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Card Rulings:Clock Tower Prison

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* ''''[[Card Rulings:Destiny Hero - Dreadmaster|Destiny Hero - Dreadmaster]]''': If "[[Royal Oppression]]" is face-up on the field you can activate its effect to [[negate]] the [[Special Summon]] of "[[Destiny Hero - Dreadmaster]]" when he is [[Special Summon]]ed by the effect of "[[Clock Tower Prison]]". If your "[[Royal Oppression]]" is face-down when "[[Clock Tower Prison]]" is destroyed, you can [[chain]] its activation ([[flipped|flipping]] it face-up) to the effect of "[[Clock Tower Prison]]". "[[Royal Oppression]]" will [[resolve]] first, and be face-up when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed, and then you can activate its the effect of "[[Royal Oppression]]" when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed in order to [[negate]] the [[Special Summon]].
 
==Japanese Rulings==
* Time Counter is NOT Magic Counter.
 
* If opponent would play a field Magic while this car dis on the field, this card is still considers to be "destroy".
 
* Battle damages are not done to controller even if he/she don't control any [D-Hero] monsters.
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