利|り}}{{Ruby|条|じょう}}{{Ruby|件|けん}} '''Victory Conditions'Shōri Jōken'' ) refer to the various ways a player can win a [[Duel]] or [[Match]].
==Normal Victory Standard victory conditions==These are the typical ways to win a [[Duel]] in the game's mechanics.* Your opponent's [[Life PointsLP]] are reduced to 0.* Your opponent has no is required to [[draw a card]], but does not have enough cards left in their [[Main Deck]] when he/she is required (referred to as a "[[draw a cardDeck out]]").* Your A player can also win a Duel if their opponent surrenders.* Most major [[surrender]]s, or is issued a Game Loss penalty in a tournament duels are timed for certain reason(s). The player with more Life Points by the end of the time limit wins the Duel.
==Special Victory conditions==These cards allow you to win the duel through their effects.*[[Exodia]]: If you hold "[[Exodia the Forbidden One]]" along with "[[Left Arm of the Forbidden One]]"In addition, "[[Right Arm of the Forbidden One]]", "[[Left Leg of the Forbidden One]]" and "[[Right Leg of the Forbidden One]]" in your hand at the same time, you win the Duelmost tournaments are timed.*[[Exodius the Ultimate Forbidden Lord]]: If "Exodia the Forbidden One", "Left Arm of the Forbidden One", "Right Arm of the Forbidden One", "Left Leg of the Forbidden One" and "Right Leg of the Forbidden One" are sent to the [[Graveyard]] by the effect of "Exodius", you win the Duel. "Exodius" sends monsters from your [[hand]] or [[Main Deck|Deck]] to the Graveyard every time it [[attack]]s.*[[Destiny Board]]: If "Destiny Board", "[[Spirit Message "I"]]", "[[Spirit Message "N"]]", "[[Spirit Message "A"]]" runs out and "[[Spirit Message "L"]]" were all placed on your side of the field in that order through "Destiny Board's" effect, you win the Duel. "Destiny Board's" effect allows you to place one of the "Spirit Message" cards from your [[hand]] or Deck onto the Field during each of your opponent's turns.*[[Final Countdown]]: Once "Final Countdown" is [[activate]]d by paying 2000 Life Points, you win the current Duel in 20 turns. *[[Vennominaga the Deity of Poisonous Snakes]]: If "Vennominaga the Deity of Poisonous Snakes" on your side of the field has three [[Hyper-Venom Counter|Hyper-Venom Counters]] on it, you win the Duel. "Vennominaga" gains a Hyper-Venom Counter every time it inflicts [[Battle Damage]] to your opponent's [[Life Points]].*[[The Creator God of Light, Horakhty]]: If "The Creator God of Light, Horakhty" is Special Summoned by Tributing "[[Slifer the Sky Dragon]]", "[[Obelisk the Tormentor]]" and "[[The Winged Dragon of Ra]]"not ended, the player that Summoned it with more LP wins the Duel. Its Summon cannot be negated, so cards like "[[Solemn Judgment]]", "[[Solemn Warning]]", etc. ; if LP are useless against it.*[[Last Turn]]: When you activate "Last Turn"tied, you choose one monster on your side of the field, and all other cards on the field and in the players' [[hand]]s are sent to Duel continues until the Graveyard. Your opponent then [[Special Summon]]s a monster from his/her Deck. A special Battle Phase occurs first change in which the two monsters battle LP happens (Battle Damage is ignored). The player whose monster remains alone on the field at the [[End Phase]] of this turn wins the Duel. This card is currently Forbidden in the Advanced Format.*[[Match Winners]]: If a [[Match Winners|Match Winner]] attacks your opponent [[Direct attack|directly]] and makes his/her Life Points 0 by the [[Battle Damage]] it inflicted, you win the entire Match. It should be noted that, all Match Winners printed are [[Illegal]], except for unofficially known as "[[Victory Dragon]]sudden death", which is instead Forbidden in the Advanced Format.*[[Deuce]]: If you damage your opponent two times in a row after activating when both players have under 1000 Life points, you win the Duel. This is an anime-only card).
If both players satisfy a victory condition at the same time, then the Duel ends in a [[DRAW]]. If one of these victory conditions is met while an effect is still resolving (i.e. "[[Ring of Destruction]]" or "[[Flowerbot]]"), the Duel ends immediately without resolving the rest of that effect.<ref name="Change">[https://yugiohblog.konami.com/articles/?p=7038 Konami TCG Strategy Site]: Updates: F&L Cards List, PGL2 Card Text, Rules for Winning During a Chain</ref> A [[Match]] is typically won by winning two Duels, making them best-of-3 contests. In tournaments, Matches can also be won by the opponent forfeiting the Match or receiving a Match Loss penalty, or by time running out when the player has won one Duel while the opponent has not. (If time runs out and both players have won an equal number of Duels, the current Duel is decided by LP or by "Pseudosudden death" Victory Conditionsif applicable.) ==Alternate victory conditions==If one of these special victory conditions is met while resolving a card effect, victory cannot be declared until after that effect completely resolves and the victory condition still remains true.<ref name="Change"/>===Duel winners===These {{main|Duel winner}}Since the beginning of the game, there have existed cards don't directly cause you with [[condition]]s that provide alternate ways to win a Duel without making your opponent's LP 0 or making them [[Deck out]]. The first and arguably the most famous of these is "[[Exodia the Forbidden One]]". There are currently a total of fifteen Duel, but rather set up a situation winner cards in the ''[[Yu-Gi-Oh! Official Card Game|OCG]]'' or ''[[Yu-Gi-Oh! Trading Card Game|TCG]]'' (not all of which is it impossible are [[legal]] for tournament play). ===Match winners==={{main|Match winner}}A [[series]] of [[Monster Card|monsters]], known as Match winners, share the condition that if one successfully attacks your opponent to [[Direct attack|directly]] and makes their LP 0 by the [[battle damage]] it inflicted (sometimes with additional requirements), then you win the entire Match instead of just the Duel. All Match winners printed are [[illegal]] to use in official Duels, except for "[[Victory Dragon]]", which is instead currently [[Forbidden]].*===In the anime===In the anime, five duels have been won using an alternate victory condition: [[Yami Yugi]] against [[Seto Kaiba]]<ref>{{episode|Yu-Gi-Oh!|1|ref}}</ref>, [[Seeker]] against [[FlintJoey Wheeler]]<ref>{{episode|Yu-Gi-Oh!|55|ref}}</ref>, [[Flint LockNoah Kaiba]]against Seto Kaiba<ref>{{episode|Yu-Gi-Oh!|116|ref}}</ref>, [[Jaden Yuki]] against [[Harrington Rosewood]]<ref>{{episode|Yu-Gi-Oh! GX|15|ref}}</ref>, and [[Morale BoostAdrian Gecko]] against [[Aster Phoenix]]<ref>{{episode|Yu-Gi-Oh! GX|145|ref}}</ref>. Other Duelists such as [[Yami Bakura]], Seto Kaiba, [[Dartz]], Harrington Rosewood, [[Thelonious Viper]], [[Yubel (character)|Yubel]] (through [[Marcel Bonaparte]]), [[Quattro]]: If you control two Flint Locks, Flint[[Don Thousand]], and Morale Boost[[Nash]] have attempted to win using an alternate victory condition, then you can continuously equip Flintalbeit unsuccessfully. ==Removing or replacing victory conditions==These cards have effects that remove or replace the standard victory conditions. Currently, switching between no such effects exist in the ''TCG'' or ''OCG''.* "[[Divine Serpent Geh (anime)|Divine Serpent Geh]]": In the two Flint Locksanime, while Morale Boost gives you 1000 Life Points each time control this face-up card, you do socannot lose the Duel. This can be repeated infinitely* "[[Relay Soul (anime)|Relay Soul]]": In the anime, effectively giving this card's effect allows you an arbitrarily high number of Life Pointsto Special Summon a monster from your hand when your LP become 0, making it impossible for and makes destroying that monster your opponent to win's only victory condition, replacing all others. (This card has a different effect in the ''TCG''/''OCG''; see "Duel winners" above.)*"[[YataDeuce]]": While this card is face-up on the field, neither player can lose the Duel if their LP become 0. Instead, a player wins the Duel if they damage their opponent twice in a row. This is an anime-Garasuonly card.* "[[Infernity Zero]]": If While you control this face-up card, you successfully inflict do not lose the Duel if your LP become 0. This card exists only in the anime and in the ''[[Yu-Gi-Oh! Tag Force]]'' series of video games from ''[[Tag Force 5]]'' onward.* "[[damageZero Gate of the Void]] by an ": Similar to "[[attackRelay Soul]] from "Yata-Garasu, this card's effect allows you to Special Summon "[[Void Ogre Dragon]]" if your LP become 0 while your field and hand are empty, and your opponent 's only victory condition becomes the destruction of that monster. This is a manga-only card. ==Video game automatic surrender==* "[[controlsYata-Garasu]] ": In most video games, if a player successfully inflicts battle damage to their opponent with "Yata-Garasu" while the opponent controls no cards and has no cards in his/her their hand, then it will be impossible for your the opponent is programmed to win automatically surrender the Duel at the start of their next turn, as long a reference to the [[Yata-Garasu Lockdown]] strategy.<ref>http://www.youtube.com/watch?v=AezdHXC6nLg&t=3m27s</ref> This forced surrender applies to both human and CPU players, and will occur even if not surrendering would have been beneficial (such as you keep attacking. Because if the controller of "Yata-Garasu" skips had no cards left in their Deck and would have lost via deck out had the opponentnot surrendered).* In most video games where the player has to duel under timed conditions, a player will lose if they run out of time (regardless of LP).* In ''s next [[Draw PhaseYu-Gi-Oh! Master Duel]] each time it inflicts damage'', a player may also unexpectedly lose if they will be stuck have been reported prior to the duel. In such cases, the result screen displays "No winner in # turns". ==Trivia==* Prior to March 20, 2015 in an inescapable the ''[[LockdownTCG]] loop'', never able to play any cardsit was the rule that a Duel could not end in the middle of resolving a card effect. In most video games, such as the For example:** If a player [[activate]]d "[[Yu-Gi-Oh! Tag Force|Tag ForceBerserker Soul]] series " and the [[Yu-Gi-Oh! World Championship|World Championshipexcavate]] seriesd a Monster Card, lowering the opponent's LP to 0 as a result, that player would still be required to keep excavating cards until they excavated a non-Monster Card or excavated a total of 8 Monster Cards, before the AI opponent will surrender during would actually lose.<ref>[https://yugiohblog.konami.com/articles/?p=6105 Konami TCG Strategy Site]: Drawing the Pharaoh’s Ire</ref>** On March 20, 2015, the rules were changed for standard victory conditions only, stating that a Duel ends immediately if a player's LP reaches 0 or they are forced to draw a card when there are no cards in their Deck (even while an effect is still resolving). This change does not carry over to alternate victory conditions (i.e. a player draws a fifth "[[Forbidden One]]" monster by the effect of "[[Main Phase 1Dark World Dealings]] ", but cannot declare victory until after this Lockdown is set up (the only way the AI will ever surrenderthey discard). This card is currently Forbidden change was presumably made in response to the then-new [[erratum]] of "[[Card Errata:Ring of Destruction|Ring of Destruction]]" in the Advanced Format''TCG''==In other languages=={{In other languages| fr_name = Condition de victoire| de_name = Siegbedingung| it_name = Condizione di Vittoria| pt_name = Condição de Vitória| es_name = Condición de Victoria| ja_name = {{Ruby|勝|しょう}}{{Ruby|利|り}}{{Ruby|条|じょう}}{{Ruby|件|けん}}| ja_romaji = Shōri Jōken| ko_name = 승리 조건| ko_rr = Seungni Jogeon| tc_name = 勝利條件| tc_pinyin = Shènglì Tiáojiàn}} ==References==<references />
{{Gameplay}}
[[Category:Gameplay]]

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