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Gem-Knight

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{{Infobox archetypearchseries| cut_from_names = true| image = GemknightFusionGem-TF05-JP-VGKnight.png| caption = From left to right: "[[Gem-Knight Alexandrite (anime)|Alexandrite]]", "[[Gem-Knight Lapis (anime)|Lapis]]", and "[[Gem-Knight FusionEmerald (anime)|Emerald]]".| ja_name = ジェムナイト| romaji = Jemunaito| trans = Gemknight| fr_name = Chevalier-Gemmes| de_name = Edelstein-Ritter| it_name = Cavaliere-Gemma| ko_name = 젬나이트| ko_romanized = Jemnaiteu| ko_trans = Gemknight| pt_name = CavaleirogemaCavaleiro-Gema| es_name = Caballero-Gema| other_names sets = ; Arabic* [[Hidden Arsenal 5: Steelswarm Invasion]]* [[Hidden Arsenal 6: فارس الجواهرOmega Xyz]]; Croatian* [[Hidden Arsenal 7: Knight of Stars]]* [[Secrets of Eternity]]* [[Clash of Rebellions]]* [[Power of the Elements]]| tcg =* [[Duel Terminal 5a]]* [[Photon Shockwave]]* [[Duel Terminal 6a]]* [[Battle Pack: Draguljski VitezoviEpic Dawn]]* [[Duel Terminal 6b]]* [[Duel Terminal 7a]]* [[Duel Terminal 7b]]* [[Star Pack ARC-V]]* [[2015 Mega-Tin Mega Pack]]* [[Astral Pack Eight]]* [[Wing Raiders]]* [[OTS Tournament Pack 6]]* [[Advanced Demo Deck Extra Pack]]* [[Extreme Force]]* [[Shadows in Valhalla]]| sets ocg =
* [[Duel Terminal - Vylon Descends!!]]
* [[V Jump Edition 2]]
* [[Duel Terminal - Judgment of Omega!!]]
* [[Duel Terminal - Xyz Startup!!]]
* [[Generation Force]]
* [[Duel Terminal - Sacred Star Knights!!]]
* [[Hidden Arsenal 5: Steelswarm Invasion]]
* [[Photon Shockwave]]
* [[Duel Terminal - Ouroboros, Wicked Dragon of Destruction!!]]
* [[Hidden Arsenal 6Duel Terminal Chronicle 1 - Chapter of Awakening]]* [[Duel Terminal Chronicle 2 - Chapter of Chaos]]* [[Duel Terminal Chronicle 3 - Chapter of Destruction]]* [[Duel Terminal Chronicle 4 - Chapter of Opposites]]* [[Yu-Gi-Oh! Duel Terminal Master Guide promotional cards]]* [[Advanced Tournament Pack 2014 Vol.3]]* [[Booster SP: Omega XyzRaging Masters]]* [[Entry Pack]]* [[LINK VRAINS Pack]]* [[Hidden Arsenal 7: Knight Tournament Pack 2022 Vol.2]]* [[Power of Starsthe Elements +1 Bonus Pack]]| korea =* [[Premium Pack Vol.9]]* [[Advanced Event Pack 2014 Vol.4]]| anime = [[Yu-Gi-Oh! ARC-V]]| manga = * [[Yu-Gi-Oh! 5D's (manga)|Yu-Gi-Oh! 5D's]]* [[Yu-Gi-Oh! D Team ZEXAL]]
}}
 "'''Gem-Knight'''" (ジェムナイト ''Jemunaito'') is an [[archetype]] that was released in ''[[Duel Terminal - Vylon Descends!!]]''. Their team symbol is a jewel droplet adorned with gold trim and two small, arced points. Its color varies according to They are used by [[Julia Krystal]] in the monster or object to which it is attached''[[Yu-Gi-Oh! ARC-V]]'' anime. All "Gem-KnightsKnight" monsters are [[EARTH]] [[Attribute]], whereas their [[Type]] varies between [[Pyro]], [[Thunder]], [[Aqua]], or [[Rock]] (with one , as well as a few [[Gem-Knight Seraphinite|Fairy exception]]), in keeping with the cardinal elements: fire, wind, water, and earth, respectively. "Gem-Knights" are further subdivided into trios: each Type includes a [[Normal Monster|Normal]] member, a [[Gemini monster|Gemini]] member, and a [[Fusion Monster|Fusion]]member. All members of this archetype are named after different minerals. Aesthetically, they appear to be a synthesis of [[Jesse Anderson]]'s "[[Crystal Beast]]s" and [[Jaden Yuki]]'s "[[Elemental HERO]]" cards, possibly as a an homage to their friendship in the anime. This is evidenced in cards such as "[[Gem-Knight Fusion]]"," whose artwork is clearly a merging of "[[Crystal Release]]" and "[[Miracle Fusion]]".In terms of playstyle, " While the four Gem-Knight Normal Monsters are shown to be unarmed, the nine [[" monsters focus on rapidly and repeatedly Fusion Monster]]s wield weapons befitting Summoning their stats boss monsters by searching and recycling Fusion Spells and effects (or lack thereof): Materials. Their core Fusion Spell, "[[Gem-Knight AquamarineFusion]]" uses a bladed shield; ", can [[Gem-Knight Rubyreturn]]" uses a polearm; "itself from GY to the [[Gem-Knight Topazhand]]" uses twin-bladed tonfa; "by [[Gem-Knight Amethystbanish]]ing 1 " carries a shield and what is either a wand or a slim blade; "[[Gem-Knight Citrine]]" uses a swordmonster from GY, and "[[Gem-Knight PrismauraObsidian]]" wields a lance and shield. "[[Gem-Knight ZirconiaLazuli]]," on the other hand, is equipped with gigantic fists seemingly to compensate for its lack of effect, can both recycle "[[Gem-Knight Seraphinite]]" uses a saber, and "[[Gem-Knight Master Diamond]]" uses a broadsword embedded with gemsNormal Monsters"Gem-Knight" Their team symbol is the first, a jewel droplet adorned with gold trim and so fartwo small, the only archetype to boast four "[[Polymerization]]"-styled cards: "[[Gem-Knight Fusion]]," "[[Particle Fusion]]," "[[Pyroxene Fusion]]," and "[[Fragment Fusion]]arced points." Regardless, Gem Knights are capable of rapidly summoning fusion monsters with a mere "[[Gem-Knight Fusion]] card as its ability grants the user Its color varies according to repeatedly return the fusion monster or object to the owner's hand, with the asistance of [[Gem-Knight Obsidian]] and [[Gem-Knight Lazuli]] the user which it is allowed to special summon multiple times from their extra deck during the same turn It was used by [[Masumi Kotsu]] in [[Yu-Gi-Oh! ARC-V]]attached. ==StoryLore=={{Main|Duel Terminal Master Guide card storylines|Master Guide 5 card storylines|Master Duel card storylines#The Pyroxene Warriors}}A group of warriors endowed with the power of minerals, the "Gem-Knights" value honor above all else and disapprove of battle for the sake of battle. At the provocation of the barbaric "[[Laval]]"," however, they are forced to take up arms and protect the clans from their wanton destruction. However, the "[[Steelswarm]]" begin to invade the surface land, intending to take over. The Gem-Knights join up with the other clans in a temporary union spearheaded by the "Vylons[[Vylon]]s". Along the way, they obtain [[Gem-Knight Prismaura|new powers]] with which to resist the "Steelswarm"." Although the "Steelswarm" are quickly dispatched, conflict is far from over. The "Vylons" decide to exterminate the clans in order to prevent future wars. The clans once more band together in order to halt the "[[Vylon]]"," but it is the collaboration between the "Gem-Knights" and "[[Gishki]]" to whom credit for their eventual victory goes: "[[Gem-Knight Pearl]]" is the downfall of the "Vylon". After the "Vylons" are driven back, the alliances between clans once again dissolve.The "Gishki" immediately resume their invasion of "[[Mist Valley]]"," which had been their main objective pre-"Steelswarm". In order to obtain resources from the Valley, the "Gishki" enact a genocide on the "[[Gusto]]". The Gem-Knights intervene to [[Daigusto Emeral|rescue the remaining]] "Gusto". 
When the "[[lswarm]]" virus begins to spread across the Duel Terminal world, the Gem-Knights join the "Gusto" in a prayer for the "[[Constellar]]," a legendary band of divine warriors, to aid them. The "Constellar" may not be strong enough to resist the "lswarm" army alone, as the "Gishki" clan falls to the virus. Knowing this, the "Gem-Knights" fuse into [[Gem-Knight Master Diamond|the most powerful Gem-Knight]].
 "[[Dark-line Warrior CaingorgormCairngorgon, Antiluminescent Knight]]" appears to be a corrupted combination (probably by the "[[lswarm]]" virus) of "Gem-Knight Crystal", with parts of "Gem-Knight Zirconia" (right arm and left leg) and , "Gem-Knight Master Diamond" (left arm and right leg), plus part of the helmetand "Gem-Knight Prismaura" (damaged head). ==Members==These are the '''Gem-Knight''' Fusions and their components.===Main Deck===; Normal Monster
{| class="wikitable"
! Gem-Knight !! Type !! Mineral
|-
! | [[Gem-Knight FusionCrystal|Crystal]]! Fusion Material 1! Fusion Material || rowspan=2! Fusion Material 3| [[Rock]] || [[wikipedia:Crystal|Crystal]]
|-
| [[Gem-Knight AmethystLapis|Lapis]]| '''Gem-Knight'''| [[Aquawikipedia:Lapis lazuli|Lapis lazuli]]-Type
|-
| [[Gem-Knight CitrineGarnet|Garnet]]| '''Gem-Knight'''| [[Pyro]]-Type|- | [[Gem-Knight Prismaura]]| '''Gem-Knight'''wikipedia:Garnet| [[ThunderGarnet]]-Type
|-
| [[Gem-Knight ZirconiaSapphire|Sapphire]] || [[Aqua]]| '''Gem-Knight'''| [[Rockwikipedia:Sapphire|Sapphire]]-Type
|-
| [[Gem-Knight AquamarineTourmaline|Tourmaline]]|| [[Thunder]] || [[Gem-Knight Sapphirewikipedia:Tourmaline|Tourmaline]]| '''}; Effect Monster{| class="wikitable"! Gem-Knight'''!! Type !! Mineral
|-
| [[Gem-Knight RubyAlexandrite|Alexandrite]]|| rowspan=4 | [[Gem-Knight GarnetRock]]| '''Gem-Knight'''| [[wikipedia:Alexandrite|Alexandrite]]
|-
| [[Gem-Knight TopazEmerald|Emerald]]|| [[Gem-Knight Tourmalinewikipedia:Emerald|Emerald]]| '''Gem-Knight'''
|-
| [[Gem-Knight SeraphiniteLazuli|Lazuli]]| '''Gem-Knight'''| [[LIGHTwikipedia:Lapis lazuli|Lapis lazuli]]-Attribute
|-
| [[Gem-Knight Master DiamondObsidian|Obsidian]] || [[wikipedia:Obsidian|Obsidian]]| '''Gem-Knight'''| '''[[Gem-Knight'''Quartz|Quartz]] || [[Fairy]] || [[wikipedia:Quartz| '''Gem-Knight'''Quartz]]
|}
; Effect Monster (Rose series)These are the '''A small series of cards that simultaneously support "Gem-Knight''' cards " and the "[[Melodious]]".* [[Brilliant Rose]]* [[Crystal Rose]] (although it is not a "Gem/Creature that they are based off.-Knight" monster); Gemini Monster
{| class="wikitable"
! Gem-Knight !! Type !! Mineral
|-
! | [[Gem-Knight! Gemstone/CreatureAmber|Amber]] || [[Thunder]] || [[wikipedia:Amber|Amber]]
|-
| [[Gem-Knight AlexandriteIolite|Iolite]] || [[Aqua]]|| [[wikipedia:AlexandriteCordierite|AlexandriteIolite]]
|-
| [[Gem-Knight AmberSardonyx|Sardonyx]] || [[Pyro]]|| [[wikipedia:AmberOnyx|AmberSardonyx]]|}===Extra Deck===; Fusion Monster (Specific Normal Monster material){| class="wikitable"! Gem-Knight !! Listed Fusion Material !! Type !! Mineral
|-
| [[Gem-Knight AmethystAquamarine|Aquamarine]] || [[Gem-Knight Sapphire]]|| [[Aqua]] || [[wikipedia:AmethystAquamarine (gemstone)|AmethystAquamarine]]
|-
| [[Gem-Knight AquamarineLady Lapis Lazuli|Lady Lapis Lazuli]] || [[Gem-Knight Lapis]]|| [[Rock]] || [[wikipedia:Aquamarine (gemstone)Lapis lazuli|AquamarineLapis lazuli]]
|-
| [[Gem-Knight CitrineRuby|Ruby]] || [[Gem-Knight Garnet]]|| [[Pyro]] || [[wikipedia:CitrineRuby|CitrineRuby]]
|-
| [[Gem-Knight CrystalTopaz|Topaz]]|| [[Gem-Knight Tourmaline]] || [[Thunder]] || [[wikipedia:CrystalTopaz|CrystalTopaz]]|}; Fusion Monster (Non-specific material){| class="wikitable"! Gem-Knight !! Generic Fusion Material !! Type !! Mineral
|-
| [[Gem-Knight EmeraldAmethyst|Amethyst]] || 1 [[Aqua]]monster || [[Aqua]] || [[wikipedia:EmeraldAmethyst|EmeraldAmethyst]]
|-
| [[Gem-Knight GarnetCitrine|Citrine]] || 1 [[Pyro]]monster || [[Pyro]] || [[wikipedia:GarnetCitrine|GarnetCitrine]]
|-
| [[Gem-Knight IolitePrismaura|Prismaura]] || 1 [[Thunder]]monster || [[Thunder]] || [[wikipedia:CordieritePrism (geology)|IolitePrism]]
|-
| [[Gem-Knight LazuliLady Rose Diamond|Lady Rose Diamond]] || 1 [[Fairy]]monster || rowspan=2 | [[Fairy]] || [[wikipedia:Lapis LazuliDiamond|Lapis LazuliDiamond]]
|-
| [[Gem-Knight Master DiamondSeraphinite|Seraphinite]] || 1 [[LIGHT]]monster || [[wikipedia:DiamondSeraphinite|DiamondSeraphinite]]
|-
| [[Gem-Knight ObsidianZirconia|Zirconia]]|| 1 [[Rock]] monster || [[Rock]] || [[wikipedia:ObsidianZircon|ObsidianZircon]]|}; Fusion Monster (3 "Gem-Knight" materials){| class="wikitable"! Gem-Knight !! Type !! Mineral
|-
| [[Gem-Knight PrismauraLady Brilliant Diamond|Lady Brilliant Diamond]] || rowspan=2 | [[Rock]]|| rowspan=2 | [[wikipedia:Prism (geology)Diamond|PrismDiamond]]
|-
| [[Gem-Knight PearlMaster Diamond|Master Diamond]]| [[wikipedia:Pearl}; Non-Fusion Monster{|Pearl]]class="wikitable"! Gem-Knight !! Type !! Mineral
|-
| [[Gem-Knight RubyPearl|Pearl]]|| rowspan=2 | [[Rock]] || [[wikipedia:RubyPearl|RubyPearl]]
|-
| [[Gem-Knight SardonyxPhantom Quartz|Phantom Quartz]]|| [[wikipedia:OnyxPhantom quartz|SardonyxPhantom quartz]]|-}===Related===| * [[Gem-Knight SapphireArmadillo]]| * [[wikipedia:Sapphire|SapphireGem-Elephant]]|* [[Gem-Merchant]]| * [[Gem-Turtle]]==Playing style== The "Gem-Knight Seraphinite" archetype focuses on [[Fusion Summon]]| ing, accomplished with the use the archetype's many Fusion Summon-[[wikipedia:Seraphinite|SeraphiniteSpell]] s/ [[wikipedia:Seraph|SeraphTrap]]|s and a wide array of recycling effects. The "Gem-Knight" Fusion Monsters each have their own effects, ranging from battle support, card destruction, to burn damage. They either require a specific "Gem-Knight" Normal Monster + any "Gem-Knight" monster as material, any "Gem-| [[Knight" monster + any monster of a specific Type/Attribute as material, or 3 "Gem-Knight Topaz]]" monsters as materials.| [[wikipediaEach of the archetype's Fusion Spell/Traps have different effects and have different levels of importance:Topaz{|Topaz]]class="wikitable"! Fusion Spell/Trap !! Spell/Trap !! Effects !! Notes
|-
| [[Gem-Knight TourmalineFusion]]| [[wikipedia:Tourmaline|Tourmaline]]rowspan = 5 | Spell || Fusion Summons using hand/field materials, and can recover itself from GY. || Critically important; searchable by "Gem-Knight" support, no once-per-turn clause and can be repeatedly used and reused.
|-
| [[Gem-Knight ZirconiaParticle Fusion]]| [[wikipedia:Zircon|Zircon]]Fusion Summons using field materials, grants Fusion Monster ATK boost. || Situational; requires field setup and ATK boost is marginally useful.
|-
| [[Gem-ArmadilloAbsorb Fusion]]| [[wikipedia:Carnelian|Carnelian]] Searches 1 "Gem-Knight" card, then Fusion Summons using hand/ [[wikipedia:Armadillofield materials, by banishing them. Also applies Special Summoning restriction. |Armadillo]]| Situational; searching effect increases consistency, but banish fusion prevents GY effects, and also archetype-locks the player's summons.
|-
| [[Gem-ElephantBrilliant Fusion]]| [[wikipedia:Red beryl|Red beryl]] / [[wikipedia:ElephantFusion Summons using Main Deck materials, but with ATK penalty. ||Elephant]]Important; fusing from Deck removes the need to search materials, and can even grant card advantage by strategically milling useful cards.
|-
| [[Gem-MerchantScatter Fusion]]| [[wikipedia:Turquoise|Turquoise]] / [[wikipedia:Magician (fantasy)If your opponent controls a monster, Fusion Summons non-Rock "Gem-Knight" using Main Deck materials. Also applies Extra Deck Special Summoning restriction.|Magician]]Conditionally valuable; despite also fusing from Deck, the restrictions on the card's effects forces a going-second beatdown-focused build.
|-
| [[Gem-TurtlePyroxene Fusion]]| [[wikipedia:Jade|Jade]] rowspan = 2 | Trap || Fusion Summons using hand/ [[wikipedia:Turtlefield materials. ||Turtle]]Situational; Traps are delayed by one turn.
|-
| [[Fragment Fusion]] || Fusion Summons using GY materials, by banishing them. || Situational; less resource intensive, but Traps are delayed by one turn.
|}
 ==Play style== The "Gem-Knight" employs rapid A key monster to the archetype's general strategy is their LINK 2 [[Fusion Summon|FusionLink Monster]] [[Beatdown]] strategy (similar to "[[Elemental HEROGem-Knight Phantom Quartz]]" monsters), accomplished with who is both a searcher for all archetypal cards, and also a Fusion Summoning extender able to Fusion Summon by shuffling materials in the GY or Banish Pile back into the use Deck.To quickly search out the archetype's four monsters for use as Fusion Spells/Traps and a wide array materials, the archetype can make use of recycling effectsarchetype-specific support (e.g. The : "[[Gem-Knight's Normal Monsters benefit from most Armadillo]]"), Normal Monster support cards, as well as (e.g.: "[[Gem-MerchantRescue Rabbit]]"," whose effect resembles that of [[Unexpected Dai]]"), or [[Blackwing - Kalut the Moon ShadowRock]]"support (e.g. "[[Gem-Knight AlexandriteAdamancipator Researcher]]" and , "[[Gem-ArmadilloBlock Dragon]]" provide excellent search power to facilitate this strategy)The archetype's key card "[[Crystal Rose]]" is an indirect searcher that can copy the name of any "Gem-Knight Fusion", which, apart from granting access monster in Deck (allowing it to its vast arsenal of powerful Fusionsbe used as a Fusion or Link Material), can return itself to the hand at the price of and sends a "Gem-Knight banished " from the GraveyardDeck to GY, which can trigger floating effects. "[[DiscardCrystal Rose]] effects can come in handy: cards such as " and "[[Phoenix Wing Wind BlastBrilliant Rose]]" can remove threats from both have effects to Special Summon themselves and copy the fieldname of a "Gem-Knight" monster, while also loading providing indirect searching for specific Fusion Materials.To search out the Graveyard to pay this cost. archetype's Fusion Spells, external "Fusion" support cards like "[[D.D.R. - Different Dimension ReincarnationPredaplant Darlingtonia Cobra]]" and "[[Chaos ZonePredaplant Ophrys Scorpio]]" can re-Summon the Gem-Knights banished via be used, but "Phantom Quartz" alone can be used to search out "[[Gem-Knight Fusion]]", essentially rendering the cost moot which can then be repeatedly used and restocking the hand with materials for another Fusion SummonreusedPairing "[[Gem-Knight Master DiamondQuartz]]" with can search out the field spell powerful "[[Brilliant Fusion]]" and "[[Catapult ZoneScatter Fusion]]" is also a good tactic, but has heavy restrictions attached to it. As Two key "Gem-Knight" monsters, "[[Gem-Knight Master DiamondObsidian]]'s effect allows it to gain 100 attack points with every " and "[[Gem-Knight in the GraveyardLazuli]]", it's prevented from getting destroyed by battle have non-once per turn and send one Rock-Type from effects that can recycle the Deck player's monsters when sent to the Graveyard insteadGY, compensating for the costs of Fusion Summoning and extending the player's Fusion plays. By feeding in cards such as "[[Gem-Knight LazuliQuartz]]", also has a GY recycle effect if it's ATK will steadily rise over 3000used as a Fusion Material, which causes it to become less vulnerable and it can come in handy when dealing with cards such as albeit being once-per-turn only.===Gem-Knight Beatdown===The intended strategy for the "Gem-Knight"archetype is likely a [[Hieratic Sun Dragon Overlord of Heliopolisbeatdown]]-focused one, focusing on Fusion Summoning multiple "Gem-Knight" Fusion Monsters, use them to remove the opponent's cards, and defeat the opponent with the high ATK of the Fusion Monsters.===Gem-Knight FTK===The release This is an [[FTK]] strategy focused on using the effect of both "[[Xyz MonsterGem-Knight Lady Lapis Lazuli]]s " and "[[Rescue RabbitGem-Knight Master Diamond]]" give (copying the effect of "Gem-KnightsLady Lapis Lazuli" another welcome boost) to repeatedly [[burn]] the opponent. "Rescue RabbitLady Lapis Lazuli" can bring out inflict 500 damage to the materials opponent for any each Special Summoned monster on the field. However, "Gem-KnightLapis Lazuli" Fusion Monsters (or even Xyz Summoning can only be Special Summoned once per turn, necessitating the use of "[[Gem-Knight Pearl]]Master Diamond"), and to copy the effect of "[[Lady Lapis Lazuli" and reuse its effects. Generally, Gem-Knight Amber]]FTK aims to swarm the player's own field with monsters and activate the effects of "Lady Lapis Lazuli" once and "Master Diamond" can return a banished Rabbit twice to inflict around 8000 damage to the hand for further usageopponent, achieving an FTK.  === Recommended cards ==={{Decklist|Vanilla Style
|normal monsters =
* [[Gem-Knight Crystal]]*[[Gem-Knight Garnet]]* [[Gem-Knight Lapis]]*[[Gem-Knight Sapphire]]*[[Gem-Knight Tourmaline]]
|effect monsters =
*[[Box of FriendsGem-Knight Alexandrite]]*[[Gem-ArmadilloKnight Emerald]]*[[Gem-Knight AlexandriteLazuli]]*[[Gem-Knight LazuliObsidian]]*[[Gem-Knight ObsidianQuartz]]* [[Brilliant Rose]]* [[Crystal Rose]]*[[Gorz the Emissary of DarknessGem-Armadillo]]*[[Morphing JarGem-Merchant]]*[[NeoGem-Spacian Grand MoleTurtle]]*[[Redox, Dragon Ruler Box of BouldersFriends]]*[[Rescue Rabbit]]*[[Summoner MonkPredaplant Darlingtonia Cobra]] + [[Predaplant Ophrys Scorpio]]*[[Snipe HunterThunder Dragon]]|gemini monsters =*[[Thunder DragonGem-Knight Amber]]*[[TragoediaGem-Knight Iolite]]*[[Volcanic ShellGem-Knight Sardonyx]]
|fusion monsters =
*[[Gem-Knight Amethyst]]*[[Gem-Knight Aquamarine]]*[[Gem-Knight Citrine]]*[[Gem-Knight Master Lady Brilliant Diamond]]* [[Gem-Knight Lady Lapis Lazuli]]* [[Gem-Knight Lady Rose Diamond]]*[[Gem-Knight PearlMaster Diamond]]*[[Gem-Knight Prismaura]]*[[Gem-Knight Ruby]]*[[Gem-Knight Seraphinite]]*[[Gem-Knight Topaz]]*[[Gem-Knight Zirconia]]|synchro monsters =* [[First of the Dragons]]* [[Thunder Dragon Colossus]] (OCG or Traditional Format only)*[[Stardust Thunder DragonTitan]]
|xyz monsters =
*[[Daigusto EmeralGem-Knight Pearl]]*[[Evigishki MerrowgeistGallant Granite]]*[[Evilswarm Ouroboros]]|link monsters =*[[Fairy King AlbverdichGem-Knight Phantom Quartz]]*[[Gaia DragonAussa the Earth Charmer, the Thunder ChargerImmovable]]*[[Gagaga CowboyMissus Radiant]] *[[Infernal Flame VixenSome Summer Summoner]]*[[Lavalval Chain]]|normal spells =*[[Leviair the Sea DragonAbsorb Fusion]]*[[Maestroke the Symphony DjinnGem-Knight Fusion]] *[[Mecha Phantom Beast DracossackParticle Fusion]]*[[Number 11: Big Eye]]*[[Number 16: Shock Master]]*[[Number 39: UtopiaThunder Dragon Fusion]]*[[Number 50: Blackship of CornUnexpected Dai]]*[[Photon PapilloperativeGravity Balance]]*[[Princess Cologne (card)Silent Doom]]|equip spells =*[[Burial from a Different Dimension]]*[[Creature Swap]]*[[D.D.R. - Different Dimension Reincarnation]]*[[Dark Factory of Mass ProductionSupervise]]|continuous spells = *[[Gem-Knight Brilliant Fusion]]''(OCG or Traditional Format only)''*[[Mind ControlScatter Fusion]]*[[Night Beam]]|quick-play spells =*[[Pot of Duality]]*[[Super PolymerizationBurial from a Different Dimension]]|normal traps =*[[Common CharityBrilliant Spark]]*[[Compulsory Evacuation DeviceFragment Fusion]]*[[Destruction Jammer]]*[[JustiGem-BreakEnhancement]]*[[Magical HatsBack to the Front]]*[[Phoenix Wing Wind Blast]]|continuous traps =*[[Pyroxene Fusion]]*[[Raigeki Break]]*[[Return from Call of the Different Dimension]]*[[Fragment FusionHaunted]]
}}
{{Decklist|Gemini Style|effect monsters =*[[Gem-Armadillo]]*[[Gem-Knight Amber]]*[[Gem-Knight Iolite]]*[[Gem-Knight Obsidian]]*[[Gem-Knight Sardonyx]]*[[Gem-Merchant]]*[[Gem-Turtle]]*[[Grandsoil the Elemental Lord]]*[[Morphing Jar]]|fusion monsters =*[[Gem-Knight Amethyst]]*[[Gem-Knight Citrine]]*[[Gem-Knight Master Diamond]]*[[Gem-Knight Prismaura]]*[[Gem-Knight Seraphinite]]*[[Gem-Knight Zirconia]]*[[Superalloy Beast Raptinus]]|xyz monsters =*[[Gem-Knight Pearl]]*[[Daigusto Emeral]]*[[Fairy King Albverdich]]*[[Lavalval Chain]]|spells Weaknesses=*[[Burial from a Different Dimension]]*[[Dark Factory of Mass Production]]*[[D.D.R. - Different Dimension Reincarnation]]*[[Gem-Knight Fusion]]*[[Gemini Spark]]*[[Supervise]]*[[Super Polymerization]]|traps =*[[Compulsory Evacuation Device]]*[[Cursed Seal of the Forbidden Spell]]*[[Destruction Jammer]]*[[Paradox Fusion]]*[[Phoenix Wing Wind Blast]]*[[Pyroxene Fusion]]*[[Raigeki Break]]*[[Return from the Different Dimension]]*[[Fragment Fusion]]}} {{Decklist|Maximillian beatdown Style|normal monsters =*[[Alexandrite Dragon]]*[[Gem-Knight Crystal]]*[[Gem-Knight Sapphire]]*[[Gem-Knight Tourmaline]]|effect monsters =*[[Elemental HERO Prisma]]*[[Gem-Knight Alexandrite]]*[[Gem-Knight Emerald]]*[[Gem-Knight Iolite]]*[[Gem-Knight Obsidian]]*[[Gem-Knight Sardonyx]]*[[Rescue Rabbit]]*[[Second Booster]]*[[Vylon Prism]]|fusion monsters =*[[Gem-Knight Amethyst]]*[[Gem-Knight Citrine]]*[[Gem-Knight Prismaura]]*[[Gem-Knight Topaz]]*[[Gem-Knight Zirconia]]|synchro monsters =*[[Stardust Dragon]]|xyz monsters =*[[Lavalval Chain]]*[[Number 16: Shock Master]]*[[Number 32: Shark Drake]]*[[Number 39: Utopia]]*[[Photon Papilloperative]]|spells =*[[Catapult Zone]]*[[Gem-Knight Fusion]]*[[Fighting Spirit]]*[[Mist Body]]*[[Particle Fusion]]*[[Nobleman of Crossout]]*[[Swords of Revealing Light]]*[[Back to Square One]]*[[Mystical Space Typhoon]]*[[Banner of Courage]]|traps =*[[Bottomless Shifting Sand]]*[[Bottomless Trap Hole]]*[[Fragment Fusion]]*[[A Hero Emerges]]*[[Compulsory Evacuation Device]]*[[Pyroxene Fusion]]*[[Return from the Different Dimension]]*[[Scrap-Iron Scarecrow]]}} ==Weaknesses==Despite its speed and flexibility, Gem-Knights are not without weaknesses. Like the [[Evil HERO]] [[archetype]], which relies on "[[Dark Fusion]]" and "[[Dark Calling]]", the GemAnti-Knights depends upon their "[[Gem-Knight Fusion]]" for their usual repeated Fusion Summons (unless other Fusion Spell/Traps like "[[Pyroxene Fusion]]" also included). One of the most effective ways to cripple it is to activate a card like "[[Cursed Seal of the Forbidden Spell]]Special Summoning floodgates," or "[[Armageddon Designator]]" (the latter if your opponent also just so happens to be using "Gem-Knights" too,) which can render it unusable for the rest of the Duel. such as "[[Non-Fusion Area]]" can also damage its play-style, blocking all attempts at Fusion Summoning, leaving the deck at a severe disadvantage (plus "[[Anti-Fusion Device]]" and "[[Steelswarm Sting]]" can expunge Fusions on the Field). "[[Torrential Tribute]]" and "[[Needle CeilingArchlord Kristya]]", if activated at the right time, can also knock the Gem-Knight player off balance. Fortunately, "[[Seven Tools of the Bandit]]" or "[[Royal Decree]]" can be reliable answers for those threats but not for cards like "[[Dark HoleDimensional Barrier]]", "[[Lightning Vortex]]" or even "[[4-Starred Ladybug of Doom]]" (all non-Fusion "Gem-Knights" and some of their support are [[Level]] 4,) which will involve varying stratagems to counteract against (i.e. "[[Dark Bribe]]" and "[[Royal Command]]"). A more typical concern would be anti-Special Summoning cards such as "[[Archlord Kristya]]", which are not as easily dealt with once on the field. Due to the [[Gemini Monster]] portion Domain of the archetype, however, support like "[[Gemini SparkTrue Monarchs]]" can be used to handle threats of this nature. The same applies for cards like "[[Macro Cosmos]]" or "[[Dimensional Fissure]]," so that they will not disrupt completely shut off the stream of Fusionsdeck's game planCards such as "[[Mist Wurm]]", "[[Byser Shock]]", "[[Guardian Sphinx]]" "[[Compulsory Evacuation Device]]", "[[Compulsory Escape Device]]" and "[[Neo* Anti-Spacian Grand Mole]]" can also get rid of your Gem-Knights Fusion Monsters (especially useful for dispatching Spell floodgates like "[[Gem-Knight Aquamarine]]" and "[[Gem-Knight Amethyst]]"). "[[Effect VeilerNaturia Beast]]" or "[[Divine WrathImperial Order]]" are readily available responses. Occasionally, a Gem-Knight player's hand may clog up with Normal Monsters in a moment where can prevent the deck from using "[[Gem-Knight Fusion]]" is nowhere to be found. This condition can be even worse if * GY floodgates like "[[Rescue RabbitMacro Cosmos]]" also included in the mix, since Rescue Rabbit can only Special Summon those Normal Monsters from prevent the Deck. "[[Gem-Turtle]]" can sometimes provide a remedy, as it retrieves a copy deck from the Deck and places it in the hand, but some players consider it dangerously slow in a fast-paced meta. Unfortunately, there is no guaranteed alternative available yet to solve this problem ("[[Pot of Duality]]recovering " can be used, but not only will it suspend Fusion Summoning for a turn, but it also may not work as intended). Proper [[Deck Thinning]] cards can be used to increase the odds of drawing the correct cards; "[[Thunder Dragon]]" and "[[Volcanic Shell]]" are prime candidates for this role. If one or both are utilized, consider focusing the Deck around "[[Gem-Knight Prismaura]]" and "[[Gem-Knight Citrine]]," since "[[Thunder Dragon]]" and "[[Volcanic Shell]]" are [[Thunder]]-type and [[Pyro]]-type, listed as materials on the above-mentioned cards, respectively. Another strategy in this vein is using "[[Lavalval Chain]]" to put "[[Gem-Knight Fusion]]" in the Grave. "[[Summoner Monk]]" can quickly put "[[Lavalval Chain]]" on the field at the cost of a Spell Card, but be warned: it is susceptible to cards such as "[[Effect Veiler]]", "[[Bottomless Trap Hole]]" and "[[Solemn Warning]]." * Most "Gem-Knight " decks that utilize either use "[[Gem-Knight AlexandritePhantom Quartz]]" or "[[Rescue Rabbit]]" are also susceptible as their only way to search "[[Mirror of Oaths]]", resulting a possibly loss of momentum. "[[Skill Drain]]" can also dangerous, since it will disable most in-field Gem-Knight Fusion Monster's effect such as "[[Gem-Knight Citrine]]", "[[Gem-Knight Prismaura]]" or "[[Gem-Knight Seraphinite]]". Finally, "Gem-Knight"s alone have no way of bouncing back into play once they're [[Banish]]ed, making [[Macro]] Decks a heckuva mis-match for them. However this can be alleviated with it the use of Gemini Spark in a Gemini Build, or a simple MST (Mystical Space Typhoon) to get rid of Macro Cosmos or Dimensional Fissuredeck's main chokepoint. Miracle Dig and Burial from a Different Dimension can also return Gem-Knights back to the Graveyard for further use. 
==Trivia==
* While seen mostly as a reference This archetype appears to both be based on the "[[Elemental HERO]]" archetype, since a few of their monsters share similar stats (Level/ATK/DEF) and poses with some "Elemental HERO"monsters.<ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284095#post22284095 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #120 |author=[[Kevin Tewart]] |date=July 21, 2011 |publisher=Pojo.com Forums}}</ref><ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284170#post22284170 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #123 |author=[[Crystal BeastKevin Tewart]]|date=July 21, 2011 |publisher=Pojo.com Forums}}</ref><ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284193#post22284193 |title=<nowiki>[Official Thread]" </nowiki> Hidden Arsenal 4 : Special Edition post #125 |author=[[archetypeKevin Tewart]]s|date=July 21, 2011 |publisher=Pojo.com Forums}}</ref>** "Gem-Knights" can also reference the Power Rangers/Super Sentai series (much like the "Elemental HEROKnight" monsters pay tribute to American comic * Gem-Knights are all of one Attribute ([[EARTH]]), yet have a variety of Types, whereas most the anime-based "[[Elemental HERO]]" monsters are nearly all of one Type ([[Warrior]]) , but of different Attributes.* In context of the "gem" theme, this archetype also appears to be based on the "[[Crystal Beast]]" archetype, since [[Jaden Yuki]] and [[Jesse Anderson]] were friends in the [[Yu-Gi-Oh! GX|anime]] (who used an "Elemental HERO" Deck and a "Crystal Beast" Deck, respectively).* While the four "Gem-Knight" Normal Monsters are shown to be unarmed, the Fusion Monsters wield weapons befitting their stats and effects (or lack thereof):** "[[Gem-Knight Aquamarine]]" uses a bladed shield** "[[Gem-Knight Ruby]]" uses a polearm** "[[Gem-Knight Topaz]]" uses twin-bladed tonfa** "[[Gem-Knight Amethyst]]" carries a shield and what is either a wand or a slim blade** "[[Gem-Knight Citrine]]" uses a fire sword** "[[Gem-Knight Prismaura]]" wields a lance and shield** "[[Gem-Knight Zirconia]]" is equipped with gigantic fists** "[[Gem-Knight Seraphinite]]" uses a saber** "[[Gem-Knight Master Diamond]]" uses a broadsword embedded with gems.** "[[Gem-Knight Lady Lapis Lazuli]]", which deals effect damage, is depicted without any weapon.** "[[Gem-Knight Lady Brilliant Diamond]]" uses a simple sword.* "Gem-Knight" is the first and, so far, only archetype to boast seven "[[Polymerization]]"-styled cards: "[[Gem-Knight Fusion]]", "[[Particle Fusion]]", "[[Pyroxene Fusion]]", "[[Fragment Fusion]]", "[[Absorb Fusion]]", "[[Brilliant Fusion]]", and "[[Scatter Fusion]]".* The archetypal Spell Card "[[Brilliant Fusion]]" formed a splashable engine outside of "Gem-Knight" archetypal decks, as it can Fusion Summon "[[Gem-Knight Seraphinite]]" using materials from the Deck, granting an Extra Normal Summon, a Level 5 on-field monster, and mill a specific LIGHT monster into the GY.
==References==<references/>{{Gem-Archseries navbox}}{{Archseries navbox (anime)}}{{Archseries navbox (Duel Links)}}{{Archseries navbox (D Team)}}{{Knight}}{{Duel Terminal}}[[Category:TCG and OCG archetypes]]
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