Card Tips:Jackpot 7
Revision as of 03:07, 13 February 2014 by MasterMarik (talk | contribs)
- This card works well in an "Artifact" deck.
- Setting this card may make your opponent destroy it unaware of which card it is. Afterwards, your opponent may hesitate to destroy your Set Spell/Trap cards.
- Use cards that force your opponent to send your own cards to the Graveyard, such as "Dark Deal", "Artifact Durandal", and "Ceruli, Guru of Dark World".
- You can also use "Creature Swap" on a monster whose mandatory effect requires the opponent (now you) to send cards to the Graveyard, such as "Morphing Jar", "Morphing Jar #2", and "Absorbing Jar".
- This card's first effect can theoretically allow you to never Deck out, if you continuously activate it every turn.
- Additionally, you can continuously gain Life Points with cards like "Solemn Wishes" and "Spell Absorption".
- This card can be used to counter Empty Jar decks.