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Activate

145 bytes removed, 6 years ago
This oversimplification is incorrect. The difference is explained at the start of the article.
Cards and effects cannot be activated while a [[Chain]] is [[resolve|resolving]].
Activating a card is distinct from activating its effect: Card's activation refers to when the card itself is put in play; Effect's activation refers to a a card already in a zone activating its effect. For example, "[[Magic Jammer]]" and the effect of "[[Dark Paladin]]" can only be activated when the card "[[Supply Squad]]" is activated, but cannot be activated when the effect of "Supply Squad" is activated.
If the activation of a card is [[negate]]d, that card will not be treated as being on the field.<ref>[http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=13142&keyword=&tag=-1 Konami FAQ]: Does placing a Pendulum Monster in a Pendulum Zone start a chain?</ref><ref>[[Card Rulings:Meklord Fortress]]: If the activation of this card is negated, you will be unable to add 1 “Meklord Emperor” monster to your hand.</ref>

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