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Stargazer Magician

1,259 bytes removed, 4 months ago
added Asian-English set "Creation Pack 02"
{{Unofficial name|Croatian}}
 
{{CardTable2
| hr_name = Zvjezdogledni Čarobnjak
| fr_name = Magicien Observateur des Étoiles
| de_name = Sterndeutender Magier
| it_name = Mago Mirastelle
| ko_name = 별을 읽는 마술사
| pt_name = Mago Observador das Estrelas
| es_name = Mago Contemplaestrellas
| pt_name = Mago Observador das Estrelas
| ja_name = {{Ruby|星|ほし}}{{Ruby|読|よ}}みの{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
| romaji_name = Hoshiyomi no Majutsushi
| sc_name = 星读的魔术师| image = StargazerMagician-SDMPPEVO-EN-CSR-1E.png| attribute = DarkDARK| type types = Spellcaster| type2 = / Pendulum| type3 = / Effect
| level = 5
| pendulum_scale = 1
| atk = 1200
| def = 2400
| number password = 94415058| effect pendulum_effect_types = Continuous-like, Continuous, -like| effect_types = Trigger| pendulum_effect = If a [[Pendulum Monster]] you [[control]] [[battle]]s, your opponent cannot [[activate]] [[Spell Card]]s until the end of the [[Damage Step]]. Unless you have a "[[Magician (archetype)|Magician]]" card or "[[Odd-Eyes]]" card in your other [[Pendulum Zone]], this card's [[Pendulum Scale]] becomes 4.| lore = [[Once per turn]], when exactly 1 other Pendulum Monster you control (and no other cards) is [[return]]ed to your [[hand]] by an opponent's card [[card effect]] (except during the Damage Step): You can [[Special Summon]] 1 [[monster]] from your hand with the same name as that returned to the hand.| fr_pendulum_effect = Si un [[Pendulum Monster|Monstre Pendule]] que vous [[controlControl|contrôlez]] [[attackAttack|attaque]] ou est attaqué, jusqu'à la fin de la [[Damage Step]], votre adversaire ne peut pas [[activateActivate|activer]] de [[Spell Card|Cartes Magie]]. L'[[Pendulum Scale|Échelle Pendule]] de cette carte devient 4, sauf si vous avez un carte "[[Magician (archetype)|Magicien]]" ou carte "[[Odd-Eyes|Yeux Impairs]]" dans votre autre [[Pendulum Zone|Zone Pendule]].| fr_lore = [[Once per turn|Une fois par tour]], lorsqu'exactement 1 autre Monstre Pendule que vous contrôlez (et aucune autre carte) est [[returnReturn|renvoyé]] à votre [[handHand|main]] par un [[card effectEffect|effet de carte]] de votre adversaire (sauf durant la Damage Step) : vous pouvez [[Special Summon|Invoquer Spécialement]] 1 [[monsterMonster Card|monstre]] depuis votre main du même nom que le nom d'origine du monstre renvoyé à la main.| de_pendulum_effect = Falls ein [[Pendulum Monster|Pendelmonster]], das du [[controlControl|kontrollierst]], [[attackAttack|angreift]] oder angegriffen wird, kann dein Gegner bis zum Ende des [[Damage Step]]s keine [[Spell Card|Zauberkarten]] [[activateActivate|aktivieren]]. Der [[Pendulum Scale|Pendelbereich]] dieser Karte wird zu 4, es sei denn, du hast eine „[[Magician (archetype)|Magier]]-Karte oder „[[Odd-Eyes|Buntäugig]]-Karte in deiner anderen [[Pendulum Zone|Pendelzone]].| de_lore = [[Once per turn|Einmal pro Spielzug]], wenn genau 1 anderes Pendelmonster, das du kontrollierst, (und keine andere Karten) durch einen [[card effectEffect|Karteneffekt]] deines Gegners auf deine [[Hand]] [[returnReturn|zurückgegeben]] wird (außer während des Damage Steps): Du kannst zurückgegebene [[Monster]] als [[Special Summon|Spezialbeschwörung]] von deiner Hand [[Summon|beschwören]].| it_pendulum_effect = Se un [[Pendulum Monster|Mostro Pendulum]] che [[control]]li [[attackAttack|attacca]] o viene attaccato, il tuo avversario non può [[activateActivate|attivare]] [[Spell Card|Carte Magia]] fino alla fine del [[Damage Step]]. A meno che tu abbia una carta "[[Magician (archetype)|Mago]]" o una carta "[[Odd-Eyes|Occhi Diversi]]" nella tua altra [[Pendulum Zone|Zona Pendulum]], il [[Pendulum Scale|Valore Pendulum]] di questa carta diventa 4.| it_lore = [[Once per turn|Una volta per turno]], quando esattamente 1 altro Mostro Pendulum che controlli (e nessuna altra carta) viene fatto [[returnReturn|ritornare]] nella tua [[handHand|mano]] dall'[[card effectEffect|effetto di una carta]] dell'avversario (eccetto durante il [[Damage Step]]): puoi [[Special Summon|Evocare Specialmente]] dalla tua mano 1 [[monsterMonster Card|mostro]] con lo stesso nome di quel mostro fatto ritornare nella mano.| pt_pendulum_effect = Se um [[Pendulum Monster|Monstro Pêndulo]] que você [[control]]a [[battleBattle|batalhar]], seu oponente não pode [[activateActivate|ativar]] [[Spell Card|Cards de Magia]] até o final da [[Damage Step|Etapa de Dano]]. A não ser que você tenha um card "[[Magician (archetype)|Mago]]" ou um card "[[Odd-Eyes|Olhos Anômalos]]" na sua outra [[Pendulum Zone|Zona de Pêndulo]], a [[Pendulum Scale|Escala de Pêndulo]] deste card se torna 4.| pt_lore = [[Once per turn|Uma vez por turno]], quando exatamente 1 outro Monstro Pêndulo que você controla (e nenhum outro card) for [[returnReturn|devolvido]] à sua [[handHand|mão]] por um [[card effectEffect|efeito de card]] do oponente (exceto durante a Etapa de Dano): você pode [[Special Summon|Invocar por Invocação-Especial]] 1 [[monsterMonster Card|monstro]] da sua mão com o mesmo nome que foi devolvido à mão.| es_pendulum_effect = Si un [[Pendulum Monster|Monstruo de Péndulo]] [[attack|ataca]] o es atacadoque controlas batalla, tu adversario no puede [[activateActivate|activar]] [[Spell Card|Cartas Mágicas]] hasta el final del [[Damage Step]]. A menos que tengas una carta "[[Magician (archetype)|Mago/a]]" o una carta "[[Odd-Eyes|Ojos Anómalos]]" en tu otra [[Pendulum Zone|ona de Péndulo]], la [[Pendulum Scale|Escala de Péndulo]] de esta carta se convierte en 4.| es_lore = [[Once per turn|Una vez por turno]], cuando otro Monstruo de Péndulo (exactamente 1) que controles (y ninguna otra carta) sea [[returnedReturned|devuelto]] a tu [[handHand|mano]] por el [[card effectEffect|efecto de una carta]] de tu adversario (excepto durante el Damage Step): puedes [[Special Summon|Invocar de Modo Especial]], desde tu mano, 1 monstruo con el mismo nombre que el devuelto a la mano.| ja_pendulum_effect = ①:{{ruby①:自分のPモンスターが戦闘を行う場合、相手はダメージステップ終了時まで魔法カードを発動できない。②:もう片方の自分のPゾーンに「魔術師」カードまたは「オッドアイズ」カードが存在しない場合、このカードのPスケールは4になる。|ja_lore = ①:1ターンに1度、自分フィールドのPモンスター1体のみが相手の効果で自分の手札に戻った時に発動できる。その同名モンスター1体を手札から特殊召喚する。|じ}}{{ruby|分|ぶん}}の[[Pendulum Monster|{{Ruby|P|ペンデュラム}}モンスター]]が[[battle|{{ruby|戦|せん}}{{ruby|闘|とう}}]]を{{ruby|行|おこな}}う{{ruby|場|ば}}{{ruby|合|あい}}、{{ruby|相ko_pendulum_effect = ①: 자신의 펜듈럼 몬스터가 전투를 실행할 경우, 상대는 데미지 스텝 종료시까지 마법 카드를 발동할 수 없다. ②: 다른 한쪽 자신의 펜듈럼 존에 "마술사" 카드 또는 "오드아이즈" 카드가 존재하지 않을 경우, 이 카드의 펜듈럼 스케얄은 4 가 된다.|あい}}{{ruby|手|て}}は[[Damage Stepko_lore = ①: 1턴에 1번, 자신 필드의 펜듈럼 몬스터 1장만이 상대의 효과로 자신의 패로 되돌아갔을 때에 발동할 수 있다. 그 같은 이름의 몬스터 1장을 패에서 특수 소환한다.|ダメージステップ]]{{rubysc_pendulum_effect = ①:自己的灵摆怪兽进行战斗的情况下,对手直至伤害步骤结束时为止,不可发动魔法卡。②:另一方自己的灵摆区域没有“魔术师”卡或“异色眼”卡存在的情况下,此卡的灵摆刻度变为4。|終|しゅう}}{{ruby|了|りょう}}{{ruby|時|とき}}まで[[Spell Card|{{ruby|魔|ま}}{{ruby|法|ほう}}カード]]を[[activate|{{ruby|発|はつ}}{{ruby|動|どう}}]]できない。②:もう{{ruby|片|かた}}{{ruby|方|ほう}}の{{ruby|自|じ}}{{ruby|分|ぶん}}の[[Pendulum Zone|{{Ruby|P|ペンデュラム}}ゾーン]]に「[[Magician (archetype)|{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}]]」カードまたは「[[Odd-Eyes|オッドアイズ]]」カードが{{ruby|存|そん}}{{ruby|在|ざい}}しない{{ruby|場|ば}}{{ruby|合|あい}}、このカードの[[Pendulum Scale|{{Ruby|P|ペンデュラム}}スケール]]は4になる。| ja_lore = ①:[[Once per turn|1ターンに1{{ruby|度|ど}}]]、{{ruby|自|じ}}{{ruby|分|ぶん}}[[field|フィールド]]の{{Ruby|P|ペンデュラム}}モンスター1{{ruby|体|たい}}のみが{{ruby|相|あい}}{{ruby|手|て}}の[[card effect|{{ruby|効|こう}}{{ruby|果|か}}]]で{{ruby|自|じ}}{{ruby|分|ぶん}}の[[hand|{{ruby|手|て}}{{ruby|札|ふだ}}]]に[[return|{{ruby|戻|もど}}った]]{{ruby|時|とき}}に{{ruby|発|はつ}}{{ruby|動|どう}}できる。その{{ruby|同|どう}}{{ruby|名|めい}}[[monster|モンスター]]1{{ruby|体|たい}}を{{ruby|手|て}}{{ruby|札|ふだ}}から[[Special Summon|{{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|召|しょう}}{{ruby|喚|かん}}]]する。| ko_pendulum_effect = ① : 자신의 [[Pendulum Monster|펜듈럼 몬스터]]가 [[battle|전투]]를 실행할 경우, 상대는 [[Damage Step|데미지 스텝]] 종료시까지 [[Spell Card|마법 카드]]를 [[activate|발동]]할 수 없다. ② : 다른 한쪽 자신의 [[Pendulum Zone|펜듈럼 존]]에 "[[Magician (archetype)|마술사]]"카드 또는 "[[Odd-Eyes|오드아이즈]]" 카드가 존재하지 않을 경우, 이 카드의 [[Pendulum Scale|펜듈럼 스케일]]은 4가 된다.| ko_lore = ① : [[Once per turn|1턴에 1번]], 자신 [[field|필드]]의 펜듈럼 몬스터가 1장만 상대의 [[card effect|효과]]로 자신의 [[hand|패]]로 [[return|되돌아갔]]을 때에 [[activate|발동]]할 수 있다. 그와 같은 이름의 [[monster|몬스터]] 1장을 패에서 [[Special Summon|특수 소환]]한다.sc_lore = ①:1回合1次,自己场上仅1只表侧表示的灵摆怪兽因对手的效果返回自己手牌时可以发动。将1只该怪兽的同名怪兽从手牌特殊召唤。
| en_sets =
{{Card table set/header|en}}{{Card table set|YS14-EN009|; Super Starter: Space-Time Showdown|; Super Rare}}{{Card table set|SP15-EN010|; Star Pack ARC-V|; Common}}{{Card table set|SP15-EN010|Star Pack ARC-V|, Shatterfoil Rare}}{{Card table set|SDMP-EN007|; Master of Pendulum Structure Deck|; Common}}{{Card table set/footer}}YS16-EN009; Starter Deck: Yuya; CommonPEVO-EN011; Pendulum Evolution; Super Rare
| fr_sets =
{{Card table set/header|fr}}{{Card table set|YS14-FR009|; Super Starter: Space-Time Showdown|; Super Rare}}{{Card table set|SP15-FR010|; Star Pack ARC-V|; Common}}{{Card table set|SP15-FR010|Star Pack ARC-V|, Shatterfoil Rare}}{{Card table set|SDMP-FR007|; Master of Pendulum Structure Deck|; Common}}{{Card table set/footer}}YS16-FR009; Starter Deck: Yuya; CommonPEVO-FR011; Pendulum Evolution; Super Rare
| de_sets =
{{Card table set/header|de}}{{Card table set|YS14-DE009|; Super Starter: Space-Time Showdown|; Super Rare}}{{Card table set|SP15-DE010|; Star Pack ARC-V|; Common}}{{Card table set|SP15-DE010|Star Pack ARC-V|, Shatterfoil Rare}}{{Card table set|SDMP-DE007|; Master of Pendulum Structure Deck|; Common}}{{Card table set/footer}}YS16-DE009; Starter Deck: Yuya; CommonPEVO-DE011; Pendulum Evolution; Super Rare
| it_sets =
{{Card table set/header|it}}{{Card table set|YS14-IT009|; Super Starter: Space-Time Showdown|; Super Rare}}{{Card table set|SP15-IT010|; Star Pack ARC-V|; Common}}{{Card table set|SP15-IT010|Star Pack ARC-V|, Shatterfoil Rare}}{{Card table set|SDMP-IT007|; Master of Pendulum Structure Deck|; Common}}{{Card table set/footer}}YS16-IT009; Starter Deck: Yuya; CommonPEVO-IT011; Pendulum Evolution; Super Rare
| pt_sets =
{{Card table set/header|pt}}{{Card table set|YS14-PT009|; Super Starter: Space-Time Showdown|; Super Rare}}{{Card table set|SP15-PT010|; Star Pack ARC-V|; Common}}{{Card table set|SP15-PT010|Star Pack ARC-V|, Shatterfoil Rare}}{{Card table set|SDMP-PT007|; Master of Pendulum Structure Deck|; Common}}{{Card table set/footer}}YS16-PT009; Starter Deck: Yuya; CommonPEVO-PT011; Pendulum Evolution; Super Rare
| sp_sets =
{{Card table set/header|sp}}{{Card table set|YS14-SP009|; Super Starter: Space-Time Showdown|; Super Rare}}{{Card table set|SP15-SP010|; Star Pack ARC-V|; Common}}{{Card table set|SP15-SP010|Star Pack ARC-V|, Shatterfoil Rare}}{{Card table set|SDMP-SP007|; Master of Pendulum Structure Deck|; Common}}{{Card table set/footer}}YS16-SP009; Starter Deck: Yuya; CommonPEVO-SP011; Pendulum Evolution; Super Rare
| jp_sets =
{{Card table set/header|jp}}{{Card table set|ST14-JP009|; Starter Deck 2014|; Super Rare}}{{Card table set|SD29-JP006|; Structure Deck: Master of Pendulum; CommonST16-JP009; Starter Deck 2016; CommonSD31-JP007; Structure Deck: Pendulum Evolution; Common|Common}}ae_sets = {{Card table set/footer}}CR02-AE015; Creation Pack 02; Rare
| kr_sets =
{{Card table set/header|kr}}{{Card table set|ST14-KR009|; Starter Deck 2014|; Super Rare}}{{Card table set|SD29-KR006; Structure Deck: Master of Pendulum; CommonST16-KR009; Starter Deck 2016; CommonSD31-KR007; Structure Deck: Pendulum Evolution; Common|sc_sets = SD29-SC006; Structure Deck: Master of Pendulum|; Common}}{{Card table set/footer}}| support1 supports = Pendulum Monster| stats1 archseries = Magician| supports_archetypes = * Magician* Odd-Eyes| action = * Applies effect if other Pendulum Zone is not occupied by specific card* Activates if returned from the field to the hand| stat_change = Changes this card's own Pendulum Scale| mst1 m/s/t = Prevents activation of your opponent's Spell Cards| summon1 summoning = Special Summons from your hand| misc1 misc = Limited activations| archetype1 = Magician (archetype)| archsupport1 = Magician (archetype)| archsupport2 = Odd-Eyes
| database_id = 11134
}}
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