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Soul Strike

14 bytes added, 10 years ago
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|ja_name = {{Ruby|魂|たましい}}の{{Ruby|一|いち}}{{Ruby|撃|げき}}
|phon = Tamashī no Ichigeki
|image = SoulStrike-DP14-JP-NPRC.png
|attribute = Trap
|typest = Normal
|number = 36376145
|effect = Act, Effect, Condition Condition|lore = At When an [[attack]] is [[declare|declaration]] d involving a [[Monster Card|monster]] you [[control]] and an opponent’s monster: [[Pay]] half your [[Life Points]], then [[target]] 1 [[face-up]] monster you control; until your opponent’s [[End Phase]], that monster gains [[ATK]] equal to the difference between your Life Points and 4000. You must have less than 4000 Life Points to [[activate]] and to [[resolve]] this [[card effect|effect]]. You can only [[activate]] 1 "Soul Strike" per [[turn]].
|jplore = 自分のライフポイントが4000以下の場合、自分フィールド上のモンスターが相手モンスターと戦闘を行う攻撃宣言時にライフポイントを半分払い、自分フィールド上のモンスター1体を選択して発動できる。選択したモンスターの攻撃力は相手のエンドフェイズ時まで、自分のライフポイントが4000より下回っている数値分アップする。「魂の一撃」は1ターンに1枚しか発動できない。
|animelore = If you have 2000 or less [[Life Points]]: [[Pay]] half your Life Points; until the end of the [[Battle Phase]], 1 [[face-up]] [[Monster Card|monster]] you [[control]] gains [[ATK]] equal to the amount of Life Points paid to [[activate]] this card.
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