Difference between revisions of "Card Tips:Cyberdarkness Dragon"

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(Another Tip)
(Added a tip to mill Cyberdark Dragon to the graveyard as fusion material for Cyberdarkness Dragon, using Overload Fusion.)
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* This card can be easier to Summon by using "[[Future Fusion]]" and "[[Overload Fusion]]".
 
* This card can be easier to Summon by using "[[Future Fusion]]" and "[[Overload Fusion]]".
 
* Use Re-Fusion to retrieve this card from the Graveyard and as an extra Equip card. This card's effect will send Re-Fusion to the Graveyard and it will not be banished.  
 
* Use Re-Fusion to retrieve this card from the Graveyard and as an extra Equip card. This card's effect will send Re-Fusion to the Graveyard and it will not be banished.  
 +
* Use the equip effect of "[[Cyberdark Claw]]" to mill "[[Cyberdark Dragon]]" to the graveyard.  Then they can count toward the fusion requirements for "[[Cyberdarkness Dragon]]," using "[[Overload Fusion]]."
 
* A loop can form between this card and "[[Light and Darkness Dragon]]". Whenever this card is Special Summoned it will equip "Light and Darkness Dragon" to itself and whenever this card is sent from the field to the Graveyard, "Light and Darkness Dragon" will Special Summon it back, allowing this card to equip "Light and Darkness Dragon" to itself again.
 
* A loop can form between this card and "[[Light and Darkness Dragon]]". Whenever this card is Special Summoned it will equip "Light and Darkness Dragon" to itself and whenever this card is sent from the field to the Graveyard, "Light and Darkness Dragon" will Special Summon it back, allowing this card to equip "Light and Darkness Dragon" to itself again.
 
** This loop can be countered by trying to return this card to the hand or banishing it (via "[[Compulsory Evacuation Device]]", "[[Paleozoic Dinomischus]], etc.), forcing the negation by sending the equipped "Light and Darkness Dragon" to the Graveyard. (The effect of "Light and Darkness Dragon" will not activate since it was not destroyed.)
 
** This loop can be countered by trying to return this card to the hand or banishing it (via "[[Compulsory Evacuation Device]]", "[[Paleozoic Dinomischus]], etc.), forcing the negation by sending the equipped "Light and Darkness Dragon" to the Graveyard. (The effect of "Light and Darkness Dragon" will not activate since it was not destroyed.)

Revision as of 18:53, 6 September 2017

  • This card can be easier to Summon by using "Future Fusion" and "Overload Fusion".
  • Use Re-Fusion to retrieve this card from the Graveyard and as an extra Equip card. This card's effect will send Re-Fusion to the Graveyard and it will not be banished.
  • Use the equip effect of "Cyberdark Claw" to mill "Cyberdark Dragon" to the graveyard. Then they can count toward the fusion requirements for "Cyberdarkness Dragon," using "Overload Fusion."
  • A loop can form between this card and "Light and Darkness Dragon". Whenever this card is Special Summoned it will equip "Light and Darkness Dragon" to itself and whenever this card is sent from the field to the Graveyard, "Light and Darkness Dragon" will Special Summon it back, allowing this card to equip "Light and Darkness Dragon" to itself again.
    • This loop can be countered by trying to return this card to the hand or banishing it (via "Compulsory Evacuation Device", "Paleozoic Dinomischus, etc.), forcing the negation by sending the equipped "Light and Darkness Dragon" to the Graveyard. (The effect of "Light and Darkness Dragon" will not activate since it was not destroyed.)

List

  • Dragon and Machine-Type monsters sorted by ATK: