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Attribute

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'''Attributes''' are essentially the "Elemental" groups for each [[Monster CardsFile:AttributeMastery-GX06-JP-VG.png|Monster Card]]. There are different cards made to support each "element", and there are popular monsters of each kind. It is possible for a monster to be considered part of multiple attributes via a card effect, such as with cards like "[[Elemental Mistress Doriado]]", thumb|right|Attribute icons in "[[Elemental Hero ElectrumAttribute Mastery]]", "[[Light and Darkness Dragon]]", "[[Sphere of Chaos]]", and "[[Dark Simorgh]]".
'''Attributes''' (Japanese: {{Ruby|属|ぞく}}{{Ruby|性|せい}} ''Zokusei'') are characteristics of [[Monster Card]]s in ''Yu-Gi-Oh!'' media and card games. They represent the monster's "elemental" grouping, and are involved in card [[effect]]s in the card games.
==''Duel Monsters'' (manga)=={{See also|''Duel Monsters'' (manga)}}The manga featured seven Attributes: [[File:LIGHT|Light]], [[DARK|Dark]], [[WATER|Water]], [[FIRE|Fire]], [[WOOD|Wood]], [[EARTH|Earth]], and [[THUNDER|Lightning]].svgUnlike other games, Attribute icons are not visible on the cards and are only made known through exposition and card effects. This system is used in ''[[Yu-Gi-Oh! (manga)|35pxYu-Gi-Oh!]]'' and ''[[Yu-Gi-Oh! R]]''. Later series more closely follow the ''[[OCG]]'' rules. The English manga variously translates the word "Attribute" as "Attribute", "Element" and "category". A monster can have multiple Attributes, such as "[[Red-Eyes Black Dragon (manga)|Red-Eyes Black Dragon]]", whose Attribute was stated to be Dark,<ref name="d 79">{{chapter|Yu-Gi-Oh!|79|ref}}</ref> while its attack was said to be Fire-Attribute.<ref name="d 86">{{chapter|Yu-Gi-Oh!|86|ref}}</ref> With the exception of Light and Dark, each Attribute benefited from a different [[Fileterrain]]:* [[Forest (terrain)|Forest]] strengthens the Wood Attribute<ref name="d 66">{{chapter|Yu-Gi-Oh!|66|ref}}</ref>* [[Meadow|Grassland]] strengthens the FireAttribute<ref name="d 66" />* [[Mountain (terrain)|Mountains]] strengthen the Lightning Attribute<ref name="d 66" />* [[Wasteland (terrain)|Wasteland]] strengthens the Earth Attribute<ref name="d 66" />* [[Ocean]] strengthens the Water Attribute<ref name="d 66" /> The effectiveness of an attack can be influenced by the Attribute of the monsters battling. What happens in the case of an effective attack has been inconsistent. Sometimes the monster of the weaker Attribute loses half its ATK.<ref name="d 61">{{chapter|Yu-Gi-Oh!|61|ref}}</ref> Sometimes the weaker monster loses 300 ATK.<ref name="d 86" /><ref name="d 96">{{chapter|Yu-Gi-Oh!|96|ref}}</ref>* The [[THUNDER|Lightning]] Attribute is strong against the Water Attribute.<ref name="d 61" /><ref name="d 96" />* The [[WATER|Water]] Attribute is strong against the Fire Attribute.svg<ref name="d 96" /> If monsters of incompatible Attributes are fused, for example a Light and a Dark monster are fused, Attribute repulsion ({{Ruby|属|ぞく}}{{Ruby|性|せい}}{{Ruby|反|はん}}{{Ruby|発|ぱつ}}) occurs and the Fusion Monster corrodes,<ref name="d 104">{{chapter|Yu-Gi-Oh!|104|ref}}</ref> causing it to lose [[ATK]] equal to that of the weaker fusion material monster each turn.<ref name="d 105">{{chapter|Yu-Gi-Oh!|105|ref}}</ref> ==Toei-era merchandise==A number of merchandise released in the era of the [[Yu-Gi-Oh! (Toei anime)|Toei anime]] used the same Attributes as the manga. Either all seven (LIGHT, DARK, WATER, FIRE, WOOD, EARTH, THUNDER) or the five elemental ones (WATER, FIRE, WOOD, EARTH, THUNDER). ''[[Yu-Gi-Oh! Sticker Retsuden]]'' used the five-Attribute subset. Each monster sticker featured the five Attributes arranged in a circle with the applicable one highlighted. While the packaging contained rules for the game, there were no rules for Attributes. Instead it suggested players invent their own rules that incorporate them to enhance the game. <gallery widths="75px" heights="75px">WATER-Attribute-Retsuden.png | [[WATER]]FIRE-Attribute-Retsuden.png | [[FIRE]]WOOD-Attribute-Retsuden.png | [[WOOD]]EARTH-Attribute-Retsuden.png | [[EARTH]]THUNDER-Attribute-Retsuden.png | [[THUNDER]]</gallery> The ''[[Yu-Gi-Oh! Bandai's Official Card Game|Yu-Gi-Oh! Carddass]]'', ''[[Top Yu-Gi-Oh! Card Gum]]'' and ''[[Yu-Gi-Oh! Bandai Sealdass|Yu-Gi-Oh! Sealdass]]'' all used the seven Attributes. Monster Cards could have up to two Attributes. These would be reflected in the background of the cards' illustrations. If a card has two Attributes, its background is a blending of the two. ''Top Yu-Gi-Oh! Card Gum'' also used icons to represent the Attributes. <gallery widths="75px" heights="75px">LIGHT-Attribute-Gum.png | [[LIGHT]]DARK-Attribute-Gum.png | [[DARK]]WATER-Attribute-Gum.png | [[WATER]]FIRE-Attribute-Gum.png | [[FIRE]]WOOD-Attribute-Gum.png | [[WOOD]]EARTH-Attribute-Gum.png |35px[[EARTH]]THUNDER-Attribute-Gum.png |[[FileTHUNDER]]</gallery> The ''[[Yu-Gi-Oh! Bandai Sealdass|Yu-Gi-Oh! Sealdass]]'' also featured circles in the top two corners of the cards. The circles' colors represented the monster's Attribute. ==''OCG''/''TCG''==The ''[[Yu-Gi-Oh! Official Card Game]]'' and ''[[Yu-Gi-Oh! Trading Card Game]]'' feature seven Attributes:Dark<gallery widths="75px" heights="75px">LIGHT.svg |35px[[LIGHT]]DARK.svg |[[File:DivineDARK]]WATER.svg |35px[[WATER]]FIRE.svg |[[File:LightFIRE]]EARTH.svg |35px[[EARTH]]WIND.svg |[[File:WaterWIND]]DIVINE.svg|35px[[DIVINE]]</gallery> === Non-game Attributes ==={{anchor|LAUGH}}The LAUGH Attribute is used lightheartedly on the "[[File:WindCharisma Token]]". It is not considered to exist officially in the game.<gallery widths="75px" heights="75px">LAUGH.svg | LAUGH</gallery> == ''Rush Duel'' ==''[[Yu-Gi-Oh! Rush Duel]]'' features the same Attributes as the ''OCG'', except for DIVINE. <gallery widths="75px" heights="75px">LIGHT-DBR-JP.png | [[LIGHT]]DARK-DBR-JP.png | [[DARK]]WATER-DBR-JP.png | [[WATER]]FIRE-DBR-JP.png | [[FIRE]]EARTH-DBR-JP.png |35px[[EARTH]]WIND-DBR-JP.png |[[WIND]]</gallery> ===Card text===The international release of ''[[Yu-Gi-Oh! RUSH DUEL: Dawn of the Battle Royale!!]]'' suffixes Attribute names with "Attribute" (without the hyphen) in card texts, even though "Attribute" was never used in that way in ''TCG'' texts. ==''Rush Duel'' (anime)==The anime ''Rush Duel'' game uses the same Attributes as the real-world ''Rush Duel''. {{anchor|Newspaper Club}}Several one-off Attributes appeared in {{episode|SEVENS|072|ref}}, in which several characters discovered a [[JANKDuel Card Manufacturer]]and played around with it by printing cards based on themselves:* DRAGON ({{Ruby|竜|りゅう}} ''Ryū'') on "[[JANKThe★Luke Division Manager]]"* PRESS ({{Ruby|凸|とつ}} ''Totsu'') on "[[JANKMasa on the Mic]] "* PHOTO ({{Ruby|写|しゃ}} ''Sha'') on "[[JANKCub the Picture Popping Paparazzi]]"* MONEY ({{Ruby|金|かね}} ''Kane'') on "[[JANKTracker the Ultimate Treasure Hunter]]"* BATTLE ({{Ruby|闘|とう}} ''Tō'') on "[[JANKGood Yosh the Overcrusher]] "* LOVE ({{Ruby|愛|あい}} ''Ai'') on "[[Adorable Newbie Swirls]]" ==Video games==The video games with the [[Duel Monsters (Gameboy)|early Gameboy rules]] featured a classification called "[[Alignment|Summon]]" ({{Ruby|召|しょう}}{{Ruby|喚|かん}} ''Shōkan''), alternatively translated as "Alignment" (North American ''[[JANKYu-Gi-Oh! Dark Duel Stories|Dark Duel Stories]]'') or "Attribute" (European ''Dark Duel Stories''). It was similar to Attributes and featured five of the seven manga Attributes, combined with four of the manga Types, and also included "Wind" and "Divine". ==In other languages=={{In other languages|ja_name = {{Ruby|属|ぞく}}{{Ruby|性|せい}}| ja_romaji = Zokusei| fr_name = Attribut| de_name = Eigenschaft| it_name = Attributo| ko_name = 속성| ko_rr = Sokseong| pt_name = Atributo| es_name = Atributo| tc_name = 屬性| tc_pinyin = Shǔxìng| sc_name = 属性| sc_pinyin = Shǔxìng}} ==Trivia==* Attributes played a large role in the ''[[Yu-Gi-Oh! VRAINS]]'' anime; the six [[Ignis]] were explicitly stated to have been based on the six Attributes of ''Duel Monsters'', and though the [[DIVINE]] Attribute was never directly named, [[Bohman]], who was intended to unite the Ignis within himself, referred to himself as a god. His "[[Hydradrive]]" Deck had a heavy focus on anti-Attribute tactics. The Decks used by the various Ignis and/or their partners also tended to be mono-Attribute and match those of their associated partners, with the exception of the [[DARK]] Ignis [[Ai]] and his partner [[Yusaku Fujiki]], who had powerful DARK monsters, but ultimately used multi-Attribute Decks. ==See also==* [[Treated as multiple Attributes]] ==References==<references /> {{Card types}}{{Card layout}}
[[Category:Attributes| ]]
 In ''[[Yu-Gi-Oh! The Sacred CardsCategory:Card layout]]'', and ''[[Yu-Gi-Oh! Reshef of Destruction]]'', there are four additional attributes, '''[[Thunder (Attribute)|Thunder]]''', '''[[Shadow]]''', '''[[Dreams]]''', and '''[[Forest (Attribute)|Forest]]'''. '''JANK''' is also renamed to '''Fiend'''.

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