Card Rulings:The Dragon's Bead

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  • When you first activate this card (flip it face-up) you do not have to activate its effect. You cannot flip this card and activate its effect in the same chain (see "Chains, Activation, and Resolution" in the Advanced FAQ.)
  • If The Dragon’s Bead is already face-up on the field, you may activate it multiple times in the same chain, but you must discard 1 card from you hand as a cost for each activation.
  • You cannot activate the effect during the Damage Step.
  • You cannot activate the effect to negate a Trap Card that has already resolved, such as a Nightmare Wheel the opponent activated on a previous turn.

Mentions in Other Rulings

  • [Re: Double Snare] You can destroy "Jinzo", "Royal Decree", "Tyrant Dragon", "Sorcerer of Dark Magic", "Fiend Skull Dragon", and "The Dragon's Bead" with this card's effect.
  • [Re: Mirage Dragon] The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as "Type Zero Magic Crusher", "Ultimate Offering", "Skull Lair", "The Dragon's Bead", and "Astral Barrier".
  • [Re: Penalty Game!] If the second effect of "Penalty Game!" is chosen, the opponent can still activate the effects of cards that are already face-up on the field, such as "Skull Lair" or "The Dragon's Bead".
  • [Re: Pitch-Black Warwolf] The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as "Type Zero Magic Crusher", "Ultimate Offering", "Skull Lair", "The Dragon's Bead", and "Astral Barrier".