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Gem-Knight

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{{Infobox archetypearchseries| cut_from_names = true| image = Gem-KnightsKnight.png| caption = From left to right: "[[Gem-Knight Alexandrite (anime)|Alexandrite]]", "[[Gem-Knight Lapis (anime)|Lapis]]", and "[[Gem-Knight Emerald (anime)|Emerald]]".| ja_name = ジェムナイト| romaji = Jemunaito| trans = Gemknight| fr_name = Chevalier-Gemmes| de_name = Edelstein-Ritter| it_name = Cavaliere-Gemma| ko_name = 젬나이트| ko_romanized = Jemnaiteu| ko_trans = Gemknight| pt_name = CavaleirogemaCavaleiro-Gema| es_name = Caballero-Gema| sets =* [[Hidden Arsenal 5: Steelswarm Invasion]]* [[Hidden Arsenal 6: Omega Xyz]]* [[Hidden Arsenal 7: Knight of Stars]]* [[Secrets of Eternity]]* [[Clash of Rebellions]]* [[Power of the Elements]]| tcg =* [[Duel Terminal 5a]]* [[Photon Shockwave]]* [[Duel Terminal 6a]]* [[Battle Pack: Epic Dawn]]* [[Duel Terminal 6b]]* [[Duel Terminal 7a]]* [[Duel Terminal 7b]]* [[Star Pack ARC-CaballerosV]]* [[2015 Mega-Tin Mega Pack]]* [[Astral Pack Eight]]* [[Wing Raiders]]* [[OTS Tournament Pack 6]]* [[Advanced Demo Deck Extra Pack]]* [[Extreme Force]]* [[Shadows in Valhalla]]| sets ocg =
* [[Duel Terminal - Vylon Descends!!]]
* [[V Jump Edition 2]]
* [[Duel Terminal - Judgment of Omega!!]]
* [[Duel Terminal - Xyz Startup!!]]
* [[Generation Force]]
* [[Duel Terminal - Sacred Star Knights!!]]
* [[Hidden Arsenal 5: Steelswarm Invasion]]
* [[Photon Shockwave]]
* [[Duel Terminal - Ouroboros, Wicked Dragon of Destruction!!]]
* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
* [[Duel Terminal Chronicle 2 - Chapter of Chaos]]
* [[Duel Terminal Chronicle 3 - Chapter of Destruction]]
* [[Duel Terminal Chronicle 4 - Chapter of Opposites]]
* [[Yu-Gi-Oh! Duel Terminal Master Guide promotional cards]]
* [[Advanced Tournament Pack 2014 Vol.3]]
* [[Booster SP: Raging Masters]]
* [[Entry Pack]]
* [[LINK VRAINS Pack]]
* [[Tournament Pack 2022 Vol.2]]
* [[Power of the Elements +1 Bonus Pack]]
| korea =
* [[Premium Pack Vol.9]]
* [[Advanced Event Pack 2014 Vol.4]]
| anime = [[Yu-Gi-Oh! ARC-V]]
| manga =
* [[Yu-Gi-Oh! 5D's (manga)|Yu-Gi-Oh! 5D's]]
* [[Yu-Gi-Oh! D Team ZEXAL]]
}}
 "'''"Gem-Knight"''', spelled '''"Gemknight"''' (ジェムナイト ''Jemunaito'') in Japan, is an [[archetype]] that was released in ''[[Duel Terminal - Vylon Descends!!]]''. Their team symbol is a jewel droplet adorned with gold trim and two small, arced points. Its color varies according to They are used by [[Julia Krystal]] in the monster or object to which it is attached''[[Yu-Gi-Oh! ARC-V]]'' anime. All "Gem-Knights Knight" monsters are [[EARTH]] [[Attribute]], whereas their [[Type]] varies between [[Pyro]], [[Thunder]], [[Aqua]], or [[Rock]]-, as well as a few [[TypeFairy]] (with one Fairy exception), in keeping with the cardinal elements: fire, wind, water, and earth, respectively. "Gem-Knights" are further subdivided into trios: each [[Type]] includes a [[Normal Monster|Normal]] member, a [[Gemini monster|Gemini]] member, and a [[Fusion Monster|Fusion]]memberThey All members of this archetype are all named after different minerals. Aesthetically, they appear to be a synthesis of [[Jesse Anderson]]'s "[[Crystal Beast]]s" and [[Jaden Yuki]]'s "[[Elemental HERO]]" cards, possibly as a an homage to their friendship in the anime. This is evidenced in cards such as "[[Gem-Knight Fusion]]"," whose artwork is clearly a merging of "[[Crystal Release]]" and "[[Miracle Fusion]]".In terms of playstyle, " While the three Gem-Knight [[Normal Monster]]s are shown to be unarmed, the nine [[" monsters focus on rapidly and repeatedly Fusion Monster]]s wield weapons befitting Summoning their stats boss monsters by searching and recycling Fusion Spells and effects (or lack thereof): Materials. Their core Fusion Spell, "[[Gem-Knight AquamarineFusion]]" uses a bladed shield; ", can [[Gem-Knight Rubyreturn]]" uses a polearm; "itself from GY to the [[Gem-Knight Topazhand]]" uses twin-bladed tonfa; "by [[Gem-Knight Amethysbanish]]ing 1 " carries a shield and what is either a wand or a slim blade; "[[Gem-Knight Citrine]]" uses a swordmonster from GY, and "[[Gem-Knight PrismauraObsidian]]" wields a lance and shield. "[[Gem-Knight ZirconiaLazuli]]," on the other hand, is equipped with gigantic fists seemingly to compensate for its lack of effect, can both recycle "[[Gem-Knight Seraphi]]" uses a saber, and "[[Gem-Knight Master Dia]]" uses a broadsword embedded with gemsNormal Monsters"Gem-Knight" Their team symbol is the first, a jewel droplet adorned with gold trim and so fartwo small, arced points. Its color varies according to the only archetype monster or object to boast four "[[Polymerization]]"-styled cards: "[[Gem-Knight Fusion]]," "[[Particle Fusion]]," "[[Pyroxene Fusion]]," and "[[Tablet Fusion]]which it is attached." This allows "Gem-Knight" to perform Fusions with far greater speed and efficacy than any comparable archetype, given that "Pyroxene Fusion" and "Tablet Fusion" in particular are [[Trap Card]]s. ==StoryLore=={{Main|Duel Terminal Master Guide card storylines|Master Guide 5 card storylines|Master Duel card storylines#The Pyroxene Warriors}}A group of warriors endowed with the power of minerals, the "Gem-Knights" value honor above all else and disapprove of battle for the sake of battle. At the provocation of the barbaric "[[Laval]]s"," however, they are forced to take up arms and protect the clans from their wanton destruction. However, the "[[Steelswarm]]" begin to invade the surface land, intending to take over. The Gem-Knights join up with the other clans in a temporary union spearheaded by the "[[Vylon]]s"." Along the way, they obtain [[Gem-Knight Prismaura|new powers]] with which to resist the "Steelswarm"." Although the "[[Steelswarm]]" are quickly dispatched, conflict is far from over. The "Vylons" decide to exterminate the clans in order to prevent future wars.The clans once more band together in order to halt the "[[Vylon]]s"," but it is the collaboration between the "Gem-Knights" and "[[Gishki]]" to whom credit for their eventual victory goes: "[[Gem-Knight Pearl]]" is the downfall of the "[[Vylon]]"." After the "Vylons" are driven back, the alliances between clans once again dissolve.The "[[Gishki]]" immediately resume their invasion of "[[Mist Valley]]"," which had been their main objective pre-"-[[Steelswarm]]"." In order to obtain resources from the Valley, the "[[Gishki]]" enact a genocide on the "[[Gusto]]"." The Gem-Knights intervene to [[Daigusto Emeral|rescue the remaining]] "[[Gusto]]"s.When the "[[Verzlswarm]]" virus begins to spread across the Duel Terminal world, the Gem-Knights join the "[[Gusto]]" in a prayer for the "[[StellarConstellar]]," a legendary band of divine warriors, to aid them. The "[[Stellar]]Constellar" may not be strong enough to resist the "Verzlswarm" army alone, as the "[[Gishki]]" clan falls to the virus. Knowing this, the "Gem-Knights" fuse into [[Gem-Knight Master DiaDiamond|the most powerful Gem-Knight]]. These are "[[Cairngorgon, Antiluminescent Knight]]" appears to be a corrupted combination (probably by the '''"[[lswarm]]" virus) of "Gem-Knight Crystal", with parts of "Gem-Knight Zirconia" (right arm and left leg), "Gem-Knight''' Fusions Master Diamond" (left arm and right leg), and their components"Gem-Knight Prismaura" (damaged head).==Members=====Main Deck===; Normal Monster
{| class="wikitable"
! Gem-Knight !! Type !! Mineral
|-
| [[Gem-Knight Crystal|Crystal]] || rowspan=2 | [[Rock]] || [[wikipedia:Crystal|Crystal]]
|-
! | [[Gem-Knight FusionLapis|Lapis]] || [[wikipedia:Lapis lazuli|Lapis lazuli]]! Fusion Material 1! Fusion Material 2! Fusion Material 3
|-
| [[Gem-Knight AmethysGarnet|Garnet]] || [[Pyro]]| '''Gem-Knight'''| [[Aquawikipedia:Garnet|Garnet]]-Type
|-
| [[Gem-Knight CitrineSapphire|Sapphire]]| '''Gem-Knight'''| [[PyroAqua]]-Type|- | [[Gem-Knight Prismaura]]| '''Gem-Knight'''wikipedia:Sapphire| [[ThunderSapphire]]-Type
|-
| [[Gem-Knight ZirconiaTourmaline|Tourmaline]]| '''Gem-Knight'''| [[RockThunder]] || [[wikipedia:Tourmaline|Tourmaline]]|}; Effect Monster{| class="wikitable"! Gem-Knight !! Type !! Mineral
|-
| [[Gem-Knight AquamarineAlexandrite|Alexandrite]]|| rowspan=4 | [[Gem-Knight SapphireRock]]| '''Gem-Knight'''| [[wikipedia:Alexandrite|Alexandrite]]
|-
| [[Gem-Knight RubyEmerald|Emerald]]|| [[Gem-Knight Garnetwikipedia:Emerald|Emerald]]| '''Gem-Knight'''
|-
| [[Gem-Knight TopazLazuli|Lazuli]]|| [[Gem-Knight Tourmalinewikipedia:Lapis lazuli|Lapis lazuli]]| '''Gem-Knight'''
|-
| [[Gem-Knight SeraphiObsidian|Obsidian]]| '''Gem-Knight'''| [[LIGHTwikipedia:Obsidian|Obsidian]]-Attribute
|-
| [[Gem-Knight Master DiaQuartz|Quartz]]| '''Gem-Knight'''| '''Gem-Knight'''[[Fairy]] || '''Gem-Knight'''[[wikipedia:Quartz|Quartz]]
|}
; Effect Monster (Rose series)These are the '''A small series of cards that simultaneously support "Gem-Knight''' cards " and the "[[Melodious]]".* [[Brilliant Rose]]* [[Crystal Rose]] (although it is not a "Gem/Creature that they are based off.-Knight" monster); Gemini Monster
{| class="wikitable"
! Gem-Knight !! Type !! Mineral
|-
! | [[Gem-Knight! Gemstone/CreatureAmber|Amber]] || [[Thunder]] || [[wikipedia:Amber|Amber]]
|-
| [[Gem-ArmadilloKnight Iolite|Iolite]]| Armadillo| [[Aqua]] || [[wikipedia:Cordierite|Iolite]]
|-
| [[Gem-ElephantKnight Sardonyx|Sardonyx]] || [[Pyro]] || [[wikipedia:Onyx|Sardonyx]]| Elephant}===Extra Deck===; Fusion Monster (Specific Normal Monster material){| class="wikitable"! Gem-Knight !! Listed Fusion Material !! Type !! Mineral
|-
| [[Gem-Knight AlexandriteAquamarine|Aquamarine]]| Alexandrite| [[Gem-Knight Sapphire]] || [[Aqua]] || [[wikipedia:Aquamarine (gemstone)|Aquamarine]]
|-
| [[Gem-Knight AmberLady Lapis Lazuli|Lady Lapis Lazuli]]| Amber| [[Gem-Knight Lapis]] || [[Rock]] || [[wikipedia:Lapis lazuli|Lapis lazuli]]
|-
| [[Gem-Knight AmethysRuby|Ruby]]| Amethyst| [[Gem-Knight Garnet]] || [[Pyro]] || [[wikipedia:Ruby|Ruby]]
|-
| [[Gem-Knight AquamarineTopaz|Topaz]] || [[Gem-Knight Tourmaline]] || [[Thunder]] || [[wikipedia:Topaz|Topaz]]| Aquamarine}; Fusion Monster (Non-specific material){| class="wikitable"! Gem-Knight !! Generic Fusion Material !! Type !! Mineral
|-
| [[Gem-Knight CitrineAmethyst|Amethyst]]| Madeira Citrine| 1 [[Aqua]] monster || [[Aqua]] || [[wikipedia:Amethyst|Amethyst]]
|-
| [[Gem-Knight CrystalCitrine|Citrine]]| Rock Crystals| 1 [[Pyro]] monster || [[Pyro]] || [[wikipedia:Citrine|Citrine]]
|-
| [[Gem-Knight EmeraldPrismaura|Prismaura]]| Emerald| 1 [[Thunder]] monster || [[Thunder]] || [[wikipedia:Prism (geology)|Prism]]
|-
| [[Gem-Knight GarnetLady Rose Diamond|Lady Rose Diamond]] || 1 [[Fairy]] monster || rowspan=2 | [[Fairy]]| Garnet| [[wikipedia:Diamond|Diamond]]
|-
| [[Gem-Knight IoliteSeraphinite|Seraphinite]]| Cordierite/Iolite| 1 [[LIGHT]] monster || [[wikipedia:Seraphinite|Seraphinite]]
|-
| [[Gem-Knight ObsidianZirconia|Zirconia]] || 1 [[Rock]] monster || [[Rock]] || [[wikipedia:Zircon|Zircon]]| Obsidian}; Fusion Monster (3 "Gem-Knight" materials){| class="wikitable"! Gem-Knight !! Type !! Mineral
|-
| [[Gem-Knight PrismauraLady Brilliant Diamond|Lady Brilliant Diamond]] || rowspan=2 | [[Rock]]| Prism| rowspan=2 | [[wikipedia:Diamond|Diamond]]
|-
| [[Gem-Knight PearlMaster Diamond|Master Diamond]]| Pearl}; Non-Fusion Monster{| class="wikitable"! Gem-Knight !! Type !! Mineral
|-
| [[Gem-Knight RubyPearl|Pearl]] || rowspan=2 | [[Rock]]| Ruby| [[wikipedia:Pearl|Pearl]]
|-
| [[Gem-Knight SanyxPhantom Quartz|Phantom Quartz]] || [[wikipedia:Phantom quartz|Phantom quartz]]| Sardonyx}|===Related===* [[Gem-Armadillo]]| * [[Gem-Knight SapphireElephant]]| Sapphire|* [[Gem-Merchant]]| * [[Gem-Knight TopazTurtle]]| Topaz==Playing style== |The "Gem-Knight" archetype focuses on [[Fusion Summon]]ing, accomplished with the use the archetype's many Fusion Summon-| [[Spell]]s/[[Trap]]s and a wide array of recycling effects. The "Gem-Knight" Fusion Monsters each have their own effects, ranging from battle support, card destruction, to burn damage. They either require a specific "Gem-Knight" Normal Monster + any "Gem-Knight" monster as material, any "Gem-Knight Tourmaline]]" monster + any monster of a specific Type/Attribute as material, or 3 "Gem-Knight" monsters as materials.Each of the archetype's Fusion Spell/Traps have different effects and have different levels of importance:{| Yellow Tourmalineclass="wikitable"! Fusion Spell/Trap !! Spell/Trap !! Effects !! Notes
|-
| [[Gem-Knight ZirconiaFusion]]| Zirconia| rowspan = 5 | Spell || Fusion Summons using hand/field materials, and can recover itself from GY. || Critically important; searchable by "Gem-Knight" support, no once-per-turn clause and can be repeatedly used and reused.
|-
| [[Gem-Knight LazuliParticle Fusion]]| Lapis Lazuli| Fusion Summons using field materials, grants Fusion Monster ATK boost. || Situational; requires field setup and ATK boost is marginally useful.
|-
| [[Absorb Fusion]] || Searches 1 "Gem-Knight Seraphi]]" card, then Fusion Summons using hand/field materials, by banishing them. Also applies Special Summoning restriction. || Seraphinite/SeraphimSituational; searching effect increases consistency, but banish fusion prevents GY effects, and also archetype-locks the player's summons.
|-
| [[Gem-Knight Master DiaBrilliant Fusion]]| Diamond| Fusion Summons using Main Deck materials, but with ATK penalty. || Important; fusing from Deck removes the need to search materials, and can even grant card advantage by strategically milling useful cards.
|-
| [[Scatter Fusion]] || If your opponent controls a monster, Fusion Summons non-Rock "Gem-Turtle]]Knight" using Main Deck materials. Also applies Extra Deck Special Summoning restriction.| Turtle/JadeConditionally valuable; despite also fusing from Deck, the restrictions on the card's effects forces a going-second beatdown-focused build.
|-
| [[Gem-MerchantPyroxene Fusion]]| Spellcaster| rowspan = 2 | Trap || Fusion Summons using hand/field materials. || Situational; Traps are delayed by one turn.
|-
| [[Gem-Knight Fragment Fusion]], [[Particle || Fusion]]Summons using GY materials, [[Pyroxene Fusion]]by banishing them. || Situational; less resource intensive, [[Doublet Fusion]]| Several Crystalsbut Traps are delayed by one turn.
|}
A key monster to the archetype's general strategy is their LINK 2 [[Link Monster]] "[[Gem-Knight Phantom Quartz]]", who is both a searcher for all archetypal cards, and also a Fusion Summoning extender able to Fusion Summon by shuffling materials in the GY or Banish Pile back into the Deck.
To quickly search out the archetype's monsters for use as Fusion materials, the archetype can make use of archetype-specific support (e.g.: "[[Gem-Armadillo]]"), Normal Monster support (e.g.: "[[Rescue Rabbit]]", "[[Unexpected Dai]]"), or [[Rock]] support (e.g. "[[Adamancipator Researcher]]", "[[Block Dragon]]"). "[[Crystal Rose]]" is an indirect searcher that can copy the name of any "Gem-Knight" monster in Deck (allowing it to be used as a Fusion or Link Material), and sends a "Gem-Knight" from Deck to GY, which can trigger floating effects. "[[Crystal Rose]]" and "[[Brilliant Rose]]" both have effects to Special Summon themselves and copy the name of a "Gem-Knight" monster, providing indirect searching for specific Fusion Materials.
To search out the archetype's Fusion Spells, external "Fusion" support cards like "[[Predaplant Darlingtonia Cobra]]" and "[[Predaplant Ophrys Scorpio]]" can be used, but "Phantom Quartz" alone can be used to search out "[[Gem-Knight Fusion]]", which can then be repeatedly used and reused. "[[Gem-Knight Quartz]]" can search out the powerful "[[Brilliant Fusion]]" and "[[Scatter Fusion]]", but has heavy restrictions attached to it.
Two key "Gem-Knight" monsters, "[[Gem-Knight Obsidian]]" and "[[Gem-Knight Lazuli]]", have non-once per turn effects that can recycle the player's monsters when sent to the GY, compensating for the costs of Fusion Summoning and extending the player's Fusion plays. "[[Gem-Knight Quartz]]" also has a GY recycle effect if it's used as a Fusion Material, albeit being once-per-turn only.
===Gem-Knight Beatdown===
The intended strategy for the "Gem-Knight" archetype is likely a [[beatdown]]-focused one, focusing on Fusion Summoning multiple "Gem-Knight" Fusion Monsters, use them to remove the opponent's cards, and defeat the opponent with the high ATK of the Fusion Monsters.
===Gem-Knight FTK===
This is an [[FTK]] strategy focused on using the effect of "[[Gem-Knight Lady Lapis Lazuli]]" and "[[Gem-Knight Master Diamond]]" (copying the effect of "Lady Lapis Lazuli") to repeatedly [[burn]] the opponent.
"Lady Lapis Lazuli" can inflict 500 damage to the opponent for each Special Summoned monster on the field. However, "Lapis Lazuli" can only be Special Summoned once per turn, necessitating the use of "Master Diamond" to copy the effect of "Lady Lapis Lazuli" and reuse its effects. Generally, Gem-Knight FTK aims to swarm the player's own field with monsters and activate the effects of "Lady Lapis Lazuli" once and "Master Diamond" twice to inflict around 8000 damage to the opponent, achieving an FTK.
=== Recommended cards ===
{{Decklist|
|normal monsters =
* [[Gem-Knight Crystal]]
* [[Gem-Knight Garnet]]
* [[Gem-Knight Lapis]]
* [[Gem-Knight Sapphire]]
* [[Gem-Knight Tourmaline]]
|effect monsters =
* [[Gem-Knight Alexandrite]]
* [[Gem-Knight Emerald]]
* [[Gem-Knight Lazuli]]
* [[Gem-Knight Obsidian]]
* [[Gem-Knight Quartz]]
* [[Brilliant Rose]]
* [[Crystal Rose]]
* [[Gem-Armadillo]]
* [[Gem-Merchant]]
* [[Gem-Turtle]]
* [[Box of Friends]]
* [[Rescue Rabbit]]
* [[Predaplant Darlingtonia Cobra]] + [[Predaplant Ophrys Scorpio]]
* [[Thunder Dragon]]
|gemini monsters =
* [[Gem-Knight Amber]]
* [[Gem-Knight Iolite]]
* [[Gem-Knight Sardonyx]]
|fusion monsters =
* [[Gem-Knight Amethyst]]
* [[Gem-Knight Aquamarine]]
* [[Gem-Knight Citrine]]
* [[Gem-Knight Lady Brilliant Diamond]]
* [[Gem-Knight Lady Lapis Lazuli]]
* [[Gem-Knight Lady Rose Diamond]]
* [[Gem-Knight Master Diamond]]
* [[Gem-Knight Prismaura]]
* [[Gem-Knight Ruby]]
* [[Gem-Knight Seraphinite]]
* [[Gem-Knight Topaz]]
* [[Gem-Knight Zirconia]]
* [[First of the Dragons]]
* [[Thunder Dragon Colossus]] (OCG or Traditional Format only)
* [[Thunder Dragon Titan]]
|xyz monsters =
* [[Gem-Knight Pearl]]
* [[Gallant Granite]]
|link monsters =
* [[Gem-Knight Phantom Quartz]]
* [[Aussa the Earth Charmer, Immovable]]
* [[Missus Radiant]]
* [[Some Summer Summoner]]
|normal spells =
* [[Absorb Fusion]]
* [[Gem-Knight Fusion]]
* [[Particle Fusion]]
* [[Thunder Dragon Fusion]]
* [[Unexpected Dai]]
* [[Gravity Balance]]
* [[Silent Doom]]
|equip spells =
* [[D.D.R. - Different Dimension Reincarnation]]
* [[Supervise]]
|continuous spells =
* [[Brilliant Fusion]] ''(OCG or Traditional Format only)''
* [[Scatter Fusion]]
|quick-play spells =
* [[Burial from a Different Dimension]]
|normal traps =
* [[Brilliant Spark]]
* [[Fragment Fusion]]
* [[Gem-Enhancement]]
* [[Back to the Front]]
|continuous traps =
* [[Call of the Haunted]]
}}
==Play style=Weaknesses=== The * Anti-Fusion/Special Summoning floodgates, such as "Gem[[Non-KnightsFusion Area]]", " employ a rapid [[FusionArchlord Kristya]] ", "[[BeatdownDimensional Barrier]] strategy", accomplished with or "[[Domain of the use True Monarchs]]" can completely shut off the archetypedeck's four game plan.* Anti-Spell floodgates like "[[Naturia Beast]]" or "[[Imperial Order]]" can prevent the deck from using "[[Gem-Knight Fusion]] Spells/Traps and a wide array of recycling effects".* GY floodgates like "[[Macro Cosmos]]" can prevent the deck from recovering "Gem-Knight Fusion". The * Most "Gem-Knight" decks use "[[Gem-Knight Phantom Quartz]]" as their only way to search "Gem-KnightFusion", making it the deck's main chokepoint.==Trivia==* This archetype appears to be based on the "[[Normal MonstersElemental HERO]] benefit from most Normal Monster support cards" archetype, as well as since a few of their monsters share similar stats (Level/ATK/DEF) and poses with some "Elemental HERO"monsters.<ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284095#post22284095 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #120 |author=[[Kevin Tewart]] |date=July 21, 2011 |publisher=Pojo.com Forums}}</ref><ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284170#post22284170 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #123 |author=[[Kevin Tewart]] |date=July 21, 2011 |publisher=Pojo.com Forums}}</ref><ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284193#post22284193 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #125 |author=[[Kevin Tewart]] |date=July 21, 2011 |publisher=Pojo.com Forums}}</ref>** "Gem-MerchantKnight" monsters are all of one Attribute ([[EARTH]]), yet have a variety of Types,whereas the anime-based "Elemental HERO" whose effect resembles that monsters are all of one Type ([[Warrior]]), but of different Attributes.* In context of the "gem" theme, this archetype also appears to be based on the "[[BlackwingCrystal Beast]] "archetype, since [[Jaden Yuki]] and [[Jesse Anderson]] were friends in the [[Blackwing Yu-Gi- Kalut Oh! GX|anime]] (who used an "Elemental HERO" Deck and a "Crystal Beast" Deck, respectively).* While the Moon Shadow|Kalut four "Gem-Knight" Normal Monsters are shown to be unarmed, the Moon ShadowFusion Monsters wield weapons befitting their stats and effects (or lack thereof):** "[[Gem-Knight Aquamarine]]" uses a bladed shield** "[[Gem-Knight Ruby]]" uses a polearm** "[[Gem-Knight Topaz]]" uses twin-bladed tonfa** "[[Gem-Knight Amethyst]]" carries a shield and what is either a wand or a slim blade** "[[Gem-Knight Citrine]]" uses a fire sword** "[[Gem-Knight Prismaura]]" wields a lance and shield** "[[Gem-Knight Zirconia]]" is equipped with gigantic fists** "[[Gem-Knight Seraphinite]]" uses a saber** "[[Gem-Knight Master Diamond]]" uses a broadsword embedded with gems.** "[[Gem-Knight Lady Lapis Lazuli]]", which deals effect damage, is depicted without any weapon.** "[[Gem-Knight Lady Brilliant Diamond]]" uses a simple sword.* "Gem-Knight" is the first and, so far, only archetype to boast seven "[[Polymerization]]" -styled cards: "[[Gem-Knight AlexandriteFusion]]", "[[Particle Fusion]]", "[[Pyroxene Fusion]]", "[[Fragment Fusion]]", "[[Absorb Fusion]]", "[[Brilliant Fusion]]" , and "[[Scatter Fusion]]".* The archetypal Spell Card "[[Brilliant Fusion]]" formed a splashable engine outside of "Gem-Knight" archetypal decks, as it can Fusion Summon "[[Gem-ArmadilloKnight Seraphinite]]" provide excellent search power to facilitate this strategyusing materials from the Deck, granting an Extra Normal Summon, a Level 5 on-field monster, and mill a specific LIGHT monster into the GY.
The archetype's key card is "[[Gem-Knight Fusion]]," which, apart from granting access to its vast arsenal of powerful Fusions, can return itself to the hand at the price of a Gem-Knight banished from the Graveyard. [[Discard]] effects can come in handy: cards such as "[[Phoenix Wing Wind Blast]]" can remove threats from the field, while also loading the Graveyard to pay this cost. "[[D.D.R. - Different Dimension Reincarnation]]" can re-Summon the Gem-Knights banished via "[[Gem-Knight Fusion]]," essentially rendering the cost moot and restocking the hand with materials for another Fusion Summon. "[[Gem-Knight Amber]]," "[[Gem-Knight Iolite]]," and "[[Gem-Knight Sanyx]]" import the assistance of "[[Gemini]]"-oriented support, such as "[[Gemini Spark]]," "[[Gemini Trap Hole]]," and "[[Supervise]]." As this archetype is built to churn out Fusions en masse, "[[Superalloy Beast Raptinus]]" could be included to make the effects of "[[Gemini]]" "Gem-Knights" live upon hitting the field, without the delay native to "[[Gemini]]" monsters. "[[Future Fusion]]" is also a great addition: it can load the Graveyard with fuel for "[[Gem-Knight Fusion]]" even if the Fusion Monster is prevented from reaching the field. Other notable fusion support for this deck includes: "[[Branch!]]," "[[Centrifugal Field]]," and "[[De-Fusion]]". The release of both [[Xyz Monster]]s and "[[Rescue Rabbit]]" give "Gem-Knights" another welcome boost. "Rescue Rabbit" can bring out the materials of many "Gem-Knight" Fusion Monsters, and "[[Gem-Knight Amber]]'s" effect can return a banished Rabbit to the hand for further usage. ==WeaknessReferences==Despite its speed and flexibility, "Gem-Knights" are not without weaknesses. Like the [[Evil HERO]]es, which rely on "[[Dark Fusion]]" and "[[Dark Calling]]," the "Gem-Knights" depend upon their own Fusion Spells<references/Traps for advantage. One of the most effective ways to cripple it is to activate a card like "[[Cursed Seal of the Forbidden Spell]]," which can render its Fusion Spells unusable for the rest of the Duel. "[[Non-Fusion Area]]" can also damage its play-style, blocking all attempts at Fusion Summoning, leaving the deck at a severe disadvantage. Fortunately, these cards are rarely played, but in the event that these or similar nuisances appear, "[[Seven Tools of the Bandit]]" or "[[Royal Decree]]" are reliable answers.>{{Archseries navbox}}A more typical concern would be anti-Special Summon cards such as "[[Archlord Kristya]]," which are not as easily dealt with once on the field. Due to the [[Gemini Monster]] portion of the archetype, however, support like "[[Gemini Spark]]" can be used to handle threats of this nature. The same applies for cards like "[[Macro Cosmos]]" or "[[Dimensional Fissure]]," so that they will not disrupt the stream of Fusions.{{Archseries navbox (anime)}} Cards such as "[[Brionac, Dragon of the Ice Barrier]]", "[[Mist Wurm]]" and "[[Neo-Spacian Grand Mole]]" can also get rid of your Gem-Knights Fusion Monsters {{Archseries navbox (especially useful for dispatching "[[Gem-Knight Aquamarine]]"Duel Links). "[[Effect Veiler]]" or "[[Divine Wrath]]" are readily available responses.}} Occasionally, a "Gem-Knight" player's hand may clog up with Normal Monsters in a moment where [[Gem-Knight Fusion]] is nowhere to be found. "[[Gem-Turtle]]" can sometimes provide a remedy, as it retrieves a copy from the Deck and places it in the hand, but some players consider it dangerously slow in a fast-paced meta. Unfortunately, there is no guaranteed alternative available yet to solve this problem {{Archseries navbox ("[[Pot of Duality]]" can be used, but not only it will suspend Fusion Summoning for a turn, but it also may not work as intendedD Team).}} Proper [[Deck Thinning]] cards can be used to increase the odds of drawing the correct cards; "[[Thunder Dragon]]" and "[[Volcanic Shell]]" are prime candidates for this role. If one or both are utilized, consider focusing the Deck around "[[Gem-{{Knight Prismaura]]" and "[[Gem-Knight Citrine]]," since "[[Thunder Dragon]]" and "[[Volcanic Shell]]" are [[Thunder]]-type and [[Pyro]]-type, listed as materials on the above-mentioned cards, respectively.}}{{Duel Terminal}}Another strategy in this vein is using "[[Lavalval Chain]]" to put "[[Gem-Knight Fusion]]" in the Grave. "[[Summoner Monk]]" can quickly put "[[Lavalval Chain]]" on the field at the cost of a Spell Card, but be warnedCategory: it is susceptible to cards such as "[[Effect Veiler]]" and "[[Solemn Warning]]." ==Trivia==* While seen mostly as a reference to both the "[[Elemental HERO]]" and "[[Crystal Beast]]" [[archetype]]s, "Gem-Knights" can also reference the Power Rangers/Super Sentai series (much like the "Elemental HERO" monsters pay tribute to American comic heroes).* It seems there once was a "Gem-Knight Heliolope/Bloodstone," but it was infected by the "[[Verz]]" TCG and became "[[Verz Heliolope]]."* [[Gem-Knights]] are all of one Attribute ([[Earth]], yet have a variety of types, whereas [[Elemental HEROOCG archetypes]]es are nearly all of one type ([[Warrior]]) but of different Attributes.{{Archetype navbox}}
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