Changes
Undo revision 1160305 by 24.20.65.122 (talk)
*Summon [[Gorz the Emissary of Darkness|Gorz]] without the risk of Battle Damage by keeping only an [[Enchanted Javelin]] on the field and using it when a powerful monster attacks. Because it's activated during the Battle Step rather than the Damage Step, [[Enchanted Javelin]] will resolve before damage is taken, essentially canceling out damage to your life points, as well as clearing your field before the Damage Step, allowing you to summon [[Gorz the Emissary of Darkness|Gorz]].
*Use [[Archlord Kristya]] to prevent the opponent from Special Summoning Gorz.
**[[Consecrated Light]] can also be used.
*Cards that can negate monster effects that activate from the hand will also work--[[The Fabled Unicore]], [[Angel O7]], [[Divine Wrath]], and [[Doomcaliber Knight]] are some examples of such cards.