Changes

Jump to: navigation, search

Dinomic Powerload

3,121 bytes added, 2 months ago
added Asian-English set "Creation Pack 03"
{{Unofficial name|English}}
 
{{CardTable2
| fr_name = Puissante Charge Dinobrumic| de_name = Dinoneblige Kraftladung| it_name = Potercarico Dinomico| ko_name = 다이너믹P| pt_name = Potência Dinomic| es_name = Carga de Poder Dinómico| ja_name = ダイナミックPダイナミック{{Ruby|P|パワーロード}}| romaji_name = Dainamikku Pawārōdo| trans_name = Dynamic Powerload| sc_name = 机动阵 强化| image = DynamicPowerloadDinomicPowerload-BOSHMP16-JPEN-C-1E.png| attribute card_type = Spell| typest property = Field| number password = 41128647| effect effect_types = Continuous-like, Continuous-like| lore = All "[[Dinomist]]" [[Monster Card|monstersmonster]] s on the [[field]] gain 300 [[ATK]] and [[DEF]]. When If a "Dinomist" monster you [[control]] [[attackbattle]]s or is attacked, your opponent cannot activate cards or [[Card effect|effects]] s until the end of the [[Damage Step]].| fr_lore = Tous les monstres "Dinobrume" sur le Terrain gagnent 300 ATK/DEF. Si un monstre "Dinobrume" que vous contrôlez combat, votre adversaire ne peut ni activer de cartes ni d'effets jusqu'à la fin de la Damage Step.| de_lore = Alle „Dinonebel“-Monster auf dem Spielfeld erhalten 300 ATK und DEF. Falls ein „Dinonebel“-Monster kämpft, das du kontrollierst, kann dein Gegner bis zum Ende des Damage Steps weder Karten noch Effekte aktivieren.| it_lore = Tutti i mostri "Dinofoschia" sul Terreno guadagnano 300 ATK e DEF. Se un mostro "Dinofoschia" che controlli combatte, il tuo avversario non può attivare carte o effetti fino alla fine del Damage Step.| pt_lore = Todos os monstros "Dinonévoa" no campo ganham 300 de ATK e DEF. Até o final da Etapa de Dano, se um monstro "Dinonévoa" que você controla batalhar, seu oponente não pode ativar cards ou efeitos.| es_lore = Todos los monstruos "Dinoniebla" en el Campo ganan 300 ATK y DEF. Si un monstruo "Dinoniebla" que controles batalla, tu adversario no puede activar cartas o efectos hasta el final del Damage Step.| ja_lore = ①:フィールドの「ダイナミスト」モンスターの攻撃力・守備力は300アップする。②:自分の「ダイナミスト」モンスターが戦闘を行う場合、相手はダメージステップ終了時まで魔法・罠・モンスターの効果を発動できない。| ko_lore = ① : 필드의 "다이너미스트" 몬스터의 공격력 / 수비력은 300 올린다. ② : 자신의 "다이너미스트" 몬스터가 전투를 실행할 경우, 상대는 데미지 스텝 종료시까지 마법 / 함정 / 몬스터의 효과를 발동할 수 없다.| sc_lore = ①:场上的“机动雾龙”怪兽的攻击力・守备力上升300。<br />②:自己的“机动雾龙”怪兽进行战斗的情况下,对手直至伤害步骤结束时为止,不可发动魔法・陷阱・怪兽的效果。| en_sets = BOSH-EN062; Breakers of Shadow; CommonMP16-EN217; 2016 Mega-Tin Mega Pack; Common| fr_sets = BOSH-FR062; Breakers of Shadow; CommonMP16-FR217; 2016 Mega-Tin Mega Pack; Common| de_sets = BOSH-DE062; Breakers of Shadow; CommonMP16-DE217; 2016 Mega-Tin Mega Pack; Common| it_sets = BOSH-IT062; Breakers of Shadow; CommonMP16-IT217; 2016 Mega-Tin Mega Pack; Common| pt_sets = BOSH-PT062; Breakers of Shadow; CommonMP16-PT217; 2016 Mega-Tin Mega Pack; Common| sp_sets = BOSH-SP062; Breakers of Shadow; CommonMP16-SP217; 2016 Mega-Tin Mega Pack; Common
| jp_sets =
{{Card table set/headerBOSH-JP062; Breakers of Shadow; Common|jp}}ae_sets = CR03-AE147; Creation Pack 03; Rare{{Card table set|kr_sets = BOSH-JP062|KR062; Breakers of Shadow; Common|sc_sets = TM03-SC060; Theme Pack: Dragon Sword Trail; Common}}{{Card table set/footer}}| supports_archetypes = Dinomist| stats1 stat_change = * All monsters gain ATK| stats2 = * All monsters gain DEF| mst1 m/s/t = * Prevents activation of your opponent's Effect Monsters| mst2 = * Prevents activation of your opponent's Spell Cards| mst3 = * Prevents activation of your opponent's Trap Cards| archsupport1 = Dinomist| database_id = 12170
}}
64,388
edits

Navigation menu