Card Tips:Ante

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  • If you select "Yubel - The Ultimate Nightmare" for the effect of this card, your opponent cannot select a monster of a higher level because there are no monsters level 13 or higher. In other words, if you select "Yubel - The Ultimate Nightmare", you will always "win" the Ante and force your opponent to lose his/her card.
  • This card has two purposes: to get your opponent to reveal the strongest monster in their hand, and to then make them lose it and take damage. Naturally you should only play Ante if you have a very high-Level monster in your hand (Level 8 will typically do, as monsters that go higher in the hand are quite rare).
  • A canny opponent might deliberately choose a low-level or non-monster card so that they won't risk losing their top-level card, but they will still take damage. You can choose to do this as well, if you think that taking 1000 points of damage is worth seeing the opponent's card--you can then force them to discard it anyway using something like Mind Crush.
  • This card works well in a dragon deck which consist of high level dragons. So even if you lose it from your hand, it can be used fusion fodder for fusion summons using "Dragon's Mirror" to call out even stronger dragons.
  • This card can prevent dead draw monsters from being useless if you have no way to return them to the deck.
  • Choose The White Stone of Legend. You will almost certainly take 1000 damage, but the up side is that you see your opponent's highest level monster, and with The White Stone of Legend sent to the grave, you get to add a Blue-Eyes White Dragon to your hand.