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Card Errata:Curse of Fiend

857 bytes added, 8 years ago
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{{Errata table
| card_type0 = [[File:MAGIC.svg|34px]] [ '''<del>Magic''' </del> Card ]| lore0 = Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a '''<del>Magic'''</del>, Trap or Effect Monster Card. You can activate this card '''only''' during your Standby Phase.
| image0 = CurseofFiend-MRL-NA-SP-UE.jpg
| cap0 = [[MRL-032]]<br />[[Spell Ruler|Magic Ruler]]
| card_type1 = [[File:SPELL.svg|34px]] [ '''<ins>Spell''' </ins> Card ]| lore1 = Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a '''<ins>Spell'''</ins>, Trap or Effect Monster Card. You can '''activate this card <del>only</del> during your Standby Phase. | image1 = CurseofFiend-MRL-EU-SP-1E.jpg| cap1 = [[MRL-E032]]<br />[[Spell Ruler]] | lore2 = Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can <del><ins>only''' </ins></del> activate this card during your Standby Phase.| image1 image2 = CurseofFiend-SRL-EN-SP-UE.jpg| cap1 cap2 = [[SRL-EN032]]<br />[[Spell Ruler]] | lore3 = Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can activate this card <ins>only</ins> during your Standby Phase. | image3 = CurseofFiend-SRL-NA-SP-UE.png| cap3 = [[SRL-032]]<br />[[Spell Ruler]]
}}

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