Difference between revisions of "Card Tips:Threatening Roar"

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* "[[Threatening Roar]]" can be used to counter most [[One Turn Kill]]s, since they often depend on activating [[Spell Cards]] such as "[[Heavy Storm]]" or "[[Giant Trunade]]" to clear the [[Spell & Trap Card Zones]] before attacking. Threatening Roar can be activated in response to the Spell Cards.
 
* "[[Threatening Roar]]" can be used to counter most [[One Turn Kill]]s, since they often depend on activating [[Spell Cards]] such as "[[Heavy Storm]]" or "[[Giant Trunade]]" to clear the [[Spell & Trap Card Zones]] before attacking. Threatening Roar can be activated in response to the Spell Cards.
  
* This card is also considered to be a better version of "[[Waboku]]", since they can't even force you to flip your [[Morphing Jar]] if it's on the field.
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* this card is similar to "[[Waboku]]", in some situations it may be more useful (e.g. they can't force you to flip your [[Morphing Jar]] if it's on the field.)
  
 
* This card can prevent [[Gladiator Beasts]] from attacking.
 
* This card can prevent [[Gladiator Beasts]] from attacking.
  
 
* If your opponent has [[Red Dragon Archfiend]] on the field, this card will cause its effect to destroy all of their other monsters.
 
* If your opponent has [[Red Dragon Archfiend]] on the field, this card will cause its effect to destroy all of their other monsters.

Revision as of 05:26, 14 September 2010

  • this card is similar to "Waboku", in some situations it may be more useful (e.g. they can't force you to flip your Morphing Jar if it's on the field.)
  • If your opponent has Red Dragon Archfiend on the field, this card will cause its effect to destroy all of their other monsters.