Difference between revisions of "Evil Hero Deck"

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(Trap Cards)
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Combos include,  
 
Combos include,  
*Special summon [[Evil Hero Infernal Prodigy]], then tribute it for [[Evil Hero Malicious Edge]]  
+
*Special Summon [[Evil Hero Infernal Prodigy]], then tribute it for [[Evil Hero Malicious Edge]]  
 
*Use [[Dark Fusion]], then [[Dark Calling]] to summon 2 powerful fusions at the same time.  
 
*Use [[Dark Fusion]], then [[Dark Calling]] to summon 2 powerful fusions at the same time.  
 
*[[Evil Hero Infernal Gainer]] for strong [[Evil Hero]] Fusions to attack twice.  
 
*[[Evil Hero Infernal Gainer]] for strong [[Evil Hero]] Fusions to attack twice.  
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*Special Summon [[Evil Hero Infernal Prodigy]], then Normal Summon [[Elemental Hero Stratos]] to destroy a powerful Spell/Trap card.
 
*Special Summon [[Evil Hero Infernal Prodigy]], then Normal Summon [[Elemental Hero Stratos]] to destroy a powerful Spell/Trap card.
 
*Use [[Evil Hero Wild Cyclone]] to destroy all the annoying traps and forces your opponent not to activate them if your opponent focusses on using strong traps.
 
*Use [[Evil Hero Wild Cyclone]] to destroy all the annoying traps and forces your opponent not to activate them if your opponent focusses on using strong traps.
 +
*Use [[Vicious Claw]] to Special Summon [[Evil Token]] in opponent's field and equip them with [[Evil Blast]] and make his/her take 500 points of damage every round.
  
  

Revision as of 17:03, 30 July 2009

Evil Hero Decks have the potential to be extremely powerful. With a bit of luck they can completely overthrow an opponent before they even begin to defend themselves! Evil Heroes are improved, and stronger than Elemental Hero Fusions. With many powerful effects and attack points, the opponent is pressurized with these Evil Heroes. Evil Heroes also have many extremely impressive combos that can immediately turn the duel around when you are losing.

Combos include,


Recommended Cards

Monster Cards

Spell Cards

Trap Cards

Fusion Monsters