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Archfiend Cavalry

73 bytes removed, 11 years ago
misc cleanup, update Japanese name parameters, replaced: }} {{CardTable2 → }} {{CardTable2, sentsent
|frname = Cavalerie Archdémon
|dename = Erzunterweltler-Kavallerie
|kanji ja_name = デーモンの{{Ruby|騎|き}}{{Ruby|兵|へい}}|jpname = デーモンの騎兵|jphira = デーモンのきへい
|phon = Dēmon no Kihei
|trans = Demon's Cavalry
|image = ArchfiendCavalry-JOTL-JP-OP.png
|attribute = Dark
|atk= 1900
|def= 0
|number =
|effect = Trigger, Condition
|lore = If this card on the [[Playing Field|field]] is [[destroy]]ed by a [[card effect]] and [[Send|sent]] to the [[Graveyard]]: You can [[target]] 1 "[[Archfiend]]" [[Monster Card|monster]] in your Graveyard, except "Archfiend Cavalry"; [[Special Summon]] that target. It cannot [[attack]] this [[turn]].
|frlore = Si cette carte sur le [[Playing Field|terrain]] est [[destroy|détruite]] par un [[card effect|effet]] et [[Send|envoyeé]] au [[Graveyard|Cimetière]] : Vous pouvez [[target|cibler]] 1 [[Monster Card|monstre]] "[[Archfiend|Archdémon]]" depuis votre Cimetière exepté "Cavalerie Archdémon"; [[Special Summon|invoquer le Spécialement]].Il ne poura pas [[attack|attquer]] ce [[turn|tour]].
|jplore = フィールド上のこのカードがカードの効果によって破壊され墓地へ送られた場合、自分の墓地から「デーモンの騎兵」以外の「デーモン」と名のついたモンスター1体を選択して特殊召喚できる。この効果で特殊召喚したモンスターはこのターン攻撃できない。
|jp_sets =
'''[[Judgment of the Light]]''' ([[JOTL-JP030]] - [[C]])
|archetype1 = Archfiend
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