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Koa'ki Meiru

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{{Infobox/Yu-Gi-Oh!/Archetype/Startarchseries| image name cut_from_names = Core_Chimail.pngtrue | image size = 117x117}}{{Infobox/YuIronCoreofKoakiMeiru-MADU-EN-GiVG-Oh!/Archetype/ExtendedNameartwork.png | kanji ja_name = コアキメイル | japanese caption = "[[Iron Core of Koa'ki Meiru]]" | furigana romaji = Koakimeiru | romaji trans = KoakimeiruCore Chimail | japanese translated fr_name = Koa'ki Meiru | portuguese de_name = Koa'ki meiruMeiru | english it_name = Koa'ki Meiru}}| ko_name = 코아키메일| ko_romanized = Koakimeil| ko_trans = Koa Chimail{{Infobox/Yu-Gi-Oh!/Archetype/List| pt_name = Koa'ki Meiru| es_name = Koa'ki Meiru | sets =
* [[Raging Battle]]
* [[Ancient Prophecy]]
* [[Absolute Powerforce]]
* [[The Shining Darkness]]
* [[V-Jump Magazine Promotional CardsStarstrike Blast]]* [[Primal Origin]]* [[Secrets of Eternity]]* [[Rise of the Duelist]] | anime tcg = * [[Duelist Pack Collection Tin 2009]]* [[Stardust Overdrive Sneak Peek Participation Card]]* [[Turbo Pack: Booster Two]]* [[Turbo Pack: Booster Three]]* [[Battle Pack 3: Monster League]]* [[Secret Slayers]]* [[Battles of Legend: Armageddon]]* [[Battles of Legend: Crystal Revenge]]| manga ocg = * [[V Jump June 2009 promotional card]]* [[Extra Pack Volume 3]]* [[Extra Pack Volume 4]]* [[Duelist Edition Volume 3]]* [[Duelist Edition Volume 4]]* [[Tournament Pack 2020 Vol.2]]| list korea = List of "Koa'ki Meiru" monsters * [[Premium Pack Vol.5]]* [[Advanced Event Pack 2019 Vol.1]]| support list manga = List of "Koa[[Yu-Gi-Oh! 5D'ki Meiru" Support Cards s (manga)| antiYu-support list = List of AntiGi-KoaOh! 5D'ki Meiru Monster Support Cardss]]
}}
{{Infobox/Yu-Gi-Oh!/Archetype/End}} "'''Koa'ki Meiru'''", sometimes romanized as Japanese for "'''Core Chimail''' " (a combination of the words "Core"コアキメイル ''Koakimeiru''), "Chimera", and "Mail", a synonym for armor) are a series of monsters from is an [[Raging Battlearchetype]], debuted in ''[[Ancient Prophecy]], [[Stardust Overdrive]], [[Absolute Powerforce]], and [[The Shining DarknessRaging Battle]]''.==Lore==Most effects of these cards are targeted {{Main|Master Guide 3 card storylines#File Number 05: Koa'ki Meiru}}According to send "[[Iron Core of Koa'ki MeiruSpecimen Lab]] "or revealing a card in your hand (Except for , "[[Koa'ki Meiru Valafar]Kozaky]]" who doesn't give a revealing option, and "[[Magical Scientist]]" experimented and created the "Koa'ki Meiru Maximus]], which allows the [[Discarding for a Cost|discard]] of a " Monsters.==Etymology=="Koa'ki Meiru [[Monster]] as an alternative [[cost]]). Also" is a combination of the words "Core", if the controller doesn't send or reveal any card from the above"Chimera" and "Mail", that sometimes romanized as "Core Chimair" (a combination of the words "Core" and "Chimera").==Design==The "Koa'ki Meiru is destroyed" archetype consists of a plethora of different creatures, featuring elementals, dragons, statues, warriors and many more and can overall be described as a mishmash of art styles.  KoaThey don'ki Meirus are all [[EARTH]], [[WIND]], [[WATER]] t really have any connection in design or [[FIRE]] attributescolor, rendering them immune to their own effects which often affects except for the fact that all [[LIGHT]] and [[DARK]] monsters. All of the "Koa'ki MeiruMeirus" have the same mark (3 dragons) on some part of their body or on a weapon they haveuse. Also, many Koa==Playing style=="Koa'ki Meiru and related cards' artwork uses yellow, orange, and red, except " is a [[Koa'ki Meiru Ghoulungulatestun]]. ==Playing Style==The main strategy of the "Koa/[[control]] Deck revolving around fulfilling its monsters'ki Meiru" is [[Anti-Metamaintenance cost]] - A Deck build which oppose s in order to keep them on the popular Decks that are playedfield and apply their field-controlling effects. For exampleSecondarily, the archetype revolves around interactions with the Normal Spell "[[Iron Core of Koa'ki Meiru Drago]]'s" effect was designed especially to oppose .Almost every "Koa'ki Meiru" monster has a maintenance cost that must be performed during each of the player's [[Lightsworns|LightswornEnd Phase]]s, [[Dark Armed Return]], and [[Blackwings|Blackwing]] Decks for their [[Swarm]]ing capabilitiesotherwise they will destroy themselves. Against meta decks, "Koa'ki Meirus tend to Meiru" monsters typically have powerful [[Lockdown]] capabilities. In addition, several low-level Koa'ki Meiru monsters have [[ATK]]s that a choice of two actions for their maintenance costs; the options are considered extraordinarily high for typically sending an "Iron Core" from the player's hand to the Graveyard, or revealing a monster of itcard in the player's level hand (there are 7 monsters with 1900 ATK and 3 monsters with 2000 or more ATK, all at level 4typically a monster of their same type), as well as having a beneficial effect (if not counting the revealing part), thus they can play semi.{| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-beatdown as well. [[align: center" |+ {{nowrap|Koa'ki Meiru SpeederMonsters & Maintenance Costs}}! rowspan = 2 |Speeder]] has 2200 [[DEF]] and [[Koa'ki Meiru Hydro Barrier! rowspan = 2 |Hydro Barrier]] has 1900 [[DEF]], also very high, considering they're both [[Level]] three.Level! rowspan = 2 | Attribute! rowspan = 2 | TypeSince many "! colspan = 2 | Maintenance Cost|-! Option 1! Option 2|-| [[Koa'ki Meiru" monsters only affect [[LIGHTMaximus|Maximus]] and [[DARK]] monsters, you can use [[DNA Transplant]] to turn all monsters on the field into || 8 || WIND || Dragon| rowspan = 20 | Send 1 "Iron Core"| Send 1 "Koa'ki Meiru" monster|-| [[LIGHT]] or [[DARKKoa'ki Meiru Valafar|Valafar]] monsters, but be careful because it might block of your own effects.|| 8 || FIRE || Fiend| —|-In order to play with a Koa'ki Meiru deck, you'll need to use multiple copies of the Koa'ki Meirus you use. It is also suggested you use | [[Koa'ki Meiru BoulderRooklord|Rooklord]] and some other ways to send your || 7 || EARTH || Warrior| Reveal 1 Warrior monster|-| [[Iron Core of Koa'ki MeiruGhoulungulate|Iron CoresGhoulungulate]] to the Graveyard (using cards like || 5 || EARTH || Zombie| Reveal 1 Zombie monster|-| [[Iron Core Immediate DisposalKoa'ki Meiru Powerhand|Powerhand]], || 4 || EARTH || Machine| Reveal 1 Normal Trap|-| [[Magical HatsKoa'ki Meiru Urnight|Urnight]] or even milling cards like some || 4 || EARTH || Beast-Warrior| Reveal 1 Beast-Warrior monster|-| [[LightswornsKoa'ki Meiru Bergzak|Bergzak]]) in order to to use some of the || 4 || EARTH || Warrior| Reveal 1 Warrior monster|-| [[Koa'ki Meiru support cards. It is also suggested that you do NOT use different Level 7+ Koa'ki Meirus (using [[Koa'ki Meiru GhoulungulateDrago|Drago]] is easier due to [[Pyramid Turtle]], though), and include || 4 || WIND || Dragon| Reveal 1 Dragon monster|-| [[Koa'ki Meiru TornadoBeetle|Beetle]] or || 4 || EARTH || Insect| Reveal 1 Insect monster|-| [[Koa'ki Meiru Hydro BarrierCrusader|Hydro BarrierCrusader]] since they require no maintenance.|| 4 || EARTH || Beast-Warrior| Reveal 1 Beast-Warrior monsterKoa'ki Meirus can also be used as beatdown, with the main attackers being |-| [[Koa'ki Meiru BergzakGravirose|Gravirose]] and || 4 || FIRE || Plant| Reveal 1 Plant monster|-| [[Koa'ki Meiru PowerhandOverload|Overload]]. Also, with the new addition of || 4 || EARTH || Rock| Reveal 1 Rock monster|-| [[Koa'ki Meiru UrknightGuardian|Guardian]] from [[Absolute Powerforce]], the Koa'ki Meiru have gained a much|| 4 || EARTH || Rock| Reveal 1 Rock monster|-needed swarming power. For a deck with beatdown as goal, | [[Koa'ki Meiru BergzakSandman|Sandman]], || 4 || EARTH || Rock| Reveal 1 Rock monster|-| [[Koa'ki Meiru UrknightWall|Wall]], [[Koa'ki Meiru Rooklord]] and || 4 || EARTH || Rock| Reveal 1 Rock monster|-| [[Koa'ki Meiru GhoulungulateIce|Ice]] are recommended. These are easily summoned, and have massive destructive power (except for Ghoulungulate, who instead can protect your monsters from other destructive effects.) Lastly, if you play || 4 || WATER || Aqua| Reveal 1 Continuous Spell|-| [[Koa'ki Meiru GhoulungulateSea Panther|Sea Panther]], you also should play || 4 || WATER || Sea Serpent| Reveal 1 WATER monster|-| [[Return from the Different DimensionKoa'ki Meiru War Arms|War Arms]], as game|| 4 || EARTH || Warrior| Reveal 1 Warrior monster|-ending beatkill, as all Koa'ki Meirus can be Special Summoned. ==Weaknesses==Because [[Iron Core of | [[Koa'ki MeiruDoom|Doom]] may often be in the graveyard, it is vulnerable to cards that can remove it from play, such as || 3 || WIND || Fiend| Reveal 1 Fiend monster|-| [[Gladiator Beast RetiariKoa'ki Meiru Speeder|Speeder]], and [[Macro Cosmos]]. Also, having multiple Koa'ki Meiru monsters on the field at once can be extremely dangerous, as each one would require you to reveal or discard a card from your hand at the End Phase|| 3 || WIND || Machine| Reveal 1 Machine monster|}A small number of "Koa'ki Meiru" monsters do not have maintenance costs.{| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; leaving hand and field advantage very hard to maintain, unless multiple copies are used (for example, 3 text-align: center" |+ {{nowrap|Koa'ki Meiru Powerhands only require 1 Normal Trap Card revealed). Monsters w/o Maintenance Costs}}! Koa'ki Meirus are very reliant on the hand and so cards like Meiru! Level! Attribute! Type|-| [[Card DestructionKoa'ki Meiru Prototype|Prototype]], [[Mind Crush]] or || 4 || EARTH || Rock|-| [[D.D. DesignatorKoa'ki Meiru Tornado|Tornado]] can completely disrupt the player's strategy, and cards like || 4 || WIND || Winged Beast|-| [[Trap Dustshoot]] or even [[Des Koala]] deal serious damage. Koa'ki Meirus can also be used as splashable tech, such as Drago in a Dragon Deck and Doom in a Fiend Deck (although their effects may end up working against the controller if other monsters they control are LIGHT or DARK attribute), since it's very difficult to work around with multiple Meiru Supplier|Supplier]] || 4 || EARTH || Rock|-| [[Koa'kis.ki Meiru Boulder|Boulder]] || 4 || EARTH || Rock|-A weakness of | [[Koa'ki Decks tend to be decks that focuses on Synchro Summoning. Since most commonly used Synchro Monsters aren't DARK or LIGHTMeiru Hydro Barrier|Hydro Barrier]] || 3 || WATER || Aqua|}In gameplay, "Koa'ki Meirus tend to rely too much on Tornado Meiru" monsters have a variety of effects, ranging from consistency support, battle, destruction, or Ice in order to get rid negation focused effects. A number of those (which are both useless against "Koa'ki Meiru" monsters like (e.g. "[[Stardust DragonKoa'ki Meiru Drago|Drago]]). In the other side, though, " and "[[MonarchsKoa'ki Meiru Doom|Doom]] are also a threat, since they do not rely ") have effects focused on Special Summoning. A effective way to get rid of both is countering [[Compulsory Evacuation DeviceLIGHT]].and [[DARK]] monsters (which were likely intended as "anti-meta" options against their contemporary LIGHT and DARK-based meta Decks).Amazingly, one way to beat the KoaFour Level 4 EARTH Rock "Koa'ki Meiru format is to have the opponent permanently reveal their hand to you on their turns in order to make them either discard an Iron Core of " monsters ("[[Koa'ki Meiru or destroy the cardOverload|Overload]]", since they cannot "reveal" the card to you. Such cards include [[Respect PlayKoa'ki Meiru Guardian|Guardian]] and ", "[[Ceremonial Bell]Koa'ki Meiru Sandman|Sandman]. [[Remove from play]] Decks can remove ", "[[Iron Core of Koa'ki MeiruWall|Wall]]" and so you have to rely on your revealing ) also form a thematic sub-series with a single effect. It is best to have pattern: each of them can [[Imperial Iron Wallnegate]] an opponent's action (summoning a monster or [[Necrovalley]] in your [[Side Deck]]activating a card/effect of a card type) by tributing themselves. The most dangerous are [[hand destruction]] decks. If your hand becomes 0 too quickly, you have limited options. You can draw normally, hopefully getting a "Koa'ki Meiru monster" cards can be played as staples in other Typing-focused Decks, but it gets destroyed, because you cannot add or played as a single dedicated Deck. As a dedicated "[[Iron Core of Koa'ki Meiru]]" to your hand. AlsoDeck, most other the Deck primarily focuses on the Level 4 EARTH Rock "Koa'ki Meiru Spells " monsters due to their accessibility, power, and Traps need "synergy with [[Iron Core of Koa'ki MeiruRock]]support; they form a part of the popular " in your hand. [[Side DeckRock Stun]]ing " Deck.The Deck's main searchers are "[[Morphing JarDiamond Core of Koa'ki Meiru]]" and other draw cards can help. ==Playing Style== This , "[[DeckKoa'ki Meiru Urnight]] revolves around ", and "[[Anti-MetaKoa'ki Meiru Supplier]]". Obviously, Aside from the most important card needed in the deck is "[[Iron Core of Rock Stun" "Koa'ki Meiru]]"monsters, so having three in your [[Deck]] would be very helpful. Most of other relevant high-power (and low-cost) "Koa'ki Meiru" monsters include the monsters are used against LIGHT and DARK hard counters "[[Effect Monsters]], mostly [[DARKKoa'ki Meiru Drago]] " and "[[LIGHTKoa'ki Meiru Doom]] monsters", since they are the commonly used card-destroying "[[Deck]Koa'ki Meiru Ice]s ([[Dark Armed Dragon]] decks, [[Lightsworns]], etc...). It is best to also have three of " and "[[Koa'ki Meiru BoulderTornado]]" , and the mass effect negation of "[[Koa'ki Meiru CrusaderHydro Barrier]]" in your Deck. While "[[Koa'ki Meiru Boulder]]" can search for "[[Iron Core of Koa'ki Meiru]]" or a needed Koais central to the archetype'ki Meiru monsters playstyle, and there are multiple dedicated searchers for it (e.g. "[[Koa'ki Meiru CrusaderCore Transport Unit]]" can add "[[Iron Core of ), the fact that the card doesn't have any effects itself and is purely an enabler for certain specific cards means that more modern "Koa'ki Meiru]]" from your [[Graveyard]]will typically try to downplay its importance, so you do not have to add it to your hand during the in favor of other external enablers (and maintenance cost providers) like "[[Draw PhaseAdamancipator]]" monsters. "[[Koa'ki Meiru Speeder]]" has a high Defense and if you draw "[[Iron Core of Koa'ki Meiru]]" you can draw another card. While usually this proves itself quite situational, you can abuse the effects of "[[Koa'ki Meiru Hydro Barrier]]" and "[[Koa'ki Meiru Tornado]]". While they are very strong against the current common [[Deck]]s, their weakness are [[Removed from play]] decks and [[Hand destruction]] decks. [[Remove from play]] decks can remove "[[Iron Core of Koa'ki Meiru]]" and so you have to rely on your revealing effect. It is best to have [[Imperial Iron Wall]] in your [[Side Deck]].  Though [[Necrovalley]] and the Gravekeepers may hinder a Koa'ki Meiru's playing style and vice versa they can actually help one another especially if you have [[Gravekeeper's Chief]], which takes care of the out of play problem.  However it would be wise to include cards that return monsters and other cards to yours or your opponents hands. Such as multiple copies of [[Compulsory Evacuation Device]] or [[Penguin Soldier]]. This way if you cant reveal the correct type of card or discard an Iron Core you can return them to your hand instead or in the case of [[Penguin Soldier]] return one monster your opponent has and your own. Another good card to add in case of a remove from play type opponent use the trap card [[Imperial Iron Wall]] allowing you to keep your cards. Another trick you might want to consider is to help the anti meta abilities the trap [[Grave of the Super Ancient Organism]] making their monsters higher then LV 6 useless. If you play this card, you might also include [[Star Blast]], so your high-level monsters can temporarily get under the effect of [[Grave of the Super Ancient Organism]]. It would be wise for a serious Koa'ki Meiru Duelist who uses the cards [[Koa'ki Meiru Maximus]], [[Koa'ki Meiru Rooklord]] and [[Koa'ki Meiru Ghoulungulate]] to have 2 copies of [[Necroface]] in their deck, as these monsters remove cards from play, it would be good to get them shuffled back into your deck through [[Necroface]]'s effect. You can also play [[Return from the Different Dimension]], which, if timed appropriately, will generaly give you the game on a silver plate. Also a player might want to include [[Evil Hero Dark Gaia]] and [[Dark Fusion]] since there is a fairly powerful amount of [[Fiend]]and [[Rock]] type Koa'ki Meiru monsters such as [[Koa'ki Meiru Valafar]] and [[Koa'ki Meiru Guardian]] which would make for a 4900 ATK monster.  ===Recommended Cardscards==={{Decklist|Deck
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
====[[Monster Cards]]===|effect monsters =* [[Neo-Spacian Grand MoleKoa'ki Meiru Bergzak]]* [[Summoner MonkKoa'ki Meiru Guardian]]* [[SanganKoa'ki Meiru Overload]]* [[King Tiger WanghuKoa'ki Meiru Sandman]]* [[Chiron the MageKoa'ki Meiru Supplier]]* [[NecrofaceKoa'ki Meiru Urnight]]* [[D.D.M. - Different Dimension MasterKoa'ki Meiru Wall]]* [[Penguin SoldierGigantes]]|xyz monsters ====* [[Spell CardsBrotherhood of the Fire Fist - Tiger King]]==|link monsters =* [[ShrinkFire Fighting Daruma Doll]]* [[Burden Isolde, Two Tales of the MightyNoble Knights]]* [[The Dark DoorMissus Radiant]]|normal spells =* [[Iron Core Immediate Disposalof Koa'ki Meiru]]* [[Iron Diamond Core Armorof Koa'ki Meiru]]* [[Core BlasterCompression]] ====* [[Trap CardsReinforcement of the Army]]===|continuous spells =* [[Torrential TributeFire Formation - Tenki]]* [[ScrapFire Formation -Iron ScarecrowTensu]]* [[Magical Hats]]* [[Automatic Laser]]* [[DNA Transplant]]|normal traps =
* [[Reckoned Power]]
* [[Forced Requisition]]* [[Compulsory Evacuation Device]]|counter traps =
* [[Iron Core Luster]]
|continuous traps =
* [[Anti-Spell Fragrance]]
}}
===From [http://www.yugioh-card.com/japan/topics/?20131024 "Gogogo" & "Dododo" Deck recipes sample]==={{Decklist|Gogogo Koa'ki Meiru (2013)<br />ゴゴゴコアキメイル<!-- This is a Decklist made by Yugioh-card(jp). Do not remove any multiples or staples.-->| effect monsters =* [[Gogogo Golem - Golden Form]]* [[Gogogo Golem]] x2* [[Gogogo Giant]] x3* [[Koa'ki Meiru Wall]] x3* [[Koa'ki Meiru Guardian]]* [[Koa'ki Meiru Sandman]] x3* [[Fossil Dyna Pachycephalo]] x2* [[Block Golem]] x3* [Side Deck[Neo-Spacian Grand Mole]] x2* [[Card Trooper]]x2|xyz monsters =* [[Gagaga Cowboy]] x2* [[Kachi Kochi Dragon]]* [[Diamond Dire Wolf]] x2* [[Gem-Knight Pearl]] x2* [[Number 106: Giant Hand]] x2* [[Fairy King Albverdich]]* [[Tin Archduke]]* [[Soul of Silvermountain]]| spells =* [[Monster Reborn]]* [[Dark Hole]]* [[Heavy Storm]]* [[Mystical Space Typhoon]]* [[Foolish Burial]]* [[Pot of Duality]] x2* [[Forbidden Lance]] x2| traps =* [[Imperial Iron WallCompulsory Evacuation Device]] x2* [[Torrential Tribute]]x2* [[Dust TornadoGozen Match]]x2* [[Nobleman Call of Crossoutthe Haunted]]x2* [[Morphing JarSolemn Warning]]}}===Weaknesses===* The Deck's reliance on "Iron Core of Koa'ki Meiru", which has no notable effects itself, means that a "Koa'ki Meiru" Deck that focuses on "Iron Core" can run into issues with dead draws.* A major weakness is the archetypes own maintenance effect. If the player is not careful and summons multiple "Koa'ki Meiru" monsters to the field without thought, it can easily blow up if one is not able to pay all the costs.** Additionally, cards such as "[[Respect Play]]" or "[[Ceremonial Bell]]" can eliminate the majority of the alternative maintenance costs by making it impossible to reveal any cards. In that case, one would be forced to rely on sending "Iron Core" to satisfy maintenance costs.* "Koa'ki Meiru" monsters are very reliant on the hand, therefore any form of "Hand Control" presents a big threat by being able to specifically remove assets essential to the Deck. Cards like "[[Card Destruction]]", "[[Mind Crush]]", "[[D.D. Designator]]" and "[[Trap Dustshoot]]" can completely disrupt the player's strategy.* Like many other decks, "Koa'ki Meiru" does not appreciate its Summons to be negated or blocked. "[[Solemn Warning]]", "[[Solemn Judgment]]", "[[Archlord Kristya]]", "[[Vanity's Fiend]]" or "[[Vanity's Emptiness]]" are all effective against the deck.{{Archseries navbox}}{{ArchetypeNavboxArchseries navbox (Duel Links)}}[[Category:ArchetypeTCG and OCG archetypes]]
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