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{{Redirect|Daemon|the Type|Daemon (Type)}}{{Infobox archetypearchseries| image = ArchfiendsRoarArchfiendEmperortheFirstLordofHorror-TF04MADU-JPEN-VG-artwork.jpgpng| caption = "[[Terrorking ArchfiendEmperor, the First Lord of Horror]]", with "[[Archfiend Soldier]]" and "[[Darkbishop ArchfiendGeneral]]" in the artwork front of "[[Archfiend's RoarPalabyrinth]]"| ja_name = デーモン| romaji = Dēmon| trans = Daemon| zh_name = 惡魔| zh_pinyin = Èmó| zh_jyutping = Ok3 mo1| zh_trans = Demon| fr_name = Archdémon| fr_trans = Archdemon| de_name = Erzunterweltler| de_trans = Archunderworlder| it_name = Arcidemone| it_trans = Archdemon| ko_name = 데몬
| ko_romanized = Demon
| ko_trans = Demon
| pt_name = Arquidemônio| pt_name2 = Archdemônio<br>(formerly)| pt_trans =Archdemon| es_name = Archidemonio| es_trans = Archdemon| zh_name sets = 惡魔| zh_pinyin = Èmó* [[Starter Deck: Yugi]]| zh_jyutping=Ok3 mo1* [[Metal Raiders]]| zh_trans = Demon* [[Spell Ruler]]| sets = * [[Starter Deck: Pegasus]]* [[2002 Booster Pack TinsLegacy of Darkness]]* [[2014 Mega-TinsDark Crisis]]* [[2014 Mega-Tin Mega PackStarter Deck: Yugi Evolution]]* [[2015 Mega-Tin Mega PackCybernetic Revolution]]* [[2016 Mega-Tin Mega PackForce of the Breaker]]* [[2-Player Starter Deck Yuya & Declan: Syrus Truesdale]]* [[Advanced Event Pack 2013 Vol.1Phantom Darkness]]* [[The Duelist Genesis]]* [[Crossroads of Chaos]]* [[Advanced Event Anniversary Pack 2013 Vol.2]]* [[Advanced Event Pack 2014 Vol.1Crimson Crisis]]* [[Advanced Event Pack 2014 Vol.4Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator promotional cards]]* [[Advanced Tournament Duelist Pack 2013 Vol.2: Yugi]]
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}}
"'''Archfiend'''", known as "'''Daemon'''" (デーモン ''Dēmon'') in the ''[[OCG]]'', is one of the very first [[archetype]]s. Members appear in a myriad of sets due to the string required for inclusion being a simple word in Japanese. While many [[Duelist]]s use "Archfiend" cards in the anime and manga as a result, only [[Titan]] and [[Raizo Akuma]] runs a dedicated "Archfiend" Deck. The majority of the [[Monster Card|monsters]] in this archetype are [[DARK]] [[Fiend]] monsters, but there are many monsters of other [[Attribute]]s and Types. There are cards, such as [[Falling Down]], which supports any "Archfiend" cards. There are a sub-archetype, "[[Red Dragon Archfiend (archetype)|Red Dragon Archfiend]]", and a sub-series, [[Skull Archfiend]].
== History/Naming ==
The first monster to receive the "Archfiend" designation is "[[Summoned Skull]]". It has appeared in the first manga chapter featuring ''Duel Monsters'', [[Yu-Gi-Oh! - Duel 009|Duel 009]], as well as the [[Yu-Gi-Oh!_Duel_Monsters_(video_game)|first ''Duel Monsters'' video game]]. Two more monsters, "[[Wicked Mirror]]" and "[[Air Marmot of Nefariousness]]", also debuted in this video game.
"'''Archfiend'''", known as "'''Daemon'''" (Japanese: デーモン ''Dēmon'') in the ''[[OCGWicked Mirror]]'', is one of the very first archetypes. Members appear in a myriad of sets due to the string required for inclusion being a simple word in Japanese. While many [[Duelist]]s use "Archfiend" cards in the anime and manga as a result, only [[Titan]] runs a dedicated "Archfiend" Deck. The majority of the [[Monster Card|monsters]] in this archetype are [[DARK]] [[Fiend]]-[[Type]] monsters, but there are many monsters Air Marmot of other [[AttributeNefariousness]]s and Types. The "[[Red Dragon Archfiend (archetype)|Red Dragon Archfiend]]" archetype is a sub-archetype of are the "first Archfiend" archetype. ==Naming==According monsters to the [http://replay.waybackmachine.org/20090226221410/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/archfiend/default.aspx Upper Deck Entertainment] website, ''"'''Archfiends''' are a special category of card. Most "Archfiend" cards can be easily identified by their name. Any card with "Archfiend" appear in the card name is an "Archfiend."'' This category was officially introduced with the release of ''[[Dark Crisis]]'', as a way to standardize the English translation of ''OCG'' card names containing "Daemon" 「デーモン」. Some non-"Archfiend" cards have it spelled "Demon"; for example, appearing in the Japanese name of "[[Regenerating RoseVol.1|very first set]]", 「スプリット・{{Ruby|D|デモン}}・ローズ」 translates to "Split Demon Rose", but "Demon" is spelled 「デモン」, so it is not an "Archfiend" card. Some monsters Both have Japanese names with "Demon" been renamed as a possible translation. Arguably, this was the first attempt by the creators of ''Yu-Gi-Oh!'' to establish an archetype, and set a standard by which archetypes would be defined thereafter. Since some Japanese cards with names containing "Daemon" 「デーモン」 had already been released demonstrated in the ''TCG'', they were retroactively classified as "Archfiend" cards, although their official names were left unchangedvideo games. These are:
The introduction of the "Archfiend" archetype in ''[[Dark Crisis]]'' caused a translation issue, since [[archetype condition]]s were not yet created and the cards in the set specified support for all monsters with 「デーモン」 ("Daemon") in their Japanese names. This was decided to be translated into English as "Archfiend", and from this point onward, all cards with 「デーモン」 in their Japanese names would have "Archfiend" in their English names. However, several cards in older sets predating the concept of archetypes had already been released and translated whose Japanese names contained 「デーモン」, but whose English names did not contain any specific string:
* [[A Deal with Dark Ruler]] (''A Deal with a Daemon'')
* [[Axe of Despair]] (''Daemon's Axe'')
* [[B. Black Skull Dragon]] (''Black Daemons Dragon'')
* [[Beast of Talwar]] (''Talwar Daemon'')
* [[Fiend Skull Dragon]] (''Death Daemon Dragon'')
* [[Toon Summoned Skull]] (''Toon Daemon'')
Starting with In two cases, cards whose English names did not contain "Archfiend" were renamed to contain "Axe of DespairArchfiend" . In both cases, the former names appeared in ''video games only as they remained OCG-exclusive at the time Archfiend support came out. * [[Battle Pack 2: War Archfiend Marmot of the GiantsNefariousness]](Air Marmot of Nefariousness)** First ''TCG'' release was on 2005 June 1st, later prints of these cards in with the new name.** Last appearance mentioning the former name was from [[Air_Marmot_of_Nefariousness_(DBT)|''TCGDestiny Board Traveler'' now use ]].** Change reflected on subsequent video game appearances starting from [[archetype conditionArchfiend Marmot of Nefariousness (World Championship 2006)|''World Championship 2006'']]s in their .* [[card textArchfiend Mirror]] (Wicked Mirror)** Still ''OCG''-exclusive to classify them as this date. Also has never appeared in another set.** Still called "ArchfiendWicked Mirror" cards. With the release of ''in [[Legendary Collection 4: JoeyWicked Mirror (World Championship 2006)|''s World Mega PackChampionship 2006'']]'', all of these cards have excluding it from the archetype conditions classifying them as "Archfiend" cards. In Portuguese, "** Name change applied since [[Archfiend Soldier]]" also has an archetype condition classifying it as an "Archfiend" card, although this wasnArchfiend_Mirror_(Tag_Force_1)|''t added until it was reprinted in Tag Force 1''[[2-Player Starter Deck Yuya & Declan]]'', released on the same year.
To resolve this issue, [[Upper Deck Entertainment]] invented the idea of Archfiend monsters (rather than "Archfiend" monsters) as a separate category, similar to existing [[ability|abilities]]. Due to the circumstances, they were not printed on the card but rather could only be looked up via UDE's website, which stated: ''"'''Archfiends''' are a special category of card. Most "Archfiend" cards can be easily identified by their name. Any card with "Archfiend" in the card name is an "Archfiend." In addition, several older cards are also considered to be "Archfiends." These cards include:'' followed by the above list.<ref>{{citeweb|url = http://replay.waybackmachine.org/20090226221410/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/archfiend/default.aspx|title = What is an "Archfiend"?|publisher = Upper Deck Entertainment|date = February 26, 2009|access-date = February 26, 2009}}</ref>As a result, all "Archfiend" support in the original printing of ''Dark Crisis'' referred to Archfiend cards as if they were a category (rather than "Archfiend" cards as an archetype). For example, this can be seen in the original card texts of "[[Card Errata:Falling Down|Falling Down]]" and "[[Card Errata:Archfiend's Roar|Archfiend's Roar]]".The introduction of [[archetype condition]]s 7 years later would remove the need for any special category, and later prints of the above list of cards in the ''TCG'' would all receive one stating that they belonged to the "Archfiend" archetype regardless of their printed name. This began with "Axe of Despair" in ''[[Battle Pack 2: War of the Giants]]'', and finished with the release of ''[[Legendary Collection 4: Joey's World Mega Pack]]''."A Deal with Dark Ruler" was not included on the UDE's original list of "Archfiend" cards that do not have "Archfiend" in their English names on the [[Upper Deck Entertainment]] website, as it had virtually no mechanical impact all Archfiend support at the timereferred to either monsters or cards that could be continuously controlled, making it mechanically irrelevant. However, due later cards like "[[Archfiend Heiress]]" would refer to later adding any "Archfiend" support card from the Deck to the hand, making it became mechanically significant, so and it was given the archetype condition along with the other cards.In order for a card to be an "Archfiend" card, it must have the exact string 「デーモン」 ("Daemon") in its Japanese name. Other spellings like "Demon" (or any other Japanese word that might be translatable as "demon") do not qualify. For example, the Japanese name of "[[Regenerating Rose]]", 「スプリット・{{Ruby|D|デモン}}・ローズ」, translates directly to "Split Demon Rose" with "Demon" spelled 「デモン」, so it is not an "Archfiend" card.===Themes===
The first members introduced after "Archfiend" became an archetype are chess-themed, all of which are named after chess pieces, and feature a chessboard pattern as the background of their artwork.
 
{| class="wikitable"
! Chess Archfiend !! Origin
|-
| [[Terrorking Archfiend|Terrorking]]<br />[[Masterking Archfiend|Masterking]] || [[wikipedia:King (chess)|King]]
|-
| [[Infernalqueen Archfiend|Infernalqueen]]<br />[[Imprisoned Queen Archfiend|Imprisoned Queen]] || [[wikipedia:Queen (chess)|Queen]]
|-
| [[Desrook Archfiend|Desrook]] || [[wikipedia:Rook (chess)|Rook]]
|-
| [[Darkbishop Archfiend|Darkbishop]] || [[wikipedia:Bishop (chess)|Bishop]]
|-
| [[Shadowknight Archfiend|Shadowknight]] || [[wikipedia:Knight (chess)|Knight]]
|-
| [[Vilepawn Archfiend|Vilepawn]] || [[wikipedia:Pawn (chess)|Pawn]]
|-
| [[Checkmate]] || [[wikipedia:Checkmate|Checkmate]]
|-
|}
 
Since then, other "Archfiends" have been released which lack the chess motifs. In general, they possess demonic and gruesome features, some even going so far as to have physiques featuring bones and sinew reminiscent of their original representative, "[[Summoned Skull]]".
Since "Archfiends" have seen many years of release, the archetype has varying appearance themes which change over time. The original unorganized "Archfiends" were generally bony and "horror" themed ("Summoned Skull", "[[Axe of Despair]]", "[[Lesser Fiend]]", etc.). At this point, they were not related other than sharing a word in their Japanese names.
The first archetype-oriented "Archfiends" appeared in ''[[Dark Crisis]]'' and were chess-themed, each featuring a dice roll-conditional negation of effects that target them ("[[Terrorking Archfiend]]", "[[Vilepawn Archfiend]]", etc.). These "Archfiends" all had appearances that very closely resembled contortions or variations on "Summoned Skull". This series was the longest-lasting period for the "Archfiends", and provided them with most of their Spell/Trap support, including their first [[Field Spell Card|Field Spell]], "[[Pandemonium]]". It ended with the release of "[[Imprisoned Queen Archfiend]]".
The next wave of "Archfiends" appeared in the 5D's period, and had a sports theme ("[[Archfiend Interceptor]]", "[[Lancer Archfiend]]", "[[Mad Archfiend]]"). For the first time since "[[Black Skull Dragon]]" and "[[Fiend Skull Dragon]]" it featured a Dragon member: "[[Red Dragon Archfiend]]". This series had no general effect theme or visual appearance (though skulls featured prominently in several of their artworks), but represented a move away from the "bone and sinew" style of the chess "Archfiends".
The most recent series of "Archfiends" began in the ''TCG'' in ''[[Starstrike Blast]]'', beginning with the North American release of "[[Archfiend Empress]]". These Archfiends bore little resemblance to the original chess Archfiends, having generally purple color schemes, a metallic appearance, and an imperial theme, similar to the "[[Fabled]]" monsters. ''[[Judgement of the Light]]'' introduced the archetype's second Field Spell, "[[Archfiend Palabyrinth]]", and the 3000 ATK "[[Archfiend Emperor, the First Lord of Horror]]". This support continued in the North American release of ''[[Shadow Specters]]'' with the release of "[[Archfiend Giant]]" and continued with the global release of "[[Archfiend Eccentrick]]" in ''[[Clash of Rebellions]]'', alongside "[[Red-Eyes Archfiend of Lightning]]", the first "Archfiend" Gemini monster, and "[[Archfiend Black Skull Dragon]]", the retrained version of their first ever Fusion.
Since "Archfiends" have seen many years of release, the archetype has varying appearance themes which change over time. The original unorganized "Archfiends" were generally bony and "horror" themed ("Summoned Skull", "[[Axe of Despair]]", "[[Lesser Fiend]]", etc.). At this point in time, they were not related other than sharing a word in their Japanese names. Since archetypes were not yet officially part of the game, these early cards were not initially translated as members of a group. The first archetype-oriented "Archfiends" appeared in ''[[Dark Crisis]]'' and were chess-themed, each featuring a dice roll-conditional negation of effects that target them ("[[Terrorking Archfiend]]", "[[Vilepawn Archfiend]]", etc.). These "Archfiends" all had appearances that very closely resembled contortions or variations on "Summoned Skull". This series was the longest-lasting period for the "Archfiends", and provided them with most of their Spell/Trap support, including their first [[Field Spell Card|Field Spell]], "[[Pandemonium]]", and ended with the release of "[[Imprisoned Queen Archfiend]]". The next wave of "Archfiends" appeared in the 5D's period, and had a sports theme ("[[Archfiend Interceptor]]", "[[Lancer Archfiend]]", "[[Mad Archfiend]]"), and for the first time since "[[B. Skull Dragon]]" and "[[Fiend Skull Dragon]]", featured a Dragon-Type member: "[[Red Dragon Archfiend]]". This series had no general effect theme or visual appearance (though skulls featured prominently in several of their artworks), but represented a move away from the "bone and sinew" style of the chess "Archfiends". The most recent series of "Archfiends" began in the ''TCG'' in ''[[Starstrike Blast]]'', beginning with the North American release of "[[Archfiend Empress]]". These Archfiends bore little resemblance to the original chess Archfiends, having generally purple color schemes, a metallic appearance, and an imperial theme, similar to the "[[Fabled]]" monsters. ''[[Judgement of the Light]]'' introduced the archetype's second Field Spell, "[[Archfiend Palabyrinth]]", and the 3000 ATK "[[Archfiend Emperor, the First Lord of Horror]]". This support continued in the North American release of ''[[Shadow Specters]]'' with the release of "[[Archfiend Giant]]" which continued with the global release of "[[Archfiend Eccentrick]]" in ''[[Clash of Rebellions]]'' along side the first "Archfiend" Gemini monster "[[Red-Eyes Archfiend of Lightning]]" and the retrained version of their first ever fusion "[[Archfiend Black Skull Dragon]]". ==DeckPlaying style==Building a Deck around the "Chess Archfiends" is tricky since they require your [[Life Points]] as payment and paying is not optional. As a result, your Life Points will be drained very quickly, especially since you must worry about further Life Point drain through battle damage from your opponent. Most "Archfiends" do not have enough attack power to hold their ground. Their most useful ability is negating an opponent's effect that targets them by a roll of the dice. However, this is not a reliable defense, and only two of the cards have a 50% chance of negation (although one of them, "[[Darkbishop Archfiend]]", works for any of your Archfiends, including the ones that have their own protection), whereas most . Most have a 16.5~17% chance, and a couple have a ~33% chance. A Deck built around these cards is difficult to play and does not ensure victory. "Archfiend" Decks rely on heavy support, so try to activate "[[Pandemonium]]" as soon as possible, including "[[Terraforming]]" and/or "[[Archfiend General]]" in the Deck to get it out faster. To help an "Archfiend" Deck run smoothly, it is often advisable to use "[[Dark Necrofear]]" or "[[Plaguespreader Zombie]]" to get a quick defense if you're in a tight spot. It is highly advisable to make good use of "Archfiends" that don't sap your Life Points but still offer good attack or defense, like "[[Archfiend Soldier]]" and "[[Archfiend of Gilfer]]". If trying to go for a "Chess Archfiend" Deck for novelty's sake, then it is advantageous to make it a general [[Fiend]]-themed Deck, adding Fiend support card cards like "[[Goblin King]]". Take advantage of the high ATK of most The more modern "Archfiends", namely such as "[[Shadowknight ArchfiendEmperor, the First Lord of Horror]]", "Archfiend Soldier" and "[[Terrorking Annihilator Archfiend]]". "Archfiends" are one of tend to go for a destruction strategy to pave the way to attack the few archetypes opponent directly with an abundance of their high-Level high -ATK non-tributers in the game; Monsters. Three "[[Stygian Street Patrol]]" is an excellent card and can help avoid the Summoning problems usually related to "Terrorking Archfiend". "Summoned Skull" and its [[retrainedEquip Spell Card]] [[Skull Archfiend of Lightning|counterpart]] can provide late-game powers exist with different effects: the oldest, as well as receive a considerable boost when used in conjunction with "[[Axe of Despair]]" or "[[United We Stand]]". If you , boosts ATK and can weather return to the [[Life Point]] payments, you may be able to destroy your opponent under a barrage of massive attacks. Piercing cards such as hand; "[[Big Bang ShotFalling Down]]" and is an in-theme "[[Fairy Meteor CrushSnatch Steal]]" can further ; and the punishmentnewest, while the "[[Archfiend'sStaff of Despair]]" own innate immunities can provide some defense. One potential strategy , is to use an enfeebling version of "[[Foolish Burial]]sAxe of Despair" and . The "[[Armageddon Knight]]sArchfiends" are also lucky enough to put at least have two "[[Imprisoned Queen ArchfiendField Spell Card]]s" in the Graveyard to give : "[[Terrorking ArchfiendPandemonium]]" 4000 ATK, then banish an "[[Evil Hero Infernal Gainer]]" so "Terrorking Archfiend" can attack twice, then play "[[Checkmate]]" to allow it to attack [[Direct attack|directly]] which although designed for a [[One Turn Kill|OTK]]. the older "[[Masked Chameleon]]Archfiends" can also still be used with the modern ones to recover losses when "[[Archfiend Heiress]]Archfiends"are destroyed by an effect, and "[[Archfiend CavalryPalabyrinth]]" or "[[Mist Archfiend]]" to go into a Level 7, Level 8 or Level 9 Synchro Monster, respectively. "Masked Chameleon" can also be used with "Archfiend Cavalry" for which boosts Fiends' ATKs as well as carrying a Rank 4 Special Summon from Deck effect granting access to fast Xyz MonsterSummons"Archfiends" are Beatdown Decks that don't rely on Special Summoning, so cards like "[[VanitySummoned Skull]]'s Fiend]]" and "[[Barrier Statue of the Abyssseries]]" are great compliments to fend-off Synchros and higher-level monsters. On the other hand, it is very possible to go to the opposite and abuse Special Summoningcovered more on its own page, both from the Graveyard and the Deck, with cards such as "[[Skull Archfiend's Roar]]", "[[Stygian Street Patrol]]", .Being Fiend and "[[Call DARK gives the members a myriad of the Haunted]]", along with Synchro Summoning higher level Archfiends or fiends to weather down the opponent, support such as "[[Thought Ruler ArchfiendFiend Griefing]]", "[[Chaos King Archfiend]]", or even "[[Stygian SergeantsStreet Patrol]]", and very strong monsters that fit with the general Archfiend theme such as "[[Allure of Darkness Neosphere]]". As an added bonus, the Synchro Archfiends do not require Life Point payment and in case of destruction, "[[PandemoniumVirus]]" allows to search the Deck for virtually any other" Archfiend" to take to the hand. You can also use the "[[Resonator]]s" to incorporate [[Synchro Monster|Synchros]] cards, and "[[Power Tool Dragon]]" as a means of searching "[[Falling Down]]"many others.===Recommended cards==={{Decklist|Chess Archfiend - Recommended cards|effect monsters =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
|normal monsters =
* [[Summoned Skull]]
|effect monsters =
* [[Annihilator Archfiend]]
* [[Archfiend Cavalry]]
* [[Archfiend Commander]]
* [[Archfiend Emperor, the First Lord of Horror]]
* [[Archfiend Empress]]
* [[Archfiend General]]
* [[Darkbishop ArchfiendGiant]]* [[Desrook ArchfiendHeiress]]* [[Evil Hero Infernal Gainer]]* [[Imprisoned Queen Archfiend]]* [[Infernalqueen Berserk Archfiend]]
* [[Mist Archfiend]]
* [[Nefarious Terrorking Archfiend Eater ]]* [[Skilled Red Magician]]* [[Barrier Statue of the Abyss]]* [[Dark Spirit of NefariousnessBanishment]]* [[Shadowknight ArchfiendDark Spirit of Malice]]* [[Diabolica the Draconique General]]* [[Fiendish Rhino Warrior]]* [[Farfa, Malebranche of the Burning Abyss]]* [[Skull Archfiend Scarm, Malebranche of Lightningthe Burning Abyss]]
* [[Stygian Street Patrol]]
* [[Terrorking ArchfiendTour Guide From the Underworld]]* [[Vilepawn ArchfiendZalamander Catalyzer]]|tuner monsters = * [[Stygian SecurityWeiss, Lightsworn Archfiend]]* [[Dark ResonatorMental Tuner]] (with [[Emergency Teleport]])|pendulum monsters =* [[Archfiend Eccentrick]]
|synchro monsters =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Chaos Archfiend]]**[[Chaos Angel]]
* [[Chaos King Archfiend]]
* [[Infernity Doom Archfiend]]
* [[Dark Highlander]]
* [[Scrap Archfiend]]* [[Stygian Sergeants]]|spells =<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Allure of Darkness]]* [[Falling Down]]* [[Foolish Burial]]* [[Pandemonium]]* [[Solidarity]]* [[Trade-In]]|traps =<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Archfiend's Roar]]* [[Battle-Scarred]]* [[Dice Re-Roll]]* [[Elemental Burst]]* [[Fuh-Rin-Ka-Zan]]* [[Hate Buster]]* [[Torrential Tribute]]}} {{Decklist|Xyz Archfiends - Recommended cards|normal monsters = <!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Archfiend Soldier]]* [[ZureGroza, Knight Tyrant of Dark WorldThunder]]|effect monsters = <!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Archfiend Heiress]]* [[Archfiend Cavalry]]* [[Archfiend CommanderHundred Eyes Dragon]]* [[Archfiend Emperor, the First Phantasmal Lord of Horror]]* [[Archfiend EmpressUltimitl Bishbaalkin]]* [[Dark Armed Scarlight Red Dragon]]* [[Dark Necrofear]]* [[Nefarious Archfiend Eater of Nefariousness]]* [[Rescue Rabbit]]* [[Skull Archfiend of Lightning]]* [[Stygian Street Patrol]]* [[Tour Guide From the Underworld]]* [[Trance Thought Ruler Archfiend]]|tuner monsters = <!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Masked Chameleon]]|synchro monsters =<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Dark End Dragon]]
|xyz monsters =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Constellar Ptolemy M7Archfiend's Ascent]]* [[Evilswarm NightmareD/D/D Wave King Caesar]]* [[Gachi Gachi GantetsuD/D/D Wave High King Caesar]]* [[Hieratic Sun Dragon Overlord of Heliopolis]]* [[Maestroke the Symphony DjinnNumber 1: Infection Buzzking]]* [[Number 622: Chronomaly AtlandisZombiestein]]
* [[Number 66: Master Key Beetle]]
|link monsters =* [[Masterking Archfiend]]* [[Muckraker From the Underworld]]* [[Sword BreakerBeat Cop from the Underworld]]* [[Wind-Up ZenmainesWee Witch's Apprentice]]
|spells =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[Archfiend Palabyrinth]]
* [[Advance DrawArchfiend's Staff of Despair]]* [[Falling Down]]* [[Pandemonium]]
* [[Allure of Darkness]]
* [[Burial from a Different Dark Spirit's Mastery]]* [[DimensionDice]]* [[Emergency Teleport]] (with [[Mental Tuner]])* [[Evil Eye Reemergence]]* [[Falling DownEvil Mind]]* [[Oni-Gami ComboRecurring Nightmare]]* [[Terraforming]]/[[Set Rotation]]* [[The Beginning of the End]]* [[Trade-InThe Monarchs Stormforth]]
|traps =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Archfiend's Ghastly Glitch]]
* [[Archfiend's Roar]]
* [[Deck Devastation VirusCall of the Archfiend]]* [[Simul Archfiends]]
* [[Eradicator Epidemic Virus]]
* [[Escape from the Dark DimensionFiend Griefing]]* [[Torrential TributeUnending Nightmare]](with Masterking Archfiend)
}}
==Weaknesses==
* The effects of "Archfiends" apply mostly on the field or in the Graveyard; as such cards such as "[[Skill Drain]]" and "[[Shadow-Imprisoning Mirror]]" can hinder the strategy.
* As most of the members are high Level, "[[Gravity Bind]]" can prevent a game winning attack from happening.
* "[[Vampire Hunter]]" and "[[Exile of the Wicked]]" can destroy "Archfiends" without needing to beat their high ATK.
* The deck is also typically slow, requiring Normal Summons of an Archfiend to begin swarming. Cards that can negate the Summon such as "[[Solemn Judgment]]" and "[[Chaos Trap Hole]]" can take away a whole turn.
* The deck often requires paying a lot of Life Points, so can have difficulty against [[stall]] and [[burn]] strategies.
==See also==
*[[Card Rulings:Archfiend]]
==References==<references />{{Archseries navbox}}{{Archseries navbox (anime)}}{{Archseries navbox (manga)}}{{Archseries navbox (D Team)}}{{Archseries navbox (Duel Links)}}
{{Archfiend}}
 
[[Category:TCG and OCG archetypes]]

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