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Card Tips:Gear Golem the Moving Fortress

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* This card can be [[Searcher|searched via ]] by "[[Gear Gigant X]]", "[[SanganGeargiauger]]", "[[Infinitrack River Stormer]]", "[[Clockwork Night]]", "[[Machina Metalcruncher]]", "[[Urgent Schedule]]", "[[Machina Armored Unit]]", "[[Psychic Arsenal]]", "[[Heavy Armored Train Ironwolf]]", "[[UFOroid]]", "[[Biofalcon]]" and , "[[Giant Rat]]", "[[BOXer]]", "[[Frontline Observer]]", "[[Summoner Monk]]", "[[Primathmech Alembertian]]", "[[Battle Royal Mode - Joining]]", "[[Vampire Dragon]]", "[[Resonator Engine]]", "[[Soul Rope]]", "[[Rescue Ferret]]", "[[Umbramirage the Elemental Lord]]", "[[Sangan]]", and other [[List of generic searchers#Monsters|generic searchers]].
* If you have 2 "Gear Golem the Moving Fortress" on your side of the field, follow these steps:** Use You can also use "[[Shield & SwordUnstable Evolution]]", "[[Inverse Universe]]" or "to increase this monster's [[Weapon Change]]" giving each "Gear Golem the Moving Fortress", 2200 original ATK.** Use "[[Limiter Removal]]". Now you only need to pay 1600 [[Life Points]] to do 8800 damage to your opponent.*** Tip 1: Use "[[Heavy Storm]]" first2400, to remove threats such as use "[[Mirror ForceMegamorph]]", then use "[[Magic CylinderLimiter Removal]]", "[[Sakuretsu Armor]]" etc.*** Tip 2: Use "[[D2 Shield]]" to boost its DEF to 4400, then use "Inverse Universe" to swap its for 9600 ATK with its now 4400 DEF, activate "enough for an [[Trap StunOTK]]", pay the 800, attack, and activate "Limiter Removal" for 8800 direct attack damage with just one monster.
* You can also use "This monster works well in [[Cybernetic MagicianRock]]" or "[[Unstable Evolution]]" Decks, since they rely on high DEF monsters. Also, its effect to increase this monster's ATK to over 2000 and use "[[Megamorph]]"attack directly makes it useful. However, then you should use "Limiter Removal" for an [[One Turn Kill|OTK]]something to change it back to Defense Position.
* This monster works card would work well in with "[[RockSuper Crashbug]] Decks", since they rely on high DEF monsters. Also, his effect to as it will become a Level 4 2200 ATK monster that (for only 800 Life Points) can attack your opponent directly makes it useful. However, you should * You can use something "[[Inverse Universe]]" to permanently change him back this card's ATK to Defense Position2200. This combo can be deadly if "Gear Golem" is also equipped with "[[Tyrant Burst Dragon]]".
* This After attacking directly, equip this card would work well with "[[Super CrashbugSpirit Burner]]", as so you can switch it will be become a Level 4 2200 monster that (for only 800 Life Points) can attack your opponent directlyto Defense mode.
==Traditional Format==
* This card can be searched via by "[[Last Will]]". * If you have 2 "Gear Golem the Moving Fortresses" on your side of the field, follow these steps:** Use "[[Shield & Sword]]", "[[Inverse Universe]]" or "[[Weapon Change]]" giving each "Gear Golem", 2200 ATK.** Use "[[Limiter Removal]]". Now you only need to pay 800 [[Life Points]] to do 4400 damage to your opponent.*** Tip 1: Use "[[Heavy Storm]]" first, to remove threats such as "[[Mirror Force]]", "[[Magic Cylinder]]", "[[Sakuretsu Armor]]" etc.*** Tip 2: Use "[[D2 Shield]]" to boost its DEF to 4400, then use "Inverse Universe" to swap its ATK with its now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "Limiter Removal" for 8800 direct attack damage with just one monster.* You can pay 700 Life Points and use "Weapon Change" to quickly inflict 2200 damage for the cost of 800 Life Points.
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